The Voyage of the Jerle Shannara: Ilse Witch
معرفی کتاب «The Voyage of the Jerle Shannara: Ilse Witch» نوشتهٔ Brooks, Terry، منتشرشده توسط نشر Random House در سال 2000. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است.
Amazon.com Review Terry Brooks's new Shannara epic, The Voyage of the Jerle Shannara, kicks off its first volume, Ilse Witch , with the discovery of a mad elf drifting on wreckage miles out at sea with his tongue and eyes removed and a map secreted among his possessions. The elf is revealed to be a lost prince who set out decades earlier to find old magics on another continent. Walker Boh, the Druid we last saw in __, persuades the Elf King that both vengeance and prudence dictate a second expedition and assembles the usual crew of talented misfits to travel by airship into unknown territory. The forces of evil are on their way as well--the shadowy figure known as the Ilse Witch and the lizard-like mercenaries forced on her by her untrustworthy ally, the Morgawr, are closing in, with acquisition and murder in their hearts. Fans of Terry Brooks will know precisely what to expect from him: undemanding sword-and-sorcery adventure with touches of the gloomily mysterious and of more complex emotions. This is Brooks at his best and this novel is the least dependent on earlier models as it becomes clear that in this sequence the relationship between good and evil is more complicated than usual. --Roz Kaveney, Amazon.co.uk From Publishers Weekly Echoing with the themes, traditions and enchantments of Brooks's earlier Shannara novels, this lively new adventure, set a generation later, combines the familiar quest format used in The Sword of Shannara with an array of well-defined characters and malevolent beings. Rather than searching for a powerful sword, however, the Druid Walker and the Elven King Allardon Elessedil unite forces to retrieve an ambiguous prize, "a magic of spells invoked by words," that may fortify the Elven government and its people or destroy those who seek it. Guided by the knowledge of the dangers he will face beyond the Blue Divide, Walker spends a lengthy amount of time recruiting his crew members. For heroics, Walker enlists the aid of two Highland boys: Quentin, who has the power of the Leah family sword at his behest, and his foster brother Bek, an orphan of mysterious origins and unknown talents. Providing magical mobility are the Wing Riders, who fly the frequently unfriendly skies on giant Rocs. A female seer and empath, a shapeshifter with a dubious past, a dwarf, a number of Elven soldiers and several colorful, Gypsy-like Rovers who captain, navigate and repair the airship Jerle Shannara round out Walker's questing crew. Throughout, the inimical Ilse Witch, a powerful young sorceress and Walker's bitter rival, shadows the expedition as it overcomes several near fatal encounters. Although this first volume in Brooks's proposed trilogy sputters to a slow start, bogged down by necessary background information and character development, Brooks nevertheless manages to intensify and tighten the story's momentum as the Jerle Shannara reaches its final destination. Fans familiar with the Shannara series, and new readers as well, will enjoy this first Shannara tale in four years. Major ad/promo; 12-city author tour; simultaneous Random House Audio. (Sept.) Copyright 2000 Reed Business Information, Inc. New York Times bestselling author Terry Brooks returns to the fantasy that launched his career--the fantasy that remains closest to his heart, and to the hearts of millions of fans around the world. More than twenty years have passed since Brooks set the new standard for the genre with his astonishing first novel, The Sword of Shannara, the now-classic commencement of a centuries-spanning epic of good and evil. Now Brooks embarks on what promises to be his masterpiece--Ilse Witch: Book One of The Voyage of the Jerle Shannara. When the mutilated body of a half-drowned elf is found floating in the seas of the Blue Divide, an old mystery resurfaces. Thirty years ago, the elven prince Kael Elessedil--brother to the current king--led an expedition in search of a legendary magic said to be more ancient, more powerful, than any in the world. Of all those who set out on that ill-fated voyage, not one has ever returned . . . Until now. For the rescued elf carries a map covered with mysterious symbols only one man has the skill to decipher. That man is Walker Boh, the last of the Druids. But someone else understands the map's significance, someone dark and ruthless: the Ilse Witch, a beautiful but twisted young woman who wields a magic as potent as his own. She will stop at nothing to possess the map--and the magic it leads to. To stop her, Walker must find the magic first. So begins the voyage of the Jerle Shannara. Aboard the sleek, swift airship are an elven prince; a Rover girl; a monstrous creature part man, part enigma; and a young man named Bek Rowe, who may unknowingly hold the key to the success of the mission--or to its cataclysmic failure. Now, as old secrets come to light, sowing seeds of mistrust and suspicion among the crew, the Jerle Shannara flies into the face of unknown terrors, while the Ilse Witch and her dark allies follow, waiting to strike . . It has been 130 years since the events of the Heritage of Shannara series, and the Free-born and The Federation are still at war. The story follows a quest organized by Walker Boh, the last surviving Druid. Thirty years ago, the Elven prince Kael Elessedil led an expedition in search of a legendary magic which was said to be the most ancient and powerful in the world. Thirty years later, Kael is found floating in the sea of the Blue Divide; a map is found with him, covered with mysterious symbols. Walker is the only man who can read them. But there is another: the Ilse Witch, a beautiful but twisted young woman who is as practiced in magic as Walker himself. She will stop at nothing to possess the map and the magic it leads to. To stop her, Walker must find the magic first. Thus begins the voyage of the sleek, swift airship, the Jerle Shannara. The company chosen by Walker must fly into the face of unknown terrors while the Ilse Witch and her dark allies pursue. This book marked a new era in the Shannara saga, for it was the first time that Brooks described the use of futuristic technology, including airships as well as robots and lasers from the Old World, skillfully blending fantasy with science fiction. However, some fans believe that this has been detrimental to the feel and atmosphere of the series. For more than twenty years, New York Times bestselling author Terry Brooks has proven himself one of the modern masters of fantasy, winning the hearts and minds of devoted readers around the world with his classic Shannara epic.When a half-drowned elf is found floating in the seas of the Blue Divide, an old mystery resurfaces. Thirty years ago, an elven prince led an expedition in search of a legendary magic said to be more powerful than any in the world. Of all those who set out on that ill-fated voyage, not one has ever returned. Until now. The rescued elf carries a map covered with mysterious symbols–and Walker Boh, the last of the Druids, has the skill to decipher them. But someone else understands the map’s significance: the Ilse Witch, a ruthless young woman who wields a magic as potent as his own. She will stop at nothing to possess the map–and the magic it leads to. Return to the world of beloved novelist Terry Brooks, where creatures drift up from the earth like mist, a hypnotic song can kill, a sword can cut through a veil of lies–and one man, the true heir of an ancient magic, must choose between betrayal and redemption.BONUS: This edition contains an excerpt from Terry Brooks's The Measure of the Magic. Taking place a generation after The Talismans of Shannara, The Voyage of the Jerle Shannara: Ilse Witch opens with the discovery of a body. Only two people understand its significance: Walker Boh, the last of the Druids and a familiar character to Shannara fans, and the Ilse Witch, a beautiful but dark young woman who wields a potent magic. Thus begins the voyage of the Jerle Shannara in a race to uncover the mystery, which of course includes an unusual cast of characters: an Elven prince; a monstrous creature who is part man, part enigma; and a young man who may unknowingly hold the key to the success of the mission. For he is the only one who can call upon that ancient talisman, the Sword of Shannara A cryptic map from a failed voyage leads to a race between Walker Boh, the last of the Druids, and the powerful and twisted Ilse Witch. The prize is an ancient magic more powerful than any other in the world
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