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Learn Concurrent Programming with Go (Final)

معرفی کتاب «Learn Concurrent Programming with Go (Final)» نوشتهٔ James Cutajar، منتشرشده توسط نشر Manning Publications Co. LLC در سال 2023. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است. «Learn Concurrent Programming with Go (Final)» در دستهٔ بدون دسته‌بندی قرار دارد.

Write concurrent code in Go that improves application performance, scales up to handle bigger loads, and takes full advantage of modern multi-processor hardware. In Learn Concurrent Programming with Go you will learn how to: Implement effective concurrency for more responsive, higher performing, scalable software Avoid common concurrency problems such as deadlocks and race conditions Manage concurrency using goroutines, mutexes, readers-writer locks, and more Identify concurrency patterns such as pipelining, worker pools, and message passing Discover advantages, limits and properties of parallel computing Improve your Go coding skills with advanced multithreading Learn Concurrent Programming with Go teaches you how to use concurrency to improve the performance of your Go applications. Each chapter poses a new problem that can be solved using concurrency and introduces the right approach to implement it in Go. In this easy-to-read tutorial, you’ll delve into concurrency patterns, learn to dodge the most common pitfalls, and take advantage of Go’s innovative approach to concurrency. Practical exercises at the end of each chapter help you practice your new skills to lock in what you’ve learned. about the technology Concurrent programming is essential for getting the most out of modern multi-processor computer hardware. It allows multiple tasks to execute and interact simultaneously, speeding up performance and reducing user wait time. Thanks to its baked-in concurrency models, Google’s Go is one of the best languages you can use to learn and apply concurrent programming to your systems. about the book Learn Concurrent Programming with Go teaches you how to boost the performance of your systems through the power of concurrent programming. It demystifies concurrency, explaining complex topics using simple language, easy-to-follow visuals, and relevant examples you’ll face every day as a developer. You’ll get an under-the-hood understanding of concurrency by building common concurrency tools like readers/writer locks, semaphores, and thread pools. By the time you’re done reading, you’ll be effortlessly coding concurrent applications in Go. You’ll also have a great foundation to apply your new concurrency skills in almost any other language. If you have little or no experience in concurrency but have some experience in Go or a similar C-style language, this book is ideal. This book starts with a gentle introduction to concurrency concepts in the operating system and describes how Go uses them to model concurrency. We’ll then move on to explain race conditions and why they occur in some concurrent programs. Later, we’ll discuss the two main ways we can implement communication between our executions: memory sharing and message passing. In the final chapters of this book, we’ll discuss concurrency patterns, deadlocks, and some advanced topics such as spinning locks. By the end of the book, you will be able to: - Use concurrency to create more responsive, higher performance and scalable software. - Recognize and avoid common concurrency programming problems such as deadlocks and race conditions. - Employ common currency patterns in your code. - Improve your programming skills with more advanced, multithreading topics. This book has three parts with 12 chapters. Part 1 introduces the fundamentals of concurrent programming and communication using memory sharing: • Chapter 1 introduces concurrent programming and talks about some of the laws governing parallel execution. • Chapter 2 discusses the various ways we can model concurrency and the abstractions provided by operating systems and the Go runtime. The chapter also compares concurrency and parallelism. • Chapter 3 talks about inter-thread communication using memory sharing, and it introduces race conditions. • Chapter 4 explores different types of mutexes as solutions to some race conditions. It also shows how to implement a basic readers-writer lock. ... • Chapter 