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Programming Arduino : getting started with sketches

معرفی کتاب «Programming Arduino : getting started with sketches» نوشتهٔ Monk, Simon، منتشرشده توسط نشر McGraw-Hill Education;TAB Books در سال 2012. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است. «Programming Arduino : getting started with sketches» در دستهٔ بدون دسته‌بندی قرار دارد.

Clear, easy-to-follow examples show you how to program Arduino with ease! "Programming Arduino: Getting Started with Sketches" helps you understand the software side of Arduino and explains how to write well-crafted Sketches (the name given to Arduino programs) using the C language of Arduino. This practical guide offers an unintimidating, concise approach for non-programmers that will get you up and running right away. "Programming Arduino: Getting Started with Sketches"Explains basic concepts and syntax of C with simple language and clear examples designed for absolute beginners - no prior knowledge of programming is required. It leads you from basic through to advanced C programming concepts and features dozens of specific examples that illustrate concepts and can be used as-is or modified to suit your purposes. * All code from the book is available for download. * Helps you develop working Sketches quickly. Coverage includes: C Language Basics; Functions; Arrays, Strings; Input / Output; Standard Library Goodies; Storage; LCD Displays; Programming for the Web; Program Design; C++ and Library Writing "Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "-- Provided by publisher Machine generated contents note: Introduction Ch. 1. This Is Arduino Ch 2. Getting Started Ch 3. C Language Basics Ch 4. Functions Ch 5. Arrays, Strings and Pointers Ch 6. Input / Output Ch 7. Standard Library Goodies Ch 8. External Storage Ch 9. LCD Displays Ch 10. Programming for the Web Ch 11. Program Design Ch 12. C++ and Library Writing. This is an introductory Arduino programming guide for artists and hobbyists. It leads the reader from basic through more advanced C programming concepts. Dozens of examples can be used as-is or modified - all code available for download.
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