Math adventures with Python : an illustrated guide to exploring math with code
معرفی کتاب «Math adventures with Python : an illustrated guide to exploring math with code» نوشتهٔ Peter Farrell; Colin O'Flynn; Atlas، منتشرشده توسط نشر No Starch Press در سال 2019. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است. «Math adventures with Python : an illustrated guide to exploring math with code» در دستهٔ بدون دستهبندی قرار دارد.
Learn math by getting creative with code! Use the Python programming language to transform learning high school-level math topics like algebra, geometry, trigonometry, and calculus! In Math Adventures with Python , teacher and programmer Peter Farrell shows you how to explore core math concepts deeper than ever before by writing programs in Python. Following a crash course in general programming concepts (like loops, variables, and functions), you'll learn how to use Python's built in "turtle" graphics module, a tool that lets you draw intricate shapes using programs that repeat simple moves. Then, you'll create functions and programs to solve equations and take on other hard problems. You'll also learn to use the Processing graphics library to create interactive 2D and 3D models of physical situations like solar systems and natural environments, using code to tackle topics like physics, biology, and ecology. Learn how to: -Automate repetitive arithmetic... Learn math by getting creative with code! Use the Python programming language to transform learning high school-level math topics like algebra, geometry, trigonometry, and calculus! Math Adventures with Python will show you how to harness the power of programming to keep math relevant and fun. With the aid of the Python programming language, you'll learn how to visualize solutions to a range of math problems as you use code to explore key mathematical concepts like algebra, trigonometry, matrices, and cellular automata. Once you've learned the programming basics like loops and variables, you'll write your own programs to solve equations quickly, make cool things like an interactive rainbow grid, and automate tedious tasks like factoring numbers and finding square roots. You'll learn how to write functions to draw and manipulate shapes, create oscillating sine waves, and solve equations graphically. You'll also learn how to: - Draw and transform 2D and 3D graphics with matrices - Make colorful designs like the Mandelbrot and Julia sets with complex numbers - Use recursion to create fractals like the Koch snowflake and the Sierpinski triangle - Generate virtual sheep that graze on grass and multiply autonomously - Crack secret codes using genetic algorithms As you work through the book's numerous examples and increasingly challenging exercises, you'll code your own solutions, create beautiful visualizations, and see just how much more fun math can be! "Teaches math concepts through programming. Begins with a crash course in basic programming concepts and how to use Python's built-in Turtle module, and then explores topics like writing programs to solve equations and matrices, drawing polygons and fractals, and using the Processing graphics library to create interactive 2D and 3D models"-- Provided by publisher Crack core maths concepts while learning the powerful language of code with in this two-in-one Python programming guide.
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