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The Pirate's Guide to Freeport: A City Setting for Fantasy Roleplaying (Freeport)

معرفی کتاب «The Pirate's Guide to Freeport: A City Setting for Fantasy Roleplaying (Freeport)» نوشتهٔ Green Ronin Publishing، منتشرشده توسط نشر Green Ronin Publishing در سال 2013. این کتاب در 256 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.

Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates, and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure. Now a new era is beginning. The Pirate's Guide to Freeport is the definitive new sourcebook for the City of Adventure, set 5 years after the events of the original Freeport Trilogy. This is a pure setting book, focusing entirely on the people, places, politics, and perils of Freeport and containing no game statistics of any kind. The Pirate's Guide to Freeport can thus be used with any fantasy RPG, and Green Ronin will be providing companion products for popular systems like True20 and d20. The City of Adventure is back and more dangerous than ever! The Pirate's Guide to Freeport A City Setting for Fantasy Roleplaying Authors: Chris Pramas, Robert J. Schwalb, and Patrick O'Duffy Cover Artist: Wayne Reynolds Format: 256 page hardback ISBN: 1-932442-72-3 A Captain of Freeport 3 Credits 6 Table of Contents 7 Introduction 9 What Is Freeport? 9 Game Support 9 The Freeport Line 9 Enough Talk! 9 Chapter I: A History of Freeport 10 The Empire of the Serpents 11 The Rise of Freeport 11 Golden No Longer 12 Growth and Crises 13 The Back Alley War 13 The Year of Three Sea Lords 14 The Freeport-Mazin War 14 A New Drac for a New Era 15 Milton Takes the Helm 15 The Succession Crisis 16 A Very Bad Year 16 A New Sea Lord 16 Freeport Today 17 Chapter Two 18 The Cityof Adventure 18 Chapter II: The City of Adventure 18 The Lay of the City 19 The Districts 19 Getting around Freeport 22 Life in Freeport 23 Sights and Sounds 23 People of Freeport 23 Culture 26 Languages 26 Currency 26 Industry 27 Education, Technology, and Magic 27 Customs and Holidays 28 Entertainment 30 Government 32 The Sea Lord 32 Captains' Council 32 Influential Families 34 House Brack 34 House Maeorgan 34 House Mirren 34 House Roberts 34 House Roth 35 House Tarjay 35 The Sea Lord's Guard 36 The Admiralty 37 Office of Dredging 38 Law and Order 38 Keepers of the Peace 38 Crime and Punishment 40 Religion 43 Cults and Subversives 43 The Underworld 45 Chapter III: The Docks 46 Entering the Docks 47 Inside the Docks 47 Locations of Interest 48 1. The Longshoremen's Union 48 2. The Seaside Market 50 3. The Black Gull 53 4. The Rusty Hook 55 5. Society of Lobstermen 56 6. The Shipping News 57 7. The One Ring 59 8. The Broken Mug 61 9. The Diving Fin 62 10. The Star of the Sea 64 11. The Dented Helm 65 Chapter IV: Scurvytown 66 Locations of Interest 67 1. Dreaming Street 67 2. The Dead Pelican 69 3. Otto's Blades & Baldrics 71 4. The Freeport Fishery & Market 72 5. The Mouth of Hell 74 6. The Chumhouse 76 Chapter V: Bloodsalt 78 Locations of Interest 79 1. The Reclamation Project Compound 79 2. Redblade Barracks 81 3. Krom's Throat 83 4. Irontooth Enclave 85 5. Gitch's Tower 86 Chapter VI: Eastern District 88 Finn's Syndicate 89 Locations of Interest 90 1. Chambers Asylum 90 2. Field of Honor 91 3. The Golden Pillar Society 93 4. The Halfling Benevolent Association 94 5. Hellhound Social Club 96 6. Kafe Ilkin 97 7. Strebeck's Beer Hall 98 8. The Warg Company 100 Chapter VII: Old City 102 Entering the Old City 103 Inside the Old City 103 Locations of Interest 104 1. Sea Lord's Palace 104 Fortress of Justice 106 5. The Marquis Moon 113 6. The Baths 114 7. Argyle McGill's Curio Shop 115 8. The Wizards' Guild 116 9. The House of Serenity 118 Chapter VIII: Drac's End 120 Locations of Interest 121 1. Tent Town 121 2. The Pawn's Shop 123 3. The Freeport Institute 124 4. The Cluster 125 5. The Indecipherable