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Symbian OS C++ for Mobile Phones: Volume 1: Professional Development on Constrained Devices (Symbian Press)

معرفی کتاب «Symbian OS C++ for Mobile Phones: Volume 1: Professional Development on Constrained Devices (Symbian Press)» نوشتهٔ Richard Harrison; Mark Shackman، منتشرشده توسط نشر John Wiley & Sons در سال 2003. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Richard Harrison's existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series. The existing material from the volumes will be combined, with explanations and example code updated to reflect the introduction of Symbian OS v9. New and simplified example application will be introduced, which will be used throughout the book. The reference and theory section in particular sets this book apart from the competition and complements other books being proposed at this time. Anyone looking for a thorough insight into Symbian OS C++ before moving onto specialize on particular Symbian OS phones need this book! It will not teach people how to program in C++, but it will reinforce the techniques behind developing applications in Symbian OS C++, and more. This innovative new book covers Symbian OS fundamentals, core concepts and UI. Key highlights include: * A quick guide to Kernel * Platform security * Publishing Applications * View Architecture * Multi-User games"

This latest edition provides you with the tools to become an effective Symbian OS developer and offers a deep understanding o the fundamental principles upon which Symbian OS is based. The text is also complemented with a suite of examples.

Symbian OS C++ for Mobile Phones Volume 3 includes:

  • An introduction to Symbian C++, with descriptions of the basic building blocks and usage patters.

  • Examples that are fully compatible with the latest Carbide.++ Symbain IDEs guide the reader through increasingly complex aspects of Symbian C++.

  • The core concepts, resources and programming idioms that you need to create, test and publish a non-trivial GUI (graphical user interface) application.

  • An introduction to some of the most significant Symbian OS system services: extensibility and the use of plug-ins and practical descriptions of the communications, multimedia and database services.

  • Advice on the available range of graphics APIs and help to ensure that your application code is as device-independent as possible.

As it is targeted at the high-growth area where computers and mobile communications converge, Symbian OS gives you unparalleled opportunities in mass-market, enterprise and system programming.

If you've programmed in C++ at any level, and wish to develop software for mobile phones, this book is essential.

Symbian OS C++ for Mobile Phones Volume 3 draws on the experience of Symbian's own engineers to provide you with a thorough grounding in writing C++ applications for mobile phones using the latest version of Symbian OS and beyond.

Programming Symbian OS is a key skill for mass market phone application development and this book is a must-have resource for any programmer planning to tool up to take advantage of the exciting opportunities offered by advanced mobile technology. Symbian OS C++ for Mobile Phones is based on the experience of Symbian engineers and will help you get to grips with all aspects of application development from basics to fully functioning complex applications. This book provides you with the ultimate developer guide to Symbian OS C++ programming. The elegant, powerful architecture of Symbian OS is optimized for the mobile environment and for the demands of advanced communication on mobile networks. Whether you are developing applications and services for shipping mobile phones, or involved in premarket mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices. Book jacket The ultimate developer's guide to Symbian OS C++ programming. Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing applications and services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices. A collaborative book, incorporating the expertise of over 30 Symbian engineers Comprehensive coverage of Symbian OS suitable for programming Nokia and Sony Ericsson systems and any Symbian OS v7.0 based smartphone Also provides supporting material for Symbian OS v6.0 and v6.0 phones Accompanying CD includes demo version of Metrowerks toolchain for the P800 Get up to speed on Symbian OS v7.0s with this new, from the source reference guide. After a brief introduction to Symbian OS fundamentals the book focuses on describing the interaction between the OS and the application, broadly following the lifecycle of an application. It describes the new features particular to v7.0s and provides conceptual and theoretical underpinnings to give the reader a thorough understanding of the OS. Aims to build a general understanding of Symbian OS, not just for a particular smartphone or UI Packed with code and examples Details advanced features such as user interfaces, files and views, multimedia services and communications, and messaging It seems to be traditional to start a book on computer programming with a 'Hello World' example and, although this is a book that is more about an operating system (OS) than a programming language, I'll follow that traditional.
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