Learning in Graphical Models (Adaptive Computation and Machine Learning) (Adaptive Computation and Machine Learning series)
معرفی کتاب «Learning in Graphical Models (Adaptive Computation and Machine Learning) (Adaptive Computation and Machine Learning series)» نوشتهٔ Michael I. Jordan (Editor)، منتشرشده توسط نشر A Bradford Book در سال 1998. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
Graphical models, a marriage between probability theory and graph theory, provide a natural tool for dealing with two problems that occur throughout applied mathematics and engineeringuncertainty and complexity. In particular, they play an increasingly important role in the design and analysis of machine learning algorithms. Fundamental to the idea of a graphical model is the notion of a complex system is built by combining simpler parts. Probability theory serves as the glue whereby the parts are combined, ensuring that the system as a whole is consistent and providing ways to interface models to data. Graph theory provides both an intuitively appealing interface by which humans can model highly interacting sets of variables and a data structure that lends itself naturally to the design of efficient general-purpose algorithms. This book presents an in-depth exploration of issues related to learning within the graphical model formalism. Four chapters are tutorial chaptersRobert Cowell on Inference for Bayesian Networks, David MacKay on Monte Carlo Methods, Michael I. Jordan et al. on Variational Methods, and David Heckerman on Learning with Bayesian Networks. The remaining chapters cover a wide range of topics of current research interest. Presents an exploration of issues related to learning within the graphical model formalism. This text covers topics such as: inference for Bayesian networks; Monte Carlo methods; variational methods; and learning with Bayesian networks
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