وبلاگ بلیان

Theme Park Fandom : Spatial Transmedia, Materiality and Participatory Cultures

جلد کتاب Theme Park Fandom : Spatial Transmedia, Materiality and Participatory Cultures

معرفی کتاب «Theme Park Fandom : Spatial Transmedia, Materiality and Participatory Cultures» نوشتهٔ Philip Banse، Ulf Buermeyer و DR. Rebecca Williams، منتشرشده توسط نشر Amsterdam University Press در سال 2020. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Theme Park Fandom argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans' own affective and physical responses to visiting the parks. Bron: Flaptekst, uitgeversinformatie "Theme Park Fandom soutient qu'une étude sérieuse des parcs à thème et de leurs fans adultes a beaucoup à nous apprendre sur la transmédialité et la convergence contemporaines, les espaces thématiques et immersifs, et les relations du public avec les lieux de sens. Considérant le duopole de Disney et Universal à Orlando, le livre explore une gamme d'expériences de parcs à thème, y compris la planification des voyages, la rencontre avec les personnages, les repas et les boissons, l'engagement dans des pratiques telles que le cosplay et la reconstitution, et la commémoration des attractions perdues. Mettant en avant des thèmes clés tels que l'immersion, la matérialité, les distinctions culturelles et l'auto-identité, l'ouvrage soutient que les parcs à thème sont un site crucial pour l'exploration de la transmédialité et le développement de paratextes. En proposant les concepts clés de transmédia spatial et de fandom haptique, le livre offre une analyse des intersections entre le fandom, les textes médiatiques et les produits dérivés, ainsi que les réponses affectives et physiques des fans lors de la visite des parcs."-- Site de l'éditeur, traduit par DeepL "Theme Park Fandom argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans' own affective and physical responses to visiting the parks."-- Provided by publisher This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans'own affective and physical responses to visiting the parks. This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans' own affective and physical responses to visiting the parks
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