معرفی کتاب «Pro Android 4 Pro Android Four» نوشتهٔ Satya Komatineni, Dave MacLean (auth.)، منتشرشده توسط نشر Apress ; Disctributed to the Book trade worldwide by Springer Science+Business Media در سال 2012. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Pro Android 4 Pro Android Four» در دستهٔ بدون دستهبندی قرار دارد.
__Pro Android 4__ shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4 book updates the best selling __Pro Android 3__ and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. * Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. * You'll explore and use the Android APIs, including those for media and sensors. * And you'll check out what's new with Android 4, including the improved user interface across all Android platforms, integration with services, and more. After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future. ## What you’ll learn ## Who this book is for This book is for professional software engineers and programmers looking to move their ideas and applications into the mobile space with Android. It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures. ## Table of Contents
Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more.
This Android 4book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more.
- Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones.
- You'll explore and use the Android APIs, including those for media and sensors.
- And you'll check out what's new with Android 4, including the improveduser interfaceacross all Android platforms, integration with services, and more.
After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future.
What you’ll learn
- How to use Android 4 to build Java-based mobile apps for Android smartphonesand tablets
- How to build irresistible standard and custom User Interfaces and User Experiences (UI and UX) across Android devices
- How to populate your application with data from data sources, using Content Providers
- How to build multimedia and game apps using Android's media APIs
- How to use Android's location-based services, network-based services, and security
- How to use new Android features, such as Fragments and the ActionBar
Who this book is for This book is for professional software engineers and programmers looking to move their ideas and applications into the mobile space with Android. It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures.
Table of Contents
- Introducing the Android Computing Platform
- Setting up Your Development Environment
- Understanding Resources
- Understanding Content Providers
- Understanding Intents
- Building User Interfaces and Using Controls
- Adding Menus
- Fragments
- Dialogs: Regular and Fragment
- Action Bar
- Advanced Debugging and Analysis
- Responding to Configuration Changes
- Working with Preferences and Saving State
- Security and Permissions
- Working with Services
- Exploring Packages, Processes, and Library Projects
- Exploring Processes, Components, Threads, and Handlers
- Advanced Async Task
- Exploring Broadcast Receivers and Long Running Services
- Exploring the Alarm Manager
- Unveiling 2D Animation
- Exploring Maps and Location Services
- Using the Telephony APIs
- Understanding the Media Frameworks
- Home Screen Widgets
- Home Screen List Widgets
- Android Search User Experience
- Drag and Drop
- Using Sensors
- Understanding the Contacts API
- Deploying your Application: Android Market and Beyond
Annotation Pro Android 4shows you how to build real-world and fun mobile apps using the new Android SDK4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4book updates the best sellingPro Android 3and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 4, including the improveduser interfaceacross all Android platforms, integration with services, and more. After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future. What youll learnHow to use Android 4 to build Java-based mobile apps for Android smartphonesand tabletsHow to build irresistible standard and custom User Interfaces and User Experiences (UI and UX) across Android devicesHow to populate your application with data from data sources, using Content ProvidersHow to build multimedia and game apps using Android's media APIsHow to use Android's location-based services, network-based services, and securityHow to use new Android features, such as Fragments and the ActionBarWho this book is forThis book is for professional software engineers and programmers looking to move their ideas and applications into the mobile space with Android. It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures. Table of ContentsIntroducing the Android Computing PlatformSetting up Your Development EnvironmentUnderstanding ResourcesUnderstanding Content ProvidersUnderstanding IntentsBuilding User Interfaces and Using ControlsAdding MenusFragmentsDialogs: Regular and FragmentAction BarAdvanced Debugging and AnalysisResponding to Configuration ChangesWorking with Preferences and Saving StateSecurity and PermissionsWorking with ServicesExploring Packages, Processes, and Library ProjectsExploring Processes, Components, Threads, and HandlersAdvanced Async TaskExploring Broadcast Receivers and Long Running ServicesExploring the Alarm ManagerUnveiling 2D AnimationExploring Maps and Location ServicesUsing the Telephony APIsUnderstanding the Media FrameworksHome Screen WidgetsHome Screen List WidgetsAndroid Search User ExperienceDrag and DropUsing SensorsUnderstanding the Contacts APIDeploying your Application: Android Market and Beyond Front Matter....Pages i-xxv Introducing the Android Computing Platform....Pages 1-22 Setting Up Your Development Environment....Pages 23-50 Understanding Android Resources....Pages 51-78 Understanding Content Providers....Pages 79-112 Understanding Intents....Pages 113-134 Building User Interfaces and Using Controls....Pages 135-202 Working with Menus....Pages 203-227 Fragments for Tablets and More....Pages 229-260 Working with Dialogs....Pages 261-280 Exploring ActionBar....Pages 281-313 Advanced Debugging and Analysis....Pages 315-329 Responding to Configuration Changes....Pages 331-337 Working with Preferences and Saving State....Pages 339-361 Exploring Security and Permissions....Pages 363-382 Building and Consuming Services....Pages 383-439 Exploring Packages....Pages 441-467 Exploring Handlers....Pages 469-488 Exploring the AsyncTask....Pages 489-502 Broadcast Receivers and Long-Running Services....Pages 503-538 Exploring the Alarm Manager....Pages 539-553 Exploring 2D Animation....Pages 555-598 Exploring Maps and Location-based Services....Pages 599-639 Using the Telephony APIs....Pages 641-658 Understanding the Media Frameworks....Pages 659-708 Home Screen Widgets....Pages 709-743 Exploring List Widgets....Pages 745-774 Touch Screens....Pages 775-812 Implementing Drag and Drop....Pages 813-832 Using Sensors....Pages 833-872 Exploring the Contacts API....Pages 873-925 Deploying Your Application: Android Market and Beyond....Pages 927-950 Back Matter....Pages 951-991 This book covers the fundamentals of creating apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multitasking. Explore and use the Android APIs, including those for media, sensors, and long-running services