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Windows Game Programming with Visual Basic and DirectX

معرفی کتاب «Windows Game Programming with Visual Basic and DirectX» نوشتهٔ Wayne S. Freeze، منتشرشده توسط نشر Quest Custom Publishing در سال 2001. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Windows Game Programming with Visual Basic and DirectX» در دستهٔ بدون دسته‌بندی قرار دارد.

windows Game Programming With Visual Basic And Directx Is The Only Game Programming Book On The Market That Pairs The Ease Of Visual Basic With The Power And Flash Of Directx Applications. The Book Is Written To Teach The Skills And Thoughts Behind Game Programming, With Hands-on Examples And A Simulation Game Project That Results In A Complete Application At The End Of The Book. Topics Such As Artificial Intelligence, Animation, Sound Effects, Background Music, And Multiplayer Setups Will Be Covered In Detail And Put To Work In The Hands-on Game Project. -- Replacement documentation that typically doesn't come with sub-$1,000 computers.-- Eliminates the need for first-time computer buyers to purchase separate books on the key must-know areas of computing.-- Revised and updated in the third edition to expand coverage of new PC hardware, and to cover Windows XP, Office XP specifically, Word and Excel 2002, and Microsoft Internet Explorer 6.Sams Teach Yourself Computer Basics in 24 Hours, Third Edition is the replacement documentation that you don't get with sub-$1000 computers. It's designed to be an "all-in-one solution" to help users to get up and running on their computer and learn all the software applications that came pre-loaded on their system. This book is a cost-efficient alternative for the user who will probably not purchase separate books on general PCs, Windows, the Internet, Word, and Excel. The combination of Visual Basic and DirectX should give readers the ability to design and program intricate and appealing simulation games. This volume covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET. Written to teach the skills and ideas behind game programming, it contains hands-on examples and a simulation game project that results in a complete application at the end of the book. Designed to be an all-in-one solution, this book helps users to get up and running on their computers and learn the pre-loaded software applications. This third edition has been revised and updated to include coverage of new PC hardware and software Designed to be an all in one solution, this book helps users to get up and running on their computers and learn the pre-loaded software applications. This third edition has been revised and updated to include coverage of new PC hardware and software This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET
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