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The Routledge Companion to Media Studies and Digital Humanities (Routledge Media and Cultural Studies Companions)

معرفی کتاب «The Routledge Companion to Media Studies and Digital Humanities (Routledge Media and Cultural Studies Companions)» نوشتهٔ edited by Jentery Sayers، منتشرشده توسط نشر Routledge در سال 2020. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Although media studies and digital humanities are established fields, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving readers a critical guide to understanding the array of methodologies and projects operating at the intersections of media, culture, and practice. Topics include: access, praxis, social justice, design, interaction, interfaces, mediation, materiality, remediation, data, memory, making, programming, and hacking. Book jacket. 1.Theory/practice: Lessons Learned From Feminist Film Studies / Jentery Sayers 2.#cut/paste+bleed: Entangling Feminist Affect, Action, And Production On And Offline / Tara McPherson 3.Analog Girls In Digital Worlds: Dismantling Binaries For Digital Humanists Who Research Social Media / Alexandra Juhasz 4.(Cyber)ethnographies Of Contact, Dialogue, Friction: Connecting, Building, Placing, And Doing "Data" / Reina Gossett / Moya Bailey 5.Of, By, And For The Internet: New Media Studies And Public Scholarship / Erika M. Behrmann / Jeanette M. Dillon / Radhika Gajjala 6.Women Who Rock: Making Scenes, Building Communities: Convivencia And Archivista Praxis For A Digital Era / Aimee Morrison 7.Decolonizing Digital Humanities In Theory And Practice / Michelle Habell-Pallan / Angelica Macklin / Sonnet Retman / Monica De La Torre 8.Interactive Narratives: Addressing Social And Political Trauma Through New Media / Roopika Risam 9.Wear And Care: Feminisms At A Long Maker Table / Isabel Cristina Restrepo Acevedo 10.A Glitch In The Tower: Academia, Disability, And Digital Humanities / Elizabeth Losh / Jacqueline Wernimont 11.Game Studies For Great Justice / Elizabeth Ellcessor 12.Self-Determination In Indigenous Games / Amanda Phillips 13.Making Meaning, Making Culture: How To Think About Technology And Cultural Reproduction / Elizabeth Lapensee 14.Contemporary And Future Spaces For Media Studies And Digital Humanities / Anne Balsamo 15.Finding Fault Lines: An Approach To Speculative Design / Patrik Svensson 16.Game Mechanics, Experience Design, And Affective Play / Kari Kraus 17.Critical Play And Responsible Design / Patrick Jagoda / Peter McDonald 18.A Call To Action: Embodied Thinking And Human-Computer Interaction Design / Mary Flanagan 19.Wearable Interfaces, Networked Bodies, And Feminist Sleeper Agents / Jessica Rajko 20.Deep Mapping: Space, Place, And Narrative As Urban Interface / Kim Brillante Knight 21.Smart Things, Smart Subjects: How The "Internet Of Things" Enacts Pervasive Media / Maureen Engel 22.Approaching Sound / Beth Coleman 23.Algorhythmics: A Diffractive Approach For Understanding Computation / Tara Rodgers 24.Software Studies Methods / Shintaro Miyazaki 25.Physical Computing, Embodied Practice / Matthew Fuller 26.Turning Practice Inside Out: Digital Humanities And The Eversion / Nina Belojevic / Shaun Macpherson 27.Conjunctive And Disjunctive Networks: Affects, Technics, And Arts In The Experience Of Relation / Steven E. Jones 28.From "Live" To Real Time: On Future Television Studies / Anna Munster 29.ICYMI: Catching Up To The Moving Image Online / Mark J. Williams 30.Images On The Move: Analytics For A Mixed Methods Approach / Gregory Zinman 31.Lost In The Clouds: A Media Theory Of The Flight Recorder / Virginia Kuhn 32.Scaffolding, Hard And Soft: Critical And Generative Infrastructures / Paul Benzon 33.Obsolescence And Innovation In The Age Of The Digital / Shannon Mattern 34.Futures Of The Book / Kathleen Fitzpatrick 35.Becoming A Rap Genius: African American Literary Studies And Collaborative Annotation / Ray Siemens / Alex Christie / Constance Crompton / Alyssa Arbuckle / Jon Bath 36.Traversals: A Method Of Preservation For Born-Digital Texts / Howard Rambsy II 37.New Media Arts: Creativity On The Way To The Archive / Stuart Moulthrop / Dene Grigar 38.Apprehending The Past: Augmented Reality, Archives, And Cultural Memory / Timothy Murray 39.Experiencing Digital Africana Studies: Bringing The Classroom To Life / Victoria Szabo 40.Engagements With Race, Memory, And The Built Environment In South Africa: A Case Study In Digital Humanities / Bryan Carter 41.Relationships, Not Records: Digital Heritage And The Ethics Of Sharing Indigenous Knowledge Online / Angel David Nieves 42.Searching, Mining, And Interpreting Media History's Big Data / Kimberly Christen 43.The Intimate Lives Of Cultural Objects / Derek Long / Kit Hughes / Kevin Ponto / Eric Hoyt / Tony Tran 44.Timescape And Memory: Visualizing Big Data At The 9/11 Memorial Museum / Jeffrey Schnapp 45.Programming As Literacy / Lauren F. Klein 46.Expressive Processing: Interpretation And Creation / Annette