Make: Getting Started with Processing: A Quick, Hands-on Introduction
معرفی کتاب «Make: Getting Started with Processing: A Quick, Hands-on Introduction» نوشتهٔ Casey Reas and Ben Fry، منتشرشده توسط نشر O'Reilly Media در سال 2010. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Make: Getting Started with Processing: A Quick, Hands-on Introduction» در دستهٔ بدون دستهبندی قرار دارد.
Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills.Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.Quickly learn programming basics, from variables to objectsUnderstand the fundamentals of computer graphicsGet acquainted with the Processing software development environmentCreate interactive graphics with easy-to-follow projectsUse the Arduino open source prototyping platform to control your Processing graphics "Want to get in on the fun of programming graphics? With this handy book, you can learn how even if you have no programming experience. Processing, an open-source programming environment, makes it easy for anyone to create drawings, animation, and interactive images. Written by the co-founders of the Processing project, Getting Started with Processing is packed with projects you can dive right into. Just download Processing (for free!) from processing.org and start tinkering with the examples in this book. You'll painlessly learn the core concepts of computer programming and how to apply them with Processing -- everything from getting started to putting the final touches on your graphics. Join the tens of thousands of hobbyists, students, and professionals who have discovered this incredible and educational platform. This book is your key to understanding the hundreds of free examples and reference materials available online. Quickly learn programming basics, from variables to objects Understand computer graphics fundamentals Get acquainted with the Processing software development environment Create interactive graphics, using easy-to-follow examples Use Arduino, the open-source electronics prototyping platform, to control your Processing graphics."--Publisher's description Preface 9 1/Hello 15 Sketching and Prototyping 16 Flexibility 17 Giants 18 Family Tree 19 Join In 20 2/Starting to Code 21 Your First Program 22 Show 24 Save 25 Share 26 Examples and Reference 27 3/Draw 29 Basic Shapes 30 Drawing Order 36 Shape Properties 37 Color 40 Custom Shapes 44 Comments 47 Robot 1: Draw 48 4/Variables 51 Making Variables 53 A Little Math 54 Processing Variables 54 Repetition 56 Robot 2: Variables 63 5/Response 65 Follow 67 Map 72 Click 74 Location 78 Type 82 Robot 3: Response 88 6/Media 91 Images 92 Fonts 97 Shapes 100 Robot 4: Media 103 7/Motion 105 Speed and Direction 106 Tweening 109 Random 111 Timers 113 Circular 114 Translate, Rotate, Scale 118 Robot 5: Motion 127 8/Functions 129 Function Basics 130 Make a Function 132 Return Values 138 Robot 6: Functions 140 9/Objects 143 Classes and Objects 144 Robot 7: Objects 152 10/Arrays 155 Make an Array 158 Repetition and Arrays 161 Arrays of Objects 164 Robot 8: Arrays 167 11/Extend 171 3D 172 Image Export 178 Hello Arduino 182 Community 189 A/Coding Tips 191 Functions and Parameters 192 Color Coding 193 Comments 193 Uppercase and Lowercase 194 Style 194 Console 195 One Step at a Time 195 B/Data Types 197 C/Order of Operations 199 D/Variable Scope 201 Index 203 Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills. Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.
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