هنر برنامهنویسی کامپیوتر، جلد چهارم، بخش ششم: قابلیت رضایت ۴
The Art of Computer Programming, Volume 4, Fascicle 6: Satisfiability 4
معرفی کتاب «هنر برنامهنویسی کامپیوتر، جلد چهارم، بخش ششم: قابلیت رضایت ۴» (با عنوان لاتین The Art of Computer Programming, Volume 4, Fascicle 6: Satisfiability 4) نوشتهٔ Donald Ervin Knuth، منتشرشده توسط نشر Addison-Wesley Professional در سال 2015. این کتاب در 320 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است. «هنر برنامهنویسی کامپیوتر، جلد چهارم، بخش ششم: قابلیت رضایت ۴» در دستهٔ برنامهنویسی قرار دارد.
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The four volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To continue the fourth and later volumes of the set, and to update parts of the existing volumes, Knuth has created a series of small books called fascicles, which are published at regular intervals. Each fascicle encompasses a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4 Fascicle 6 This fascicle, brimming with lively examples, forms the middle third of what will eventually become hardcover Volume 4B. It introduces and surveys "Satisfiability,'' one of the most fundamental problems in all of computer science: Given a Boolean function, can its variables be set to at least one pattern of 0s and 1s that will make the function true? Satisfiability is far from an abstract exercise in understanding formal systems. Revolutionary methods for solving such problems emerged at the beginning of the twenty-first century, and they've led to game-changing applications in industry. These so-called "SAT solvers'' can now routinely find solutions to practical problems that involve millions of variables and were thought until very recently to be hopelessly difficult. Fascicle 6 presents full details of seven different SAT solvers, ranging from simple algorithms suitable for small problems to state-of-the-art algorithms of industrial strength. Many other significant topics also arise in the course of the discussion, such as bounded model checking, the theory of traces, Las Vegas algorithms, phase changes in random processes, the efficient encoding of problems into conjunctive normal form, and the exploitation of global and local symmetries. More than 500 exercises are provided, arranged carefully for self-instruction, together with detailed answers This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The four volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth s writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his cookbook solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To continue the fourth and later volumes of the set, and to update parts of the existing volumes, Knuth has created a series of small books called fascicles, which are published at regular intervals. Each fascicle encompasses a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4 Fascicle 6 This fascicle, brimming with lively examples, forms the middle third of what will eventually become hardcover Volume 4B. It introduces and surveys Satisfiability, one of the most fundamental problems in all of computer science: Given a Boolean function, can its variables be set to at least one pattern of 0s and 1s that will make the function true? Satisfiability is far from an abstract exercise in understanding formal systems. Revolutionary methods for solving such problems emerged at the beginning of the twenty-first century, and they ve led to game-changing applications in industry. These so-called SAT solvers can now routinely find solutions to practical problems that involve millions of variables and were thought until very recently to be hopelessly difficult. Fascicle 6 presents full details of seven different SAT solvers, ranging from simple algorithms suitable for small problems to state-of-the-art algorithms of industrial strength. Many other significant topics also arise in the course of the discussion, such as bounded model checking, the theory of traces, Las Vegas algorithms, phase changes in random processes, the efficient encoding of problems into conjunctive normal form, and the exploitation of global and local symmetries. More than 500 exercises are provided, arranged carefully for self-instruction, together with detailed answers. " This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published at regular intervals. Each facicle will encompass a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Title 2 Copyright 3 Preface 4 Notes 7 An external exercise 8 Contents 9 Satisfiability 10 Example applications 13 Backtracking algorithms 36 Random clauses 56 Resolution of clauses 63 Clause-learning algorithms 69 Monte Carlo algorithms 86 The Local Lemma 90 * Message-passing algorithms 99 * Preprocessing of clauses 104 Encoding constraints into clauses 106 Unit propagation and forcing 112 Symmetry breaking 114 Satisfiability-preserving maps 116 One hundred test cases 122 Tuning the parameters 133 Exploiting parallelism 137 History 138 Exercises 142 Answers to Exercises 194 Index to Algorithms and Theorems 301 Index and Glossary 302 This first volume begins with basic programming concepts and techniques, then focuses on information structures--the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design
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