Vee 47.Building Interactive Stories / Noah Wardrip-Fruin 48.Reading Culture Through Code / Anastasia Salter 49.Critical Unmaking: Toward A Queer Computation / Mark C. Marino 50.Making Things To Make Sense Of Things: Diy As Research And Practice / Jacob Gaboury 51.Environmental Sensing And "Media" As Practice In The Making / Kat Jungnickel Cover 1 Half Title 2 Title Page 4 Copyright Page 5 Dedication 6 Table of Contents 8 Notes on Contributors 13 Acknowledgments 20 Introduction: Studying Media through New Media 22 Part I Access, Praxis, Justice 28 1. Theory/Practice: Lessons Learned from Feminist Film Studies 30 2. #cut/paste+bleed: Entangling Feminist Affect, Action, and Production On and Offline 39 3. Analog Girls in Digital Worlds: Dismantling Binaries for Digital Humanists Who Research Social Media 54 4. (Cyber)Ethnographies of Contact, Dialogue, Friction: Connecting, Building, Placing, and Doing “Data” 65 5. Of, By, and For the Internet: New Media Studies and Public Scholarship 77 6. Women Who Rock: Making Scenes, Building Communities: Convivencia and Archivista Praxis for a Digital Era 88 7. Decolonizing Digital Humanities in Theory and Practice 99 8. Interactive Narratives: Addressing Social and Political Trauma through New Media 108 9. Wear and Care: Feminisms at a Long Maker Table 118 10. A Glitch in the Tower: Academia, Disability, and Digital Humanities 129 11. Game Studies for Great Justice 138 12. Self-Determination in Indigenous Games 149 Part II Design, Interface, Interaction 160 13. Making Meaning, Making Culture: How to Think about Technology and Cultural Reproduction 162 14. Contemporary and Future Spaces for Media Studies and Digital Humanities 173 15. Finding Fault Lines: An Approach to Speculative Design 183 16. Game Mechanics, Experience Design, and Affective Play 195 17. Critical Play and Responsible Design 204 18. A Call to Action: Embodied Thinking and Human-Computer Interaction Design 216 19. Wearable Interfaces, Networked Bodies, and Feminist Sleeper Agents 225 20. Deep Mapping: Space, Place, and Narrative as Urban Interface 235 21. Smart Things, Smart Subjects: How the “Internet of Things” Enacts Pervasive Media 243 Part III Mediation, Method, Materiality 252 22. Approaching Sound 254 23. Algorhythmics: A Diffractive Approach for Understanding Computation 264 24. Software Studies Methods 271 25. Physical Computing, Embodied Practice 279 26. Turning Practice Inside Out: Digital Humanities and the Eversion 288 27. Conjunctive and Disjunctive Networks: Affects, Technics, and Arts in the Experience of Relation 295 28. From “Live” to Real Time: On Future Television Studies 304 29. ICYMI: Catching Up to the Moving Image Online 313 30. Images on the Move: Analytics for a Mixed Methods Approach 321 31. Lost in the Clouds: A Media Theory of the Flight Recorder 331 32. Scaffolding, Hard and Soft: Critical and Generative Infrastructures 339 Part IV Remediation, Data, Memory 348 33. Obsolescence and Innovation in the Age of the Digital 350 34. Futures of the Book 357 35. Becoming a Rap Genius: African American Literary Studies and Collaborative Annotation 366 36. Traversals: A Method of Preservation for Born-Digital Texts 372 37. New Media Arts: Creativity on the Way to the Archive 383 38. Apprehending the Past: Augmented Reality, Archives, and Cultural Memory 393 39. Experiencing Digital Africana Studies: Bringing the Classroom to Life 405 40. Engagements with Race, Memory, and the Built Environment in South Africa: A Case Study in Digital Humanities 412 41. Relationships, Not Records: Digital Heritage and the Ethics of Sharing Indigenous Knowledge Online 424 42. Searching, Mining, and Interpreting Media History’s Big Data 434 43. The Intimate Lives of Cultural Objects 444 44. Timescape and Memory: Visualizing Big Data at the 9/11 Memorial Museum 454 Part V Making, Programming, Hacking 464 45. Programming as Literacy 466 46. Expressive Processing: Interpretation and Creation 474 47. Building Interactive Stories 483 48. Reading Culture through Code 493 49. Critical Unmaking: Toward a Queer Computation 504 50. Making Things to Make Sense of Things: DIY as Research and Practice 513 51. Environmental Sensing and “Media” as Practice in the Making 524 52. Approaching Design as Inquiry: Magic, Myth, and Metaphor in Digital Fabrication 532 Glossary of Acronyms and Initialisms 542 Glossary of Projects 547 Index 572 "Although the fields of media studies and digital humanities are both well established, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving students, scholars, and media studies practitioners a cutting-edge guide to understanding the array of methodologies and projects operating at the intersection of digital humanities, computing, and culture. Topics covered include: networks; interfaces; media and culture at scale; procedures, programming, code; memory, digitization, and new media; and hacking, queering, and bending."--Provided by publisher
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