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The Ultraviolet Grasslands and The Black City: Psychedelic Metal Roleplaying

معرفی کتاب «The Ultraviolet Grasslands and The Black City: Psychedelic Metal Roleplaying» نوشتهٔ Luka Rejec، منتشرشده توسط نشر Wizardthieffighter Studios and Exalted Funeral Press در سال 2020. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs. 32 ready-to-run destinations scores of strange discoveries to pepper around your world a few mini-adventures and a generative lunar dungeon over 200 color illustrations 7 unusual factions, from sentient mind-controlling cats to many-bodied porcelain princes, and dozens of backgrounds for characters preview of SEACAT game system but written to be system-light and easily ported to the game system of your choice, from D&D 5E to GLOG to PbtA. equipment for the ultraviolet wastes long-distance travel rules caravan rules and unusual trade goods spells, biomagical corruption, portal gates, and a ton of strange items history, climate, and discovery generators color referee screen a very long vertical map Cover Using the UVG Table of Contents The World's Edge Who is this hero? d40 Location 1: Violet City Carousing in VC Drugs and VC Dining and Discoveries Hiring Help Location 2: Low Road and the High Other Gates Location 3: Steppe of the Lime Nomads Location 4: Porcelain Citadel Location 5: Potsherd Crater Glass House of a Dead Prince Location 6: Trail of Vomish Dreams Vomes and Vome Nests Location 7: Grass Colossus Location 8: The Last Serai The Serai Location 9: The Way Stone Location 10: The Death-Facing Passage Location 11: The South-Facing Passage Location 12: Fallen Umber Cerulean Five Oasis Location 13: Long Ridge Location 14: Behemoth Shell Great Folk Location 15: Serpent Stone Marker Location 16: Moon-Facing Ford Fordite Kraals Location 17: The Near Moon Surface of the Moon Heart of the Moon: Cold Crust Warm Mantle of the Moon Crystal Core of the Moon Crystal Ship Calamities Location 18: Glass Bridge Villager Culture Location 19: Three Sticks Lake Location 20: The Gall Grass Location 21: Spectrum Run Location 22: Refracting Trees Location 23: Ribs of the Father Marmotfolk Location 24: The Cage Run Location 25: Spectrum Palace Location 26: The Iron Road Location 27: The Ivory Plain Location 28: Dead Bridge Quarterlings Down in the Chasm Location 29: Dark Light Path Location 30: The Endless Houses Endless Houses Generator Location 31: The Forest of Meat Carnibotanic Generator Location 32: Black City Last Camp Prophecies Out of Time The Five Portals The Pre-City The City Itself The Edge of Time Rules: Heroes and the Cat Seacat 1: How Heroes Work Hero Sheet Making a Hero Sample Hero Seacat 2: Using Creatures Seacat 3: Mechanical Skeleton Six Stats Skills Seacat 4: Conflict Seacat 5: Magic and Fantascience Seacat 6: Biomagical Corruption Seacat 7: Experience Travel Quests UVG 1: Time UVG 2: Inventory UVG 3: Misfortune UVG 4: Encounters UVG 5: Destinations and Discoveries UVG 6: Starvation and Thirst UVG 7: Death and Hakaba UVG Caravans Caravan Sheet The Big Map Factions of the UVG Other Voyagers Equipment Transport Weapons Armors Strange Items Trade & Goods Trade Routes Trade Obstacles The World: Anti-Histories Discovery and Period Generator Climate and Geography Languages Glossary Synopsis of Spells Patreon List Index The World's Edge Who Is This Hero? (D40) 1. Violet City: A Last Eerie House Townships of the Violet City, Halls of the Graceful Cats Debauchery in Shades of Purple Hiring Help in the Violet City 2. The Low Road and the High Discoveries High and Low Other Gates 3. Steppe of the Lime Nomads Discoveries Among the Nomads Lavender Cliffs: City of Nomads 4. Porcelain Citadel Porcelain Princes Places of Polished Porcelain (d14) 5. Potsherd Crater Discoveries in the Potsherd