Whitehack Fourth Edition
معرفی کتاب «Whitehack Fourth Edition» نوشتهٔ Chris، Osbourne، Ozzy، Ayres و Christian Mehrstam، منتشرشده توسط نشر 4 در سال 2023. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
Whitehack is a complete fantasy role-playing game in the original tradition. In addition to custom settings and adventures, it can run just about any material from 1974 onwards with great ease and little or no conversion. This works by picking a very limited set of pieces from a traditional, modern or “foreign” stat block and then triangulating them to pin-point how a monster, spell or ability works. Whitehack’s rules are built to meet the demands of long campaigns. It mixes old and new school mechanics to create an emergent game which helps you take your first steps and then keeps challenging you as you become a more experienced player. Introduction About the Book New to the Hobby? A Quick Run-Down for Experienced Newcomers To the Veteran Whitehacker Conversions How to Roll & Read the Dice Terminology Examples of Play An Exorcist Performs a Miracle Being Attuned to Your Bow Belonging to the Wrong Species Fighting Suits of Armor Auction in the Alley The Base Is Compromised Creating a Miraculous Pair of Glasses The Task of Climbing a Wall A Library Visitor's Modus Operandi Character Generation Example Characters The Attribute Scores Using the Character Class Tables The Deft The Strong The Wise Creating Miracle Wordings Miracle Wording Oracle Groups Species Vocations Affiliations Group Generator Funds & Equipment Encumbrance Defense Value Languages Character Identity & Save Core Rules Experience Saved by Experience Task Rolls, Skills & Quality Difficulty, Help & Extreme Scores Skills, "Trained Rolls" & Pairs Contests Auctions Tactics in Auctions Extended Auction Use Common Special Cases Time & Movement Travel Times Indoor Movement Straining & Boosted Movement Combat Attitudes & Parley Initiative & Surprise Attacking Legacy Armor Systems Actions During a Round Melee & Reach Free Attacks & Disengaging Missile Attack Specifics Crits & Fumbles Combat Advantage Conditions & Concentration Special Combat Options Weapons & Armor Damage, HP & Death Save Against Incoming Damage Healing Injuries & Disadvantages Magick Interference & Healing Ghost Form & Resurrection Using Magick Items Magick Potions & Powders Cursed Objects Reading Scrolls Poisons & Drugs Optional Rules Using Traditional Material Crawling Dungeons & Hexes Hirelings & Retainers Morale Checks Miniatures & Terrain Traditional Magick True Miracles Other Traditions Combat in Ships & Other Vehicles Building, Code-Breaking & Hacking Modern & Future Weapons Scale Corruption Corrupting Magick Customized Attributes & Implants Beyond Levels Divine Aid & Debts Playing with Aspects Rare Character Classes The Brave The Clever The Fortunate Species Classes The Dagonite The Marionette The Frost Giant Bases Base Identity The Zero State Intervention Costs & Stress Compromise, Threaten, Destroy Transcendence Refereeing Whitehack Refereeing Bare Bones Some Finer Points Settings Hacking Your Notion of Normal Switching or Mixing Genres Playing with History Using a Literary Setting Adventures Use & Process Building with RPG Story Phases Phases, Bases & Paces Mapping Phases Constructing Dungeons Mind Maps, Agendas & Events Randomized Events & Reactions Self-Playing Characters Random Tables Modifying Table Results Randomizing Input Rather Than Output Campaigns Plots Sandboxes Linking, Arch Enemies & Competition Reputation Threads, Rhythm, Peaks & Climax Modus Rolls Macros Designing a Macro Invisible & Visible Macros Interpreting Macro Stat-Blocks Monsters & Artifacts "Importing" Monsters Monster Table Entries Monster Keywords Typical Monster Stats Monster ST, AV, Damage & XP Monster Attributes, Task Rolls & Morale Loot Rolls Boss Monsters Boss Stages Partitioning Example Monsters First Tribe Orc Rock Snail Spike Rat Talking Head The Twisted Unzel (White Dragon Boss) Whitecloak Magick Artifacts Magick Item Concepts Artifact Questions & Examples Archibald, the Eternal Torch Kvo Crystal Dagonite Needle Pistol Ghost Box Shadow Mark Appendix Tomb of Tunka Jinn A Setting Will Grow Building Setting with Macros Troubleshooting Index
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