علم تخیلی: بازیهای ویدئویی
Science fiction : video games
معرفی کتاب «علم تخیلی: بازیهای ویدئویی» (با عنوان لاتین Science fiction : video games) نوشتهٔ Tringham, Neal Roger، منتشرشده توسط نشر A K Peters/CRC Press در سال 2015. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
__Understand Video Games as Works of Science Fiction and Interactive Stories__ **Science Fiction Video Games** focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. __Delve into a Collection of Science Fiction Games__The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG). Content: Video Games and Science Fiction Further Reading Game Narratives Further Reading Game Design Further Reading Hyperfiction Further Reading Independent Games Further Reading Adventures Further Reading Beneath a Steel Sky Beyond Good & Evil Bioforge Bureau 13 Call of Cthulhu Chronomaster Cyborg Dark Earth Destroy All Humans! Dig, The Dishonored Enslaved: Odyssey to the West Exile Fahrenheit 451 Fish! Full Throttle Gene Machine, The Hitchhiker's Guide to the Galaxy, The I Have No Mouth, and I Must Scream inFAMOUS Infocomics Journeyman Project, The KULT: The Temple of Flying Saucers Last of Us, The Leather Goddesses of Phobos Longest Journey, The Machinarium Manhunter Maniac Mansion Maniac Mansion: Day of the Tentacle Marsport Mind Forever Voyaging, A Mindwheel Nomad Soul, The Obsidian Outcast Pathologic Pepper's Adventures in Time Planetfall Portal Prototype Remember Me Shadow of Memories Silicon Dreams Snatcher Space Quest Starcross Starship Titanic Star Trek: 25th Anniversary Suspended: A Cryogenic Nightmare Tex Murphy Timequest Time Zone To the Moon Trinity Woodruff and the Schnibble of Azimuth Zak McKracken and the Alien Mindbenders Computer Role Playing Games Further Reading Albion Alien Logic Anachronox Autoduel B.A.T. Borderlands Buck Rogers XX VC Chrono Trigger Circuit's Edge Empire I: World Builders Fallout Final Fantasy Freedom Force Front Mission .hack Infinite Space Mass Effect MegaTraveller Further Reading Mother Phantasy Star Resonance of Fate Rogue Galaxy Sentinel Worlds Septerra Core: Legacy of the Creator Shadowrun Space Space: 1889 Starflight Star Ocean Starquest Star Wars: Knights of the Old Republic Sundog: Frozen Legacy Twilight: 2000 Wasteland Worlds of Ultima Xenoblade Chronicles Xenogears Online Worlds Further Reading Anarchy Online Champions Online City of Heroes Defiance EVE Online Star Wars: Galaxies Star Wars: The Old Republic Tabula Rasa Alternate Reality Games Further Reading Beast, The Majestic First-Person Shooters Further Reading Aliens Versus Predator Bioshock Cryostasis Crysis Deus Ex Doom FEAR: First Encounter Assault Recon Half-Life Halo: Combat Evolved Heavy Gear Marathon Trilogy Metaltech Metro 2033 Perfect Dark Quake Rage Red Faction Resistance: Fall of Man Stalker: Shadow of Chernobyl System Shock Unreal Third-Person Shooters Gears of War Metal Gear Oni Survival Horror Dead Space Resident Evil Computer Wargames Further Reading Andromeda Conquest BattleTech Further Reading Battlezone Carrier Command Command & Conquer Darwinia Dune II: The Building of a Dynasty Frozen Synapse Galactic Saga Homeworld Hostile Waters: Antaeus Rising Laser Squad Midwinter Ogre Perimeter Renegade Legion: Interceptor RobotWar Sins of a Solar Empire Starcraft Starfleet Command Starfleet Orion Star General Star Trek Supreme Commander Syndicate Total Annihilation Warhammer 40,000 X-COM 4X Games Emperor of the Fading Suns Galactic Civilizations Master of Orion Reach for the Stars Sid Meier's Alpha Centauri VGA Planets God Games Evil Genius Fate of the World Spore Startopia Toy Games Microsoft Space Simulator SIMEarth Space Sims Further Reading Archimedean Dynasty Battlecruiser 3000 AD Captain Blood Elite Freelancer Freespace Independence War: The Starship Simulator Space Rangers Star Control Star Raiders Star Wars: X-Wing Transarctica Universe Wing Commander X Series, The Others Angry Birds Space Another World Asteroids Crimson Skies Defender Deus Ex Machina It Came from the Desert Lunar Lander Mercenary Metroid Mirror's Edge Missile Command Mule Psychonauts Robotron Sentinel, The Space Invaders Further Reading Spacewar Further Reading Speedball Star Saga Strange Adventures in Infinite Space Trust and Betrayal: The Legacy of Siboot Wings out of Shadow Wipeout Glossary Bibliography Index Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. Delve into a Collection of Science Fiction Games The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG). "Neal Tringham has created an essential book that critically explores a significant breadth of video games that stand apart as proper works of science fiction. Video game and science fiction fans alike are sure to be engaged by the well-wrought narrative presented."--Bill Loguidice, Armchair Arcade, Inc."A great star ship captain once said space, the final frontier, was where no one has gone before. Well, it's certainly a place that many gamers have gone before. Indeed, science fiction is, as this book makes clear, the premier destination for games since their inception. Why science fiction Front Cover; Contents; Preface; How to Read This Book; Chapter 1: Videogames and Science Fiction; Chapter 2: Game Narratives; Chapter 3: Game Design; Chapter 4: Hyperfiction; Chapter 5: Independent Games; Chapter 6: Adventures; Chapter 7: Computer Role Playing Games; Chapter 8: Online Worlds; Chapter 9: Alternate Reality Games; Chapter 10: First-Person Shooters; Chapter 11: Third-Person Shooters; Chapter 12: Survival Horror; Chapter 13: Computer Wargames; Chapter 14: 4X Games; Chapter 15: God Games; Chapter 16: Toy Games; Chapter 17: Space Sims; Chapter 18: Others; Glossary; Bibliography
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