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The Foley Grail : The Art of Performing Sound for Film, Games, and Animation

معرفی کتاب «The Foley Grail : The Art of Performing Sound for Film, Games, and Animation» نوشتهٔ Vanessa Theme Ament، منتشرشده توسط نشر Taylor & Francis Group; Routledge در سال 2021. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است.

This book teaches you how to master classic and cutting edge Foley techniques in order to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games. Award-winning Foley artist Vanessa Theme Ament demonstrates how Foley is designed, crafted, and edited for any project, down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of indispensable shortcuts, hot tips, and other valuable tricks of the trade. This updated third edition features the following: * New chapters dedicated to Foley in games, television, broadcasting, and animation, as well as what is new in sound for media education * A multitude of sound "recipes" that include proven Foley methods you can immediately use on your own projects * A diverse range of case studies from well-known films, shows, games, and animation * Interviews with current sound artists from around the world By exploring the entire audio post-production process, this book provides you with an excellent understanding of where Foley fits in the business of filmmaking and is a perfect guide for both newcomers and experienced sound designers wanting to learn more about this art. Accompanying the book are online resources featuring video demonstrations of Foley artists at work, video tutorials of specific Foley techniques, lectures from the author and more. "This book teaches you how to master classic and cutting-edge foley techniques in order to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games. Award-winning foley artist Vanessa Theme Ament demonstrates how foley is designed, crafted, and edited for any project, down to the nuts and bolts of spotting, cueing and performing sounds. Various renowned sound artists provide a treasure trove of indispensable shortcuts, hot tips, and other valuable tricks of the trade. This updated third edition features: New chapters dedicated to foley in games, television, broadcasting and animation, as well as what is new in sound for media education A multitude of sound "recipes" that include proven foley methods you can immediately use on your own projects A diverse range of case studies from well-known films, shows, games and animation Interviews with current sound artists from around the world By exploring the entire audio post-production process, it provides the reader with an excellent understanding of where foley fits in the business of filmmaking and is a perfect guide for both newcomers and experienced sound designers wanting to learn more about this art"-- Provided by publisher Holy foley : the evolution of a craft -- The progression of an art : international foley practices -- Aesthetics of foley : noise, sound, single, married -- Fire in the hole : the players and their responsibilities -- Let's go ahead and go back : spotting, cueing, and editing foley -- Scene change : the foley stage -- Mix and match : the foley and rerecording mixers -- Walking in their shoes : performing the footsteps -- Manipulation techniques : performing the props -- Hang it as a unit : the knack for sync -- Adaptive sound : sound in animation, games, radio plays, and movie trailers -- Chef or cook : ingredients and recipes -- Magic wind : unusual foley requests -- Professional panorama : varied versions of the craft -- Foley reflections : final thoughts of experts Perfect for newcomers and experienced sound designers alike, this foundational guide teaches readers how to master classic and cutting-edge Foley techniques to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.
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