11 illustrates how deadlock situations can develop when we have concurrency and describes various techniques for avoiding them. • Chapter 12 deals with the internals of mutexes. It explains how mutexes are implemented in both the kernel and user space. Who should read this book: This book is for readers who already have some programming experience and would like to learn about concurrency. The book assumes no prior knowledge of concurrent programming. Though the ideal reader would already have some experience with Go or another C-syntax-like language, this book is also well suited for developers coming from any language—if some effort is spent learning Go’s syntax. Concurrent programming adds another dimension to your programming: programs stop being a set of instructions executing one after the other. This makes it a challenging topic, and it requires you to think about programs in a different way. Thus, being already proficient in Go is not as important as possessing curiosity and drive. This book does not focus on explaining Go’s syntax and features but instead uses Go to demonstrate concurrency principles and techniques. Most of these techniques can be applied to other languages. Inside front cover Learn Concurrent Programming with Go Copyright contents front matter preface acknowledgments about this book Who should read this book How this book is organized: A road map How to read the book About the code liveBook discussion forum about the author about the cover illustration Part 1. Foundations 1 Stepping into concurrent programming 1.1 About concurrency 1.2 Interacting with a concurrent world 1.3 Increasing throughput 1.4 Improving responsiveness 1.5 Programming concurrency in Go 1.5.1 Goroutines at a glance 1.5.2 Modeling concurrency with CSP and primitives 1.5.3 Building our own concurrency tools 1.6 Scaling performance 1.6.1 Amdahl’s law 1.6.2 Gustafson’s law Summary 2 Dealing with threads 2.1 Multiprocessing in operating systems 2.2 Abstracting concurrency with processes and threads 2.2.1 Concurrency with processes 2.2.2 Creating processes 2.2.3 Using multiprocessing for common tasks 2.2.4 Concurrency with threads 2.2.5 A multithreaded application in practice 2.2.6 Using multiple processes and threads together 2.3 What’s so special about goroutines? 2.3.1 Creating goroutines 2.3.2 Implementing goroutines in the user space 2.3.3 Scheduling goroutines 2.4 Concurrency versus parallelism 2.5 Exercises Summary 3 Thread communication using memory sharing 3.1 Sharing memory 3.2 Memory sharing in practice 3.2.1 Sharing a variable between goroutines 3.2.2 Escape analysis 3.2.3 Updating shared variables from multiple goroutines 3.3 Race conditions 3.3.1 Stingy and Spendy: Creating a race condition 3.3.2 Yielding execution does not help with race conditions 3.3.3 Proper synchronization and communication eliminate race conditions 3.3.4 The Go race detector 3.4 Exercises Summary 4 Synchronization with mutexes 4.1 Protecting critical sections with mutexes 4.1.1 How do we use mutexes? 4.1.2 Mutexes and sequential processing 4.1.3 Non-blocking mutex locks 4.2 Improving performance with readers–writer mutexes 4.2.1 Go’s readers–writer mutex 4.2.2 Building our own read-preferred readers–writer mutex 4.3 Exercises Summary 5 Condition variables and semaphores 5.1 Condition variables 5.1.1 Combining mutexes with condition variables 5.1.2 Missing the signal 5.1.3 Synchronizing multiple goroutines with waits and broadcasts 5.1.4 Revisiting readers–writer locks using condition variables 5.2 Counting semaphores 5.2.1 What’s a semaphore? 5.2.2 Building a semaphore 5.2.3 Never miss a signal with semaphores 5.3 Exercises Summary 6 Synchronizing with waitgroups and barriers 6.1 Waitgroups in Go 6.1.1 Waiting for tasks to complete with waitgroups 6.1.2 Creating a waitgroup type using semaphores 6.1.3 Changing the size of our waitgroup while waiting 6.1.4 Building a more flexible waitgroup 6.2 Barriers 6.2.1 What is a barrier? 