Retro game dev : C64 Edition
معرفی کتاب «Retro game dev : C64 Edition» نوشتهٔ Didion، Joan و Derek Morris، منتشرشده توسط نشر [publisher not identified] در سال 2017. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
Learn to develop your own games for the biggest selling home computer of all time: the Commodore 64. Using modern tools, this introductory book guides you through all the elements required to make two mini games: a space shooter and a platformer, and run them on an emulator or real C64 hardware. Whether you're a retro enthusiast after a nostalgia fix or a newcomer hoping to break into the games industry, this book will unleash your creativity. Learn about: *6502 Assembly Language -- *Commodore 64 Hardware -- *CBM Prg Studio I.D.E. -- *VICE Commodore Emulator -- *Hardware and Software Sprites -- *SID Chip Audio Effects -- *Sprite Character Animation -- *Background Screen Design. Downloads and discussion forum available online Cover Table of Contents Introduction Chapter 1: Numbers Chapter 2: Commodore 64 Hardware Chapter 3: 6502 Assembly Language Chapter 4: I.D.E. Chapter 5: Emulator Chapter 6: Code Framework Chapter 7: Create a Stellar Spaceship Chapter 8: Shoot the Bullets Chapter 9: Start the Alien Invasion Chapter 10: Twinkle Twinkle Little Star Chapter 11: Let There Be Sound Chapter 12: Space Shooter Mini-Game Chapter 13: Create a Cool Character Chapter 14: Add a Scrolling Background Chapter 15: Pick Up the Pickups Chapter 16: Dig Up Those Pesky Worms Chapter 17: Platformer Mini-Game Chapter 18: What Do I Need? Chapter 19: Look, it's On My TV Chapter 20: Advanced Topics Chapter 21: Useful Resources and Wrap Up Acknowledgements Index
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