معرفی کتاب «People and Computers XIX - The Bigger Picture: Proceedings of HCI 2005 (BCS Conference)» نوشتهٔ Ylva Fernaeus, Jakob Tholander (auth.), Tom McEwan MSc, PgCert, MBCS, CITP, Ceng, ILTM, Jan Gulliksen MSc, PhD, David Benyon BSc, MSc, PhD (eds.)، منتشرشده توسط نشر Springer-Verlag London Limited در سال 2006. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
This volume contains the full papers presented at HCI 2005, the 19th Annual Conference of the British HCI Group, a specialist group of the BCS. The conference has become the premiere annual conference on human-computer interaction in Europe, attracting a global audience. **People and Computers XIX** includes leading edge discussions outlining the latest research results and novel systems from the foremost research and development groups and laboratories throughout the world. In keeping with our theme, The Bigger Picture, this year our authors collectively construct a broad canvas, though we can focus on HCI at three distinct levels: • __The Human Scale__ – exploring the relationships between individuals mediated by tangible interfaces, ways of capturing their requirements and eliciting their needs, and considering the user in their immediate, local situations • __The Cultural Context__ – zooming out to gain a perspective on HCI’s place in the world and its relationship with external communities across different countries and cultures, seeing patterns in social networks both within the HCI community and with other stakeholders • __Interactivity at the Interface__ – here we zoom back in to the detailed level, the traditional territory of HCI, with analysis of interface components and human senses, and the fit between them. We conclude with the call to action by our closing keynote, Professor Alistair Sutcliffe, who makes the connections to enable the HCI community to meet grand challenges in computer science. The papers presented in this volume include contributions from leading figures in both the research and business sectors. Front Matter....Pages 1-1 “Looking At the Computer but Doing It On Land”: Children’s Interactions in a Tangible Programming Space....Pages 3-18 The Usability of Digital Ink Technologies for Children and Teenagers....Pages 19-35 PROTEUS: Artefact-driven Constructionist Assessment within Tablet PC-based Low-fidelity Prototyping....Pages 37-52 The Reader Creates a Personal Meaning: A Comparative Study of Scenarios and Human-centred Stories....Pages 53-68 What Difference Do Guidelines Make? An Observational Study of Online-questionnaire Design Guidelines Put to Practical Use....Pages 69-83 Designing Interactive Systems in Context: From Prototype to Deployment....Pages 85-100 Using Context Awareness to Enhance Visitor Engagement in a Gallery Space....Pages 101-111 Engagement with an Interactive Museum Exhibit....Pages 113-129 User Needs in e-Government: Conducting Policy Analysis with Models-on-the-Web....Pages 131-147 Fit for Purpose Evaluation: The Case of a Public Information Kiosk for the Socially Disadvantaged....Pages 149-165 A Visuo-Biometric Authentication Mechanism for Older Users....Pages 167-182 Front Matter....Pages 183-183 A Computer Science HCI Course....Pages 185-199 Use and Usefulness of HCI Methods: Results from an Exploratory Study among Nordic HCI Practitioners....Pages 201-217 Building Usability in India: Reflections from the Indo-European Systems Usability Partnership....Pages 219-232 Visualizing the Evolution of HCI....Pages 233-250 “I thought it was terrible and everyone else loved it” — A New Perspective for Effective Recommender System Design....Pages 251-265 Rich Media, Poor Judgement? A Study of Media Effects on Users’ Trust in Expertise....Pages 267-284 Cultural Representations in Web Design: Differences in Emotions and Values....Pages 285-299 Interaction Design for Countries with a Traditional Culture: A Comparative Study of Income Levels and Cultural Values....Pages 301-316 Researching Culture and Usability — A Conceptual Model of Usability....Pages 317-333 Front Matter....Pages 335-335 Distinguishing Vibrotactile Effects with Tactile Mouse and Trackball....Pages 337-348 HyperGrid — Accessing Complex Information Spaces....Pages 349-364 Mixed Interaction Space — Expanding the Interaction Space with Mobile Devices....Pages 365-380 Static/Animated Diagrams and their Effect on Students Perceptions of Conceptual Understanding in Computer Aided Learning (CAL) Environments....Pages 381-389 Media Co-authoring Practices in Responsive Physical Environments....Pages 391-407 Cognitive Model Working Alongside the User....Pages 409-420 Revisiting Web Design Guidelines by Exploring Users’ Expectations, Preferences and Visual Search Behaviour....Pages 421-438 Comparing Automatic and Manual Zooming Methods for Acquiring Off-screen Targets....Pages 439-454 Forward and Backward Speech Skimming with the Elastic Audio Slider....Pages 455-471 Design Patterns for Auditory Displays....Pages 473-488 Front Matter....Pages 489-489 Grand Challenges in HCI: the Quest for Theory-led Design....Pages 491-505 As a new medium for questionnaire delivery, the Internet has the potential to revolutionize the survey process. Online (Web-based) questionnaires provide several advantages over traditional survey methods in terms of cost, speed, appearance, flexibility, functionality, and usability [Bandilla et al. 2003; Dillman 2000; Kwak & Radler 2002]. Online-questionnaires can provide many capabilities not found in traditional paper-based questionnaires: they can include pop-up instructions and error messages; they can incorporate links; and it is possible to encode difficult skip patterns making such patterns virtually invisible to respondents. Despite this, and the emergence of numerous tools to support online-questionnaire creation, current electronic survey design typically replicates the look-and-feel of pap- based questionnaires, thus failing to harness the full power of the electronic survey medium. A recent environmental scan of online-questionnaire design tools found that little, if any, support is incorporated within these tools to guide questionnaire design according to best-practice [Lumsden & Morgan 2005]. This paper briefly introduces a comprehensive set of guidelines for the design of online-questionnaires. It then focuses on an informal observational study that has been conducted as an initial assessment of the value of the set of guidelines as a practical reference guide during online-questionnaire design. 2 Background Online-questionnaires are often criticized in terms of their vulnerability to the four standard survey error types: namely, coverage, non-response, sampling, and measurement errors.
this Volume Contains The Full Papers Presented At Hci 2005, The 19th Annual Conference Of The British Hci Group, A Specialist Group Of The Bcs.
people And Computers Xix Includes Leading Edge Discussions Outlining The Latest Research Results And Novel Systems From The Foremost Research And Development Groups And Laboratories Throughout The Uk And Europe. This Year’s Areas Are:
- Human-centred Interaction Design – How Can We Optimise Creativity And Exploit Novel Techniques, Such As Probes, In Improving Our Understanding, Analysis And Design To Meet Human Needs
- Communities Of The Future – In An Era Of Ambient Pervasive, Ubiquitous And Mobile Computing, How Do We Support The Evolution Of Communities, Their Protocols And Manners, The Sense Of Self-management, Interdependency, Responsilibility And Support
- Industrial Strength Solutions And Tools – Robust Usability Methods, Light-touch But Effective Methodologies, Alignment With Modern Business Such As Marketing, Change Management And Software Engineering, To Achieve Quantifiable Roi
This volume contains the full papers presented at HCI 2005, the 19th Annual Conference of the British HCI Group, a specialist group of the BCS. "People and Computers XIX" includes leading edge discussions outlining the latest research results and novel systems from the foremost research and development groups and laboratories throughout the UK and Europe. This year's areas are: Human-centred Interaction Design; Communities of the Future; Industrial Strength Solutions and Tools