6.2.2 Implementing a barrier in Go 6.2.3 Concurrent matrix multiplication using barriers 6.3 Exercises Summary Part 2. Message passing 7 Communication using message passing 7.1 Passing messages 7.1.1 Passing messages with channels 7.1.2 Buffering messages with channels 7.1.3 Assigning a direction to channels 7.1.4 Closing channels 7.1.5 Receiving function results with channels 7.2 Implementing channels 7.2.1 Creating a channel with semaphores 7.2.2 Implementing the Send() function in our channel 7.2.3 Implementing the Receive() function in our channel 7.3 Exercises Summary 8 Selecting channels 8.1 Combining multiple channels 8.1.1 Reading from multiple channels 8.1.2 Using select for non-blocking channel operations 8.1.3 Performing concurrent computations on the default case 8.1.4 Timing out on channels 8.1.5 Writing to channels with select 8.1.6 Disabling select cases with nil channels 8.2 Choosing between message passing and memory sharing 8.2.1 Balancing code simplicity 8.2.2 Designing tightly versus loosely coupled systems 8.2.3 Optimizing memory consumption 8.2.4 Communicating efficiently 8.3 Exercises Summary 9 Programming with channels 9.1 Communicating sequential processes 9.1.1 Avoiding interference with immutability 9.1.2 Concurrent programming with CSP 9.2 Reusing common patterns with channels 9.2.1 Quitting channels 9.2.2 Pipelining with channels and goroutines 9.2.3 Fanning in and out 9.2.4 Flushing results on close 9.2.5 Broadcasting to multiple goroutines 9.2.6 Closing channels after a condition 9.2.7 Adopting channels as first-class objects 9.3 Exercises Summary Part 3. More concurrency 10 Concurrency patterns 10.1 Decomposing programs 10.1.1 Task decomposition 10.1.2 Data decomposition 10.1.3 Thinking about granularity 10.2 Concurrency implementation patterns 10.2.1 Loop-level parallelism 10.2.2 The fork/join pattern 10.2.3 Using worker pools 10.2.4 Pipelining 10.2.5 Pipelining properties 10.3 Exercises Summary 11 Avoiding deadlocks 11.1 Identifying deadlocks 11.1.1 Picturing deadlocks with resource allocation graphs 11.1.2 Deadlocking in a ledger 11.2 Dealing with deadlocks 11.2.1 Detecting deadlocks 11.2.2 Avoiding deadlocks 11.2.3 Preventing deadlocks 11.3 Deadlocking with channels 11.4 Exercises Summary 12 Atomics, spin locks, and futexes 12.1 Lock-free synchronization with atomic variables 12.1.1 Sharing variables with atomic numbers 12.1.2 Performance penalty when using atomics 12.1.3 Counting using atomic numbers 12.2 Implementing a mutex with spin locks 12.2.1 Comparing and swapping 12.2.2 Building a mutex 12.3 Improving on spin locking 12.3.1 Locking with futexes 12.3.2 Reducing system calls 12.3.3 Go’s mutex implementation 12.4 Exercises Summary index Inside back cover Write concurrent code in Go that improves application performance, scales up to handle bigger loads, and takes full advantage of modern multi-processor hardware. In Learn Concurrent Programming with Go you will learn how Learn Concurrent Programming with Go teaches you how to use concurrency to improve the performance of your Go applications. Each chapter poses a new problem that can be solved using concurrency and introduces the right approach to implement it in Go. In this easy-to-read tutorial, youll delve into concurrency patterns, learn to dodge the most common pitfalls, and take advantage of Gos innovative approach to concurrency. Practical exercises at the end of each chapter help you practice your new skills to lock in what youve learned. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Concurrent programming is essential for getting the most out of modern multi-processor computer hardware. It allows multiple tasks to execute and interact simultaneously, speeding up performance and reducing user wait time. Thanks to its baked-in concurrency models, Googles Go is one of the best languages you can use to learn and apply concurrent programming to your systems. About the book Learn Concurrent Programming with Go teaches you how to boost the performance of your systems through the power of concurrent programming. It demystifies concurrency, explaining complex topics using simple language, easy-to-follow visuals, and relevant examples youll face every day as a developer. Youll get an under-the-hood understanding of concurrency by building common concurrency tools like readers/writer locks, semaphores, and thread pools. By the time youre done reading, youll be effortlessly coding concurrent applications in Go. Youll also have a great foundation to apply your new concurrency skills in almost any other language. About the reader For programmers who already know the basics of Go or another C-style language. No experience in concