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راهنمای برنامه‌نویس بازی به تورک: زیر کاپوت موتور بازی تورک (GarageGames)

The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)

معرفی کتاب «راهنمای برنامه‌نویس بازی به تورک: زیر کاپوت موتور بازی تورک (GarageGames)» (با عنوان لاتین The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)) نوشتهٔ Maurina , Edward F.، منتشرشده توسط نشر A K Peters/CRC Press در سال 2006. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Game programmer working with the Torque game engine must have ""The Game Programmer's Guide To Torque"": it teaches everything needed to design your own game, using experiences of game makers and industry veterans well versed in Torque technology. A Torque Game engine demo is included on an accompanying cd while step-by-step examples tell how to use it. Its focus on all the basics makes for an exceptional coverage for all levels of game programmer. -Bookwatch, August 2006. Read more... Abstract: Game programmer working with the Torque game engine must have ""The Game Programmer's Guide To Torque"": it teaches everything needed to design your own game, using experiences of game makers and industry veterans well versed in Torque technology. A Torque Game engine demo is included on an accompanying cd while step-by-step examples tell how to use it. Its focus on all the basics makes for an exceptional coverage for all levels of game programmer. -Bookwatch, August 2006 The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine. See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). Downloadable resources are included with the book. Front Cover 1 Table of Contents 8 Frontmatter 10 Body 12 Part I. Introduction 12 Chapter 1. Introduction 14 Part II. Engine Overview 24 Chapter 2. Torque from 10,000 Feet 26 Chapter 3. Torque Tools 46 Chapter 4. Introduction to TorqueScript 108 Part III. Game Elements 152 Chapter 5. Torque Core Classes 154 Chapter 6. Basic Game Classes 168 Chapter 7. Gameplay Classes 212 Chapter 8. Mission Objects 274 Chapter 9. Game Setup Scripting 358 Chapter 10. Gameplay Scripting 394 Chapter 11. Special Effects 430 Chapter 12. Standard TGE GUI Controls 466 Chapter 13. Game Interfaces 550 Part IV. Making the Game 580 Chapter 14. Putting It All Together 582 Back Cover 610 Content: Front Cover Table of Contents Frontmatter Body Part I. Introduction Chapter 1. Introduction Part II. Engine Overview Chapter 2. Torque from 10,000 Feet Chapter 3. Torque Tools Chapter 4. Introduction to TorqueScript Part III. Game Elements Chapter 5. Torque Core Classes Chapter 6. Basic Game Classes Chapter 7. Gameplay Classes Chapter 8. Mission Objects Chapter 9. Game Setup Scripting Chapter 10. Gameplay Scripting Chapter 11. Special Effects Chapter 12. Standard TGE GUI Controls Chapter 13. Game Interfaces Part IV. Making the Game Chapter 14. Putting It All Together
دانلود کتاب راهنمای برنامه‌نویس بازی به تورک: زیر کاپوت موتور بازی تورک (GarageGames)