Crater Glass House of a Dead Prince 6. Trail of Vomish Dreams Discoveries on the Trail Vomes and Vome Nests 7. Grass Colossus Clansfolk and Celebrations 8. The Last Serai Sectors of the Serai 9. The Way Stone Graveyard Discoveries by the Way Stone 10. The Death-Facing Passage Discoveries under the Face of Death 11. The South-Facing Passage Discoveries in the Alpine Meadows 12. Fallen Umber Discoveries in the Umber Lands Cerulean Five Oasis 13. Long Ridge Discoveries on the Long Ridge 14. Behemoth Shell Discoveries Among Calcite Corpses 15. Serpent Stone Marker Discoveries in the White Grass Ocean 16. Moon-Facing Ford Fordite Kraals and Old Songs Other Crossings to Discover (d6) 17. The Near Moon Discoveries on the Ground The Surface of the Near Moon Heart of the Moon: Cold Crust Deeper in the Heart: the Warm Mantle Heart's Center: the Crystal Core Playing with the Crystal Ship 18. Glass Bridge Village and Bridge Cold Lake Culture Discoveries near the Glass Bridge 19. Three Sticks Lake Two Villages Left: Baobab and Pike Discoveries Along the Red River Discoveries of the Cholan Wood 20. The Gall Grass Discoveries in the Gall Grass The Ruin of Three Sticks Discoveries Around the Ruin of Three Sticks The Copper Hulls: Time's Batteries Discoveries on the Wine River 21. Spectrum Run Discoveries of the Spectrum Cross 22. Refracting Trees Discoveries Refracted 23. Ribs of the Father Discoveries Among the Ribs Marmotfolk, the Humans thus Called Discoveries in the Marmotfolk Halls 24. The Cage Run Discoveries in Terranova 25. Spectrum Palace Spectrum Myth-Symbol Complex (d10) Place and Power in the Palace Discoveries Beyond the Satraps 26. The Iron Road Discoveries on the Iron Road 27. The Ivory Plain Discoveries on a Plain 28. Dead Bridge Degenerate Immaculate Quarter-lings Discoveries at the Dead Bridge Down in the Chasm 29. Dark Light Path Discoveries in the Darkest Light 30. The Endless Houses Discoveries in the Ruinland Endless Houses Generator 31. The Forest of Meat Discoveries in the Forest Carnibotanic Generator 32. Black City The Last Camp The Grand Observer The Five Portals The Pre-City The Black City Heroes and the Cat Hero Superbasics Character Sheet: Hero of the UVG Making a Hero Wonderful Creatures The Mechanical Skeleton Conflict Magitech and Fantascience Biomagical Corruption Expanding on Experience Time, What is Time Inventory and Sacks Misfortune Encounters Destinations and Discoveries Starvation and Thirst Death and Hakaba in the UVG Caravans Caravan Sheet Sample Caravans The Big Map Factions of the UVG Cat Lords of the Violet City (Cats) Humans (Rainbowlanders) Porcelain Princes (Para Humans) Spectrum Satraps (Para Humans) Steppe Nomads, Steppelanders (Humans) Ultras (After-Humans) Vomes (Violent Mechanisms) Other Voyagers UVG Equipment Transport: Mounts and Wagons Weapons: Guns, Wands, and Steel Armors Strange Items or Soap-Sized Treasures Trade & Goods Thirty Ultraviolet Trade Goods (d30) Trade Routes (Milk Runs) Trade Obstacles (d12) The World Around In Lieu of Histories Discoveries and Historic periods Climate, Geography, Weather Languages of the UVG and the Rainbowlands Fragments of a Glossary Synopsis of Spells Thank You The Last Indexing The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of heroes into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs. The UVG is the work of the designer, artist, and writer Luka Rejec and was made possible through the generous support of hundreds of discerning fans at the Stratometaship patreon. Luka's previous work includes illustrating Chris Kutalik's acid fantasy Misty Isles of the Eld, co-writing What Ho Frog Demons with the Hydra Coperative, and writing, art, and design on the already-sold-out adventure of witch-hunting: Witchburner.
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