Scroll 127 6. Tranquil Shark Protection Agency 128 7. Fang and Claw 129 8. Belle's Well 130 Chapter IX: Temple District 132 Entering the Temple District 133 Inside the Temple District 133 Locations of Interest 134 1. Fool's Market 134 2. Temple of the God of Knowledge 137 3. Temple of the God of War 140 4. Temple of the God of the Sea 142 5. Godshop 145 6. Temple of the God of Pirates 146 Chapter X: Merchant District 148 Locations of Interest 149 1. The Plaza of Gold 149 2. The Marina 150 3. The Merchants' Guildhouse 152 4. The Gilt Club 153 5. The Last Resort 154 6. The Freeport Opera House 156 7. Maurice's 157 8. Maeorgan Manor 158 9. The Jewelers' and Gemcutters' Guild 160 10. Salon du Masque 161 Chapter XI: Warehouse District 162 Locations of Interest 164 1. The Vault 164 2. The Block and Tackle 165 3. Municipal Auction House 167 4. The Office of Public Records 168 5. Freland Shipyard 169 6. Freeport Pilots' Guild 170 7. Crocker's Brick and Mortar 171 8. Freeport Orphanage 172 Chapter XII: The Underside 174 The City of Sewers 175 Public Privies 175 The Lay Under the Land 176 Getting In and Around 176 The Sewer Guard 176 The Dwellers Below 177 Snakes in the Basement 177 Things in the Sewers 179 The Black Mark 179 The Dregs 179 The Temple of Yig 180 The Temple of Unspeakable One 180 Chapter XIII: Denizens of Freeport 182 Asha Sante 183 Captain Jacob Lydon 184 Draegar Redblade 185 Enoch Holliver 186 Finn 188 K'Stallo 188 Marilise Maeorgan 190 Masson Francisco 191 Mendor Maeorgan 192 Mister Wednesday 194 Prendag the High Death 195 Red Alice 196 Tarmon 197 Other Characters 198 Chapter XIV: The Serpent's Teeth 202 Geography 203 The Weather 204 The Sea 204 A'Val 207 Jungle Troubles 207 Cabbage Crack 210 The Crematorium 211 The Hulks 212 Leeward 213 Libertyville 213 Windward 217 Felix's Ruin 217 T'Wik 218 The Freeport Lighthouse 218 Chapter XV: Beyond Freeport 220 In the Beginning... 221 The World of Freeport 222 Out of This World 222 The Continent 222 Genesis 222 The Anarchy 223 The Empire of Ashes 223 The Wars of the Necro-Kings 223 The Continental Nations 224 Bone Lands 224 Druzhdin 224 Hexworth 225 Iovan 226 Ivory Ports 228 Kizmir 229 Rolland 229 Tagmata 230 Vorizar 232 Current Events 233 Chapter XVI: Using Freeport 234 Placing the City 235 Placing the Characters 236 Freebooters and Freeporters 236 Big Bad City 239 Home, Sweet Home 239 Over the Ocean Wave 241 Fine-Tuning Freeport 244 Campaign Threads 247 Avast, Me Hearties! 247 Fear and Loathing 247 Dredging up Secrets 248 Swords against the Brotherhood 249 Something Rotten in the State 250 Appendix: Publishing History 251 Death in Freeport (2000) 251 Terror in Freeport (2000) 251 Madness in Freeport (2001) 251 Hell in Freeport (2001) 251 Freeport: The City of Adventure (2002) 251 Denizens of Freeport (2003) 251 Tales of Freeport (2003) 251 Black Sails Over Freeport (2003) 252 Creatures of Freeport (2004) 252 Freeport Trilogy: 5-Year Anniversary Edition (2005) 252 Crisis in Freeport (2006) 252 Odds and Ends 252 Index 253

Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure. Now a new era is beginning. The Pirate's Guide to Freeport is the definitive new sourcebook for the City of Adventure, set 5 years after the events of the original Freeport trilogy. This is a pure setting book, focusing entirely on the people, places, politics, and perils of Freeport and containing no game statistics of any kind. The Pirate's Guide to Freeport can thus be used with any fantasy RPG and Green Ronin will be providing companion products for popular systems like True20 and d20.

A sourcebook for the City of Adventure, set 5 years after the events of the original Freeport trilogy. This book focuses on the people, places, politics, and perils of Freeport. It can used with any fantasy RPG and provides companion products for popular systems like True20 and d20.
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