Python Multimedia. Beginner's Guide: Learn how to develop multimedia applications using Python with this practical step-by-step guide
معرفی کتاب «Python Multimedia. Beginner's Guide: Learn how to develop multimedia applications using Python with this practical step-by-step guide» نوشتهٔ Sathaye, Ninad، منتشرشده توسط نشر Packt Publishing در سال 2008. این کتاب در 290 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است. «Python Multimedia. Beginner's Guide: Learn how to develop multimedia applications using Python with this practical step-by-step guide» در دستهٔ بدون دستهبندی قرار دارد.
In Detail
Providing appealing plots and graphs is an essential part of various fields such as scientific research, data analysis, and so on. Matplotlib, the Python 2D plotting library, is used to produce publication-quality figures in a variety of hardcopy formats and interactive environments across platforms. This book explains creating various plots, histograms, power spectra, bar charts, error charts, scatter-plots and much more using the powerful Matplotlib library to get impressive out-of-the-box results.
This book gives you a comprehensive tour of the key features of the Matplotlib Python 2D plotting library, right from the simplest concepts to the most advanced topics. You will discover how easy it is to produce professional-quality plots when you have this book to hand.
The book introduces the library in steps. First come the basics: introducing what the library is, its important prerequisites (and terminology), installing and configuring Matplotlib, and going through simple plots such as lines, grids, axes, and charts. Then we start with some introductory examples, and move ahead by discussing the various programming styles that Matplotlib allows, and several key features.
Further, the book presents an important section on embedding applications. You will be introduced to three of the best known GUI libraries-GTK+, Qt, and wxWidgets-and presented with the steps to implement to include Matplotlib in an application written using each of them. You will learn through an incremental approach: from a simple example that presents the peculiarities of the GUI library, to more complex ones, using GUI designer tools.
Because the Web permeates all of our activities, a part of the book is dedicated to showing how Matplotlib can be used in a web environment, and another section focuses on using Matplotlib with common Python web frameworks, namely, Pylons and Django. Last, but not least, you will go through real-world examples, where you will see some real situations in which you can use Matplotlib.
This book is a step-by-step tutorial to the Python 2D plotting library Matplotlib, which teaches you from the ground up to advanced levels with plenty of examples, code, and images.
Approach
This is a practical, hands-on book, with a lot of code and images. It presents the real code that generates every image and describes almost every single line of it, so that you know exactly what's going on.
Introductory, descriptive, and theoretical parts are mixed with examples, so that reading and understanding them is easy. All of the examples build gradually with code snippets, their explanations, and plot images where necessary with the complete code and output presented at the end.
Who this book is for
This book is essentially for Python developers who have a good knowledge of Python; no knowledge of Matplotlib is required. You will be creating 2D plots using Matplotlib in no time at all.
Learn how to develop Multimedia applications using Python with this practical step-by-step guideKey FeaturesUse Python Imaging Library for digital image processing.Create exciting 2D cartoon characters using Pyglet multimedia frameworkCreate GUI-based audio and video players using QT Phonon framework.Get to grips with the primer on GStreamer multimedia framework and use this API for audio and video processing.Book DescriptionMultimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python. This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video. Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.What you will learnHow to develop utilities for some frequently needed image processing operations such as resizing, brightness and contrast adjustment, flipping and rotating images, and so on.How to digitally enhance images using image filters.How to blend images together, creating watermarks, thumbnails, and so on.How to write audio and video file format conversion utilities.How to combine two or more audio tracks, mixing audio and video tracks.How to develop an MP3 file cutter tool to extract a portion of audio.How to separate audio and video tracks.How to develop programs to record sound, visualize audio tracks, add special audio effects such as fading, echo, and so on.How to save video frames as still images.Who this book is forThis book is for Python developers who want to dip their toes into working with images, animations, audio and video processing using Python.In Detail
Multimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python.
This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video.
Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.
Learn how to develop Multimedia applications using Python with this practical step-by-step guide
Approach
A practical guide, this book provides step-by-step instructions for developing multimedia applications, showcasing real world examples throughout.
Who this book is for
This book is for Python developers who want to dip their toes into working with images, animations, audio and video processing using Python.
In Detail
Python is a dynamic programming language, used in a wide range of domains by programmers who find it simple, yet powerful. From the earliest version 15 years ago to the current one, it has constantly evolved with productivity and code readability in mind.
Even if you find writing Python code easy, writing code that is efficient and easy to maintain and reuse is not so straightforward. This book will show you how to do just that: it will show you how Python development should be done. Python expert Tarek Ziad takes you on a practical tour of Python application development, beginning with setting up the best development environment, and along the way looking at agile methodologies in Python, and applying proven object-oriented principles to your design.
Approach
This book is an authoritative exploration of Python best practices and applications of agile methodologies to Python, illustrated with practical, real-world examples.
Who this book is for
This book is for Python developers who are already building applications, but want to build better ones by applying best practices and new development techniques to their projects.
The reader is expected to have a sound background in Python programming.
'This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is implemented using different architectural styles to make the reader understand the details of each style. There are also many small independent code samples to explain design patterns, WCF, and localization. This book is for people familiar with the ASP.NET framework using either C# or VB.NET. You don't need to be an ASP.NET guru – the book is ideal for novice and intermediate developers. If reading about application architecture usually confuses you or sends you to sleep, then this book will be perfect for you! In short, any ASP.NET programmer who is confused or disoriented reading different books or materials on architectures wondering how and what to implement in their application, will definitely benefit from this book!' Annotation. Python is a dynamic programming language, used in a wide range of domains by programmers who find it simple, yet powerful. From the earliest version 15 years ago to the current one, it has constantly evolved with productivity and code readability in mind. Even if you find writing Python code easy, writing code that is efficient and easy to maintain and reuse is not so straightforward. This book will show you how to do just that: it will show you how Python development should be done. Python expert Tarek Ziad{uFFFD} takes you on a practical tour of Python application development, beginning with setting up the best development environment, and along the way looking at agile methodologies in Python, and applying proven object-oriented principles to your design Python is a dynamic programming language, used in a wide range of domains by programmers who find it simple, yet powerful. From the earliest version 15 years ago to the current one, it has constantly evolved with productivity and code readability in mind. Even if you find writing Python code easy, writing code that is efficient and easy to maintain and reuse is not so straightforward. This book will show you how to do just that: it will show you how Python development should be done. Python expert Tarek Ziadé takes you on a practical tour of Python application development, beginning with setting up the best development environment, and along the way looking at agile methodologies in Python, and applying proven object-oriented principles to your design. This is a practical, hands-on book, with a lot of code and images. It presents the real code that generates every image and describes almost every single line of it, so that you know exactly what's going on. Introductory, descriptive, and theoretical parts are mixed with examples, so that reading and understanding them is easy. All of the examples build gradually with code snippets, their explanations, and plot images where necessary with the complete code and output presented at the end. This book is essentially for Python developers who have a good knowledge of Python; no knowledge of Matplotlib is required. You will be creating 2D plots using Matplotlib in no time at all.