Toward a ludic architecture framing the space of play and games
معرفی کتاب «Toward a ludic architecture framing the space of play and games» نوشتهٔ Steffen Peter Walz، منتشرشده توسط نشر lulu.com در سال 2010. این کتاب در 20 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است. «Toward a ludic architecture framing the space of play and games» در دستهٔ بدون دستهبندی قرار دارد.
“toward A Ludic Architecture†Is A Pioneering Publication, Architecturally Framing Play And Games As Human Practices In And Of Space. Filling The Gap In Literature, Steffen P. Walz Considers Game Design Theory And Practice Alongside Architectural Theory And Practice, Asking: How Are Play And Games Architected? What Kind Of Architecture Do They Produce And In What Way Does Architecture Program Play And Games? What Kind Of Architecture Could Be Produced By Playing And Gameplaying? This book is a pioneering publication that architecturally frames play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, exploring how games and play are constructed, what kind of architecture they produce, in what way architecture can be used in programming play and games, and, conversely, what kind of architecture could be produced by playing and gameplaying Carnegie Mellon University 1 Research Showcase @ CMU 1 5-20-2010 1 Toward a Ludic Architecture. The Space of Play and Games 1 Steffen P. Walz 1 Recommended Citation 1 steffen_toHTML 2
دانلود کتاب Toward a ludic architecture framing the space of play and games