Windows 10: system programming part 1
معرفی کتاب «Windows 10: system programming part 1» نوشتهٔ Pavel Yosifovich، منتشرشده توسط نشر 2020 در سال 2020. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Windows 10: system programming part 1» در دستهٔ برنامهنویسی قرار دارد.
Table of Contents Introduction Who Should Read This Book What You Should Know to Use This Book Sample Code Chapter 1: Foundations Windows Architecture Overview Processes Dynamic Link Libraries Virtual Memory Threads General System Architecture Windows Application Development Your First Application Working with Strings Strings in the C/C++ Runtime String Output Parameters Safe String Functions 32-bit vs. 64-bit Development Coding Conventions C++ Usage Handling API Errors Defining Custom Error Codes The Windows Version Getting the Windows Version Exercises Summary Chapter 2: Objects and Handles Kernel Objects Running a Single Instance Process Handles Pseudo Handles RAII for Handles Using WIL Creating Objects Object Names Sharing Kernel Objects Sharing by Name Sharing by Handle Duplication Private Object Namespaces Bonus: WIL Wrappers for Private Namespaces Other Objects and Handles User Objects GDI Objects Summary Chapter 3: Processes Process Basics Processes in Process Explorer Process Creation The main Functions Process Environment Variables Creating Processes Handle Inheritance Process Drive Directories Process (and Thread) Attributes Protected and PPL Processes UWP Processes Minimal and Pico Processes Process Termination Enumerating Processes Using EnumProcesses Using the Toolhelp Functions Using the WTS Functions Using the Native API Exercises Summary Chapter 4: Jobs Introduction to Jobs Creating Jobs Nested Jobs Querying Job Information Job Accounting Information Querying for Job Process List Setting Job Limits CPU Rate Limit User Interface Limits Job Notifications Silos Exercises Summary Chapter 5: Threads Basics Introduction Sockets, Cores and Logical Processors Creating and Managing Threads The Primes Counter Application Running Primes Counter Terminating Threads A Thread's Stack A Thread's Name What About the C++ Standard Library? Exercises Summary Chapter 6: Thread Scheduling Priorities Scheduling Basics Single CPU Scheduling The Quantum Processor Groups Multiprocessor Scheduling Affinity CPU Sets vs. Hard Affinity System CPU Sets Revised Scheduling Algorithm Observing Scheduling General Scheduling Hard Affinity CPU Sets Background Mode Priority Boosts Completing I/O Operations Foreground Process GUI Thread Wakeup Starvation Avoidance Other Aspects of Scheduling Suspend and Resume Suspending and Resuming a Process Sleeping and Yielding Summary Chapter 7: Thread Synchronization (Intra-Process) Synchronization Basics Atomic Operations The Simple Increment Application The Interlocked Family of Functions Critical Sections Locks and RAII Deadlocks The MD5 Calculator Application Calculating MD5 Hash The Hash Cache Image Loads Notifications Event Parsing Putting it All Together Reader Writer Locks RAII Wrappers MD5 Calculator 2 Condition Variables The Queue Demo Application Waiting on Address Synchronization Barriers What About the C++ Standard Library? Exercises Summary Chapter 8: Thread Synchronization (Inter-Process) Dispatcher Objects Succeeding a Wait The Mutex The Mutex Demo Application Abandoned Mutex The Semaphore The Queue Demo Application The Event Working with Events The Waitable Timer Other Wait Functions Waiting in Alertable State Waiting on GUI Threads Waiting for an Idle GUI Thread Signaling and Waiting Atomically Exercises Summary Chapter 9: Thread Pools Why Use a Thread Pool? Thread Pool Work Callbacks The Simple Work Application Controlling a Work Item The MD5 Calculator Application Thread Pool Wait Callbacks Thread Pool Timer Callbacks The Simple Timer Sample Thread Pool I/O Callbacks Thread Pool Instance Operations The Callback Environment Private Thread Pools Cleanup Groups Exercises Summary Chapter 10: Advanced Threading Thread Local Storage Dynamic TLS Static TLS Remote Threads The Breakin Application Thread Enumeration The thlist Application Caches and Cache Lines Wait Chain Traversal The Deadlock Detector Application Asynchronous WCT Sessions User Mode Scheduling Init Once Initialization Debugging Multithreaded Applications Breakpoints Parallel Stacks Parallel Watch Thread Names Exercises Summary Chapter 11: File and Device I/O The I/O System The CreateFile Function Working with Symbolic Links Path Length Directories Files Setting File Information Synchronous I/O Asynchronous I/O ReadFileEx and WriteFileEx Manually Queued APC I/O Completion Ports The Bulk Copy Application Using the Thread Pool for I/O Completion The Bulk Copy 2 Application I/O Cancellation Devices Pipes and Mailslots Pipes Transactional NTFS File Search and Enumeration NTFS Streams Summary Chapter 12: Memory Management Fundamentals Basic Concepts Process Address Space Page States Address Space Layout 32-bit Systems 64-bit Systems Address Space Usage Memory Counters Process Memory Counters Process Memory Map Page Protection Enumerating Address Space Regions The Simple VMMap Application More Address Space Information Sharing Memory Page Files WOW64 WOW64 Redirections Virtual Address Translation Summary
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