Programming Sudoku (Technology in Action)
معرفی کتاب «Programming Sudoku (Technology in Action)» نوشتهٔ Lester Rowntree، Martin Lewis، Marie Price، William Wyckoff و Wei-Meng Lee، منتشرشده توسط نشر Apress ; Distributed by Springer-Verlag در سال 2006. این کتاب در 6 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.
I was fascinated with Wei-Meng Lees book on Sudoku programming. My interest stemmed from the subject matter, Sudoku, and the way in which Wei-Meng Lee structured his book.
— Thomas Wagner, wagnerblog.com
Sudoku is the wildly popular new puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid called a region. Your goal is to fill in the squares so that each column, row, and region contains the numbers 1 through 9 exactly once. And some squares already contain numbers or symbols, which lend clues toward the solution.
Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, you'll learn how to get a computer to solve these puzzles for you.
This is a fun, intriguing read whether you're a novice or advanced programmer. It acknowledges the.NET platform as a base, but you'll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform.
Sudoku is a wildly popular puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid called a region. Your goal is to fill in the squares so that each column, row, and region contains the numbers 1 through 9 exactly once. And some squares already contain numbers or symbols, which lend clues toward the solution. Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, you'll learn how to get a computer to solve these puzzles for you. This is a fun, intriguing read, whether you're a novice or advanced programmer. It acknowledges the .NET platform as a base, but you'll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform Write your own Visual Basic 2005 program to generate and solve Sudoku puzzles. Learn essential algorithms for puzzle solving. Solve tough Sudoku puzzles by applying basic to advanced elimination techniques. Easily port your program to C♯ or other languages. -- Cover Sudoku is amazingly popular This is a beginning programmer's guide with a gaming slant. It mixes learning and fun It teaches the reader how to build a fun, complex, and addictive puzzle game