وبلاگ بلیان

چندریسمانی برای جلوه‌های بصری

Multithreading for Visual Effects

معرفی کتاب «چندریسمانی برای جلوه‌های بصری» (با عنوان لاتین Multithreading for Visual Effects) نوشتهٔ Watt M., Coumans E., ElKoura G. et al.، منتشرشده توسط نشر A K Peters/CRC Press در سال 2014. این کتاب در 255 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.

CRC Press, 2014. — 255 p. — ISBN-10: 1482243563, ISBN-13: 978-1-4822-4357-4. На англ. языке. Tackle the Challenges of Parallel Programming in the Visual Effects Industry: In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry’s leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code. Diverse Solutions to Solve Performance Problems: After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work. Introduction and Overview James ReindersIntroduction Overview of Case Studies MotivationProgram in Tasks, Not Threads Value of Abstraction Scaling and Vectorization Advancing Programming Languages for Parallel Programming Parallel Programming in C and C++ Data Movement and Layout Summary Additional ReadingHoudini: Multithreading Existing Software Jeff LaitWhat Is Houdini? Rewrite or Refactor Patterns Copy on Write Dependencies OpenCL The Presto Execution System: Designing for Multithreading George ElKouraIntroduction Presto Presto's Execution SystemUser ExtensionsMemory Access Patterns Flexibi
دانلود کتاب چندریسمانی برای جلوه‌های بصری