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The Making of Black & White for Best Buy: Prima and Lionhead Presentation

معرفی کتاب «The Making of Black & White for Best Buy: Prima and Lionhead Presentation» نوشتهٔ written by James Leach & Christian Bravery، منتشرشده توسط نشر Prima Games در سال 2001. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

At the end of 1996, the inventor of the god game for once had the ultimate luxury—he could sit back and, in his own time, decide what he wanted to do next. His foresight, his vision and his leadership had led him to great success, riches and enormous respect within the computer games industry. But right now, this bought him freedom. He could spend time thinking about whatever he wanted to. And because his name was Peter Molyneux, what he wanted to think about was games. During that winter, as 1996 turned into 1997, that’s exactly what he did. Like everyone else in the video games world, he had a hundred ideas, concepts and projects whizzing around his brain. And like everyone else, he knew that one can only give one’s full attention to one thing atone time. But as he mulled over various projects, the same idea kept coming back. It kept haunting him. It was only a concept, but it could be the game he’d wanted to do for years. It was a project he’d nicknamed Black & White. "This is the game I've wanted to make all my life. And the end result has totoally exceeded my expections."Peter Molyneux, creator of Black & White
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