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آموزش ریاضی برای عصر جدید: بازی‌های ویدیویی به‌عنوان وسیله‌ای برای یادگیری

Mathematics education for a new era : video games as a medium for learning

جلد کتاب آموزش ریاضی برای عصر جدید: بازی‌های ویدیویی به‌عنوان وسیله‌ای برای یادگیری

معرفی کتاب «آموزش ریاضی برای عصر جدید: بازی‌های ویدیویی به‌عنوان وسیله‌ای برای یادگیری» (با عنوان لاتین Mathematics education for a new era : video games as a medium for learning) نوشتهٔ Keith J Devlin; A K Peters (Natick)، منتشرشده توسط نشر A K Peters /CRC Press در سال 2011. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA column Devlin's Angle Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school mathematics. Teachers, education researchers, and professional game developers who want to produce video games for mathematics education will learn exactly what is involved in designing and producing successful math education video games that foster critical mathematical thinking skills necessary for success in a global economy. - Back cover. State of play Street smarts The perfect medium Euclid would have taught math this way What is "doing mathematics" anyway? Mathematics proficiency: a new focus in mathematics education The key features of gaming Mathematics education and Gee's 36 video game learning principles Developing mathematical proficiency in a video game Building a successful math ed video game Algebra and beyond A new pedagogy Suggested further reading Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. --from publisher description
دانلود کتاب آموزش ریاضی برای عصر جدید: بازی‌های ویدیویی به‌عنوان وسیله‌ای برای یادگیری