Realistic Ray Tracing, Second Edition
معرفی کتاب «Realistic Ray Tracing, Second Edition» نوشتهٔ Peter Shirley, R. Keith Morley, Keith Morley، منتشرشده توسط نشر A K Peters/CRC Press در سال 2003. این کتاب در 20 صفحه، فرمت djvu، زبان انگلیسی ارائه شده است.
Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms. Annotation A textbook for a course introducing the fundamentals of using ray tracing to create computer images. The emphasis is on practical nuts- and-bolts rather than general features of the approach or technology. No date is noted for the first edition; the second uses C++ code rather than pseudocode, and adds chapters on photon mapping and participating media. Annotation (c)2003 Book News, Inc., Portland, OR (booknews.com)
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