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Visual Basic .NET : class design handbook : [coding effective classes

معرفی کتاب «Visual Basic .NET : class design handbook : [coding effective classes» نوشتهٔ Richard Conway, Teun Duynstee, Ben Hyrman, Roger Rowland Masters Degree, PhD, James Speer (auth.)، منتشرشده توسط نشر Apress : Imprint : Apress در سال 2002. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Visual Basic .NET : class design handbook : [coding effective classes» در دستهٔ بدون دسته‌بندی قرار دارد.

The mission of the C# Class Design Handbook is to provide you with a critical understanding of designing classes, making you better equipped to take full advantage of C#'s power to create robust, flexible, reusable classes. This comprehensive guide lifts the lid on syntax and examines what's really going on behind the scenes. Specific topics include the role of types in .NET, the different kinds of types C# can create, the fundamental role of methods as containers of program logic, and the workings behind .NET's delegate-based event system. It will also show you how to control and exploit inheritance in your types and how to create logical and physical code organization through namespaces and assemblies.Designing classes that don't have to be revisited and revised over and over again is an art. This handbook aims to put that art in your hands, giving you a deeper understanding of the decisions you must make to design classes, and design them effectively. Since the announcement of Visual Basic .NET, a lot has been made of its powerful new object-oriented features. However, very little discussion has been devoted to the practice of object-oriented programming at its most fundamental level - that is, building classes. The truth is, whatever code you write in Visual Basic .NET, you are writing classes that fall within the class hierarchy of the .NET Framework. Visual Basic .NET Class Design Handbook was conceived as a guide to help you design these classes effectively, by looking at what control we have over our classes, and how Visual Basic .NET turns our class definitions into executable code. Ask designing effective classes that you do not have to revisit and revise over and over again is an art. This Handbook, the first in the series, aims to give you a deep and thorough understanding of the implications of all the decisions you can make in designing a class, so you are equipped to develop classes that are robust, flexible and reusable. Chapter 1: Defining Types, investigates the role of Types in .NET and the different kinds of Types available to you. Chapter 2: Type Members, explains how Visual Basic .NET defines type members. Chapter 3: Methods, explores the fundamental role of methods as containers of program logic. Chapter 4: Constructors and the Object Lifecycle, introduces the role of Constructors and their effective use in addition to Object cleanup and disposal. Chapter 5: Properties, explains when and how to use properties and indexers to encapsulate data. Chapter 6: Events and Delegates, introduces the .NET events system and how it works. Chapter 7: Inheritance and Polymorphism, investigates how to control and exploit inheritance in our Types. Chapter 8: Code Organisation and Metadata, explains how to logically and physically organise code through namespaces and assemblies Since the announcement of Visual Basic .NET, a lot has been made of its powerful new object-oriented features. However, very little discussion has been devoted to the practice of object-oriented programming at its most fundamental level - that is, building classes. The truth is, whatever code you write in Visual Basic .NET, you are writing classes that fall within the class hierarchy of the .NET Framework. This book was conceived as a guide to help you design these classes effectively, by looking at what control we have over our classes, and how Visual Basic .NET turns our class definitions into executable code. Ask anyone: designing effective classes that you do not have to revisit and revise over and over again is an art. This Handbook aims to give you a deep understanding of the implications of all the decisions you can make in designing a class, so you are equipped to develop classes that are robust, flexible, and reusable. This book assumes that you are already familiar with the syntax of Visual Basic .NET. It assumes that you have already used it to write code and that you are familiar with your chosen development tool and know how to run and compile VB.NET code. You should also be aware of .NET's basic object-oriented mechanisms.

the Mission Of The C# Class Design Handbook Is To Provide You With A Critical Understanding Of Designing Classes, Making You Better Equipped To Take Full Advantage Of C# S Power To Create Robust, Flexible, Reusable Classes. This Comprehensive Guide Lifts The Lid On Syntax And Examines What S Really Going On Behind The Scenes. Specific Topics Include The Role Of Types In .net, The Different Kinds Of Types C# Can Create, The Fundamental Role Of Methods As Containers Of Program Logic, And The Workings Behind .net S Delegate-based Event System. It Will Also Show You How To Control And Exploit Inheritance In Your Types And How To Create Logical And Physical Code Organization Through Namespaces And Assemblies.

Designing Clasees That Don T Have To Be Revisited And Revised Over And Over Again Is An Art. This Handbook Aims To Put That Art In Your Hands, Giving You A Deeper Understanding Of The Decisions You Must Make To Design Classes, And Design Them Effectively.

The mission of the C♯ Class Design Handbook is to provide you with a critical understanding of designing classes, making you better equipped to take full advantage of C#s power to create robust, flexible, reusable classes. This comprehensive guide lifts the lid on syntax and examines what's really going on behind the scenes. Specific topics include the role of types in .NET, the different kinds of types C♯ can create, the fundamental role of methods as containers of program logic, and the workings behind .NETs delegate-based event system. It will also show you how to control and exploit inheritance in your types and how to create logical and physical code organization through namespaces and assemblies. Designing classes that don't have to be revisited and revised over and over again is an art. This handbook aims to put that art in your hands, giving you a deeper understanding of the decisions you must make to design classes, and design them effectively Richard Conway started programming BASIC with the ZX81 at an early age, later graduating to using BASIC and 6502 assembly language, COMAL, and Pascal for the BBC B and Archimedes RISC machines. He is an independent software consultant who lives and works in London. He has been using Microsoft technologies for many years and has architected and built enterprise systems for IBM, Merrill Lynch, and Reuters. He has focused his development on Windows DNA including various tools and languages, such as COM+, VB, XML, C++, J++, BizTalk and, more recently, data warehousing. He has been actively involved in EAP trials with Microsoft for .NET My Services and the .NET Compact Framework. His special area of interest is network security and cryptography. Richard is a contributor to both C# Today and ASP Today, and he is involved in a product development and consultancy alliance (http://www.vertexion.co.uk) specializing in data warehousing and security products. * Gives you a deep understanding of the implications of every decision you can make in designing a class, so you are better equipped to take full advantage of C#’s power to create robust, flexible, reusable classes * Lifts the lid on the simple syntax and examines what it really does behind the scenes * Covers all the fundamentals on classes: the role of types in .NET, the different kinds of type C# creates, fundamental role of methods as containers of program logic, how .NET’s delegate-based event system works, how to control and exploit inheritance in your types, and logical and physical code organization through namespaces and assemblies. Front Matter....Pages N2-vi Introduction....Pages 1-5 Defining Types....Pages 7-53 Type Members....Pages 55-82 Methods....Pages 85-123 Properties and Operators....Pages 125-172 Constructors and the Object Lifecycle....Pages 175-212 Events and Delegates....Pages 215-258 Inheritance and Polymorphism....Pages 261-295 Code Organization and Metadata....Pages 297-347 Back Matter....Pages 349-365 At the heart of .NET programming in C# is the task of building classes. This book is a guide to help readers design these classes effectively, by looking at what control we have over our classes, and how C# turns our class definitions into executable code.
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