The Oxford Handbook of Sound and Image in Digital Media (Oxford Handbooks)
معرفی کتاب «The Oxford Handbook of Sound and Image in Digital Media (Oxford Handbooks)» نوشتهٔ Carol Vernallis; Amy Herzog; John Richardson، منتشرشده توسط نشر Oxford University Press Inc; Oxford University Press در سال 2013. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
This collection surveys the contemporary landscape of audiovisual media. Contributors from image and sound studies explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, experimental film, video art, pornography, theater, and electronic music. Cover SOUND AND IMAGE IN DIGITAL MEDIA Copyright CONTENTS LIST OF CONTRIBUTORS ABOUT THE COMPANION WEBSITE Introduction Carol PART I CINEMA IN THE REALM OF THE DIGITAL: FOUNDATIONAL APPROACHES 2. Digital Cinema: Convergence or Contradiction? 3. Angels of Light 4. Lost in Sensation: Reevaluating the Role of Cinematic Sound in the Digital Age PART II DIALOGUE: SCREENS AND SPACES 5. Large Screens, Third Screens, Virtuality, and Innovation 6. Public Screens and Urban Life PART III GLITCHES, NOISE, AND INTERRUPTION: MATERIALITY AND DIGITAL MEDIA 7. A Noisy Brush with the Infinite: Noise in Enfolding-Unfolding Aesthetics 8. Dirty Sound: Haptic Noise in New Extremism 9. Going Gaga for Glitch: Digital Failure @nd Feminist Spectacle in Twenty-F1rst Century Music Video 10. Discursive Accents in Some Recent Digital Media Works 11. Doping the Voice PART IV UNCANNY SPACES AND ACOUSMATIC VOICES 12. Monstrous Noise: Silent Hill and the Aesthetic Economies of Fear 13. “Charm the Air to Give a Sound”: The Uncanny Soundscape of Punchdrunk’s Sleep No More 14. A Gash in the Portrait: Martin Arnold’s Deanimated 15. The Acousmatic Voice and Metaleptic Narration in Inland Empire PART V DIALOGUE: VISUALIZATION AND SONIFICATION 16. Museum Without Walls, Art History Without Names: Methods and Concepts for Media Visualization 17. Explorations in Cultureson PART VI VIRTUAL WORLDS, PARANOID STRUCTURES, AND STATES OF WAR 18. Music and the State of Exception in Alfonso Cuarón’s Children of Men 19. Understanding the Pleasures of War’s Audiovision 20. Outside the Law of Action: Music and Sound in the Bourne Trilogy 21. Debating the Digital: Film and Reality in Barry Levinson’s Wag the Dog 22. Between Artifice and Authenticity: Music and Media in Wag the Dog PART VII BLOCKBUSTERS! FRANCHISES, REMAKES, AND INTERTEXTUAL PRACTICES 23. “I Am Beowulf! Now, It’s Your Turn”: Playing With (and As) the Digital Convergence Character 24. Lion and Lambs: Industry–Audience Negotiations in the Twilight Saga Franchise 25. Sonic Times in Watchmen and Inception 26. Inglo(u)rious Bast e rdization? Tarantino and the War Movie Mashup PART VIII DIALOGUE: DE-CODING SOURCE CODE 27. Sound Thinking: Looped Time, Duped Track 28. Source Code : Eco-Criticism and Subjectivity 29. Notes to the Soundtrack of Source Code PART IX RETHINKING AUDIOVISUAL EMBODIMENT 30. Virtual and Visceral Experience in Music-Oriented Video Games 31. A Gaga-World Pageant: Channeling Difference and the Performance of Networked Power 32. Coming to Mind: Pornography and the Mediation of Intensity PART X SOUNDS AND IMAGES OF THE NEW DIGITAL DOCUMENTARY 33. The World in the Palm of Your Hand: Agnes Varda, Trinh T. Minh-ha, and the Digital Documentary 34. The Sonic Summons: Meditations on Nature and Anempathetic Sound in Digital Documentaries 35. Workers Leaving the Factory: Witnessing Industry in the Digital Age PART XI MODES OF COMPOSITION: DIGITAL CONVERGENCE AND SOUND PRODUCTION 36. The Absent Image in Electronic Music 37. Hugues Dufourt’s Cinematic Dynamism: Space, Timbre, and Time in L’Afrique d’après Tiepolo 38. Scoring for Film and Video Games: Collaborative Practices and Digital Post production 39. Visualizing the App Album with Björk’s Biophilia PART XII DIGITAL AESTHETICS ACROSS PLATFORM AND GENRE 40. Accelerated Aesthetics: A New Lexicon of Time, Space, and Rhythm 41. Acoustic Auteurs and Transnational Cinema 42. Instrumental Visions: Electronica, Music Video, and the Environmental Interface Index This Text Surveys The Contemporary Landscape Of Audiovisual Media. This Book Volume Look Not Only To Changes Brought By Digital Innovations, But To The Complex Social And Technological Past That Informs, And Is Transformed By, New Media. This Collection Is Conceived As A Series Of Dialogues And Inquiries By Leading Scholars From Both Image- And Sound-based Disciplines. Chapters Explore The History And The Future Of Moving-image Media Across A Range Of Formats Including Blockbuster Films, Video Games, Music Videos, Social Media, Digital Visualization Technologies, Experimental Film, Documentaries, Video Art, Pornography, Immersive Theater, And Electronic Music. Sound, Music, And Noise Emerge Within These Studies As Integral Forces Within Shifting Networks Of Representation. The Essays In This Collection Span A Range Of Disciplinary Approaches (film Studies, Musicology, Philosophy, Cultural Studies, The Digital Humanities) And Subjects Of Study (iranian Documentaries, The Twilight Franchise, Military Combat Footage, And Lady Gaga Videos). Thematic Sections And Direct Exchanges Between Authors Facilitate Further Engagement With The Debates Invoked By The Text. Cinema In The Realm Of The Digital : Foundational Approaches -- Dialogue : Screens And Spaces -- Glitches, Noise, And Interruption : Materiality And Digital Media -- Uncanny Spaces And Acousmatic Voices -- Dialogue : Visualization And Sonification -- Virtual Worlds, Paranoid Structures, And States Of War -- Blockbusters : Franchises, Remakes, And Intertextual Practices -- Dialogue : De-coding Source Code -- Rethinking Audiovisual Embodiment -- Sounds And Images Of The New Digital Documentary -- Modes Of Composition : Digital Convergence And Sound Production -- Digital Aesthetics Across Platform And Genre. Carol Vernallis, Amy Herzog And John Richardson. Includes Index. Includes Bibliographical References And Index. The Oxford Handbook of Sound and Image in Digital Media surveys the contemporary landscape of audiovisual media. Contributors to the volume look not only to changes brought by digital innovations, but to the complex social and technological past that informs, and is transformed by, new media. This collection is conceived as a series of dialogues and inquiries by leading scholars from both image- and sound-based disciplines. Chapters explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, digital visualization technologies, experimental film, documentaries, video art, pornography, immersive theater, and electronic music. Sound, music, and noise emerge within these studies as integral forces within shifting networks of representation. The essays in this collection span a range of disciplinary approaches (film studies, musicology, philosophy, cultural studies, the digital humanities) and subjects of study (Iranian documentaries, the Twilight franchise, military combat footage, and Lady Gaga videos). Thematic sections and direct exchanges among authors facilitate further engagement with the debates invoked by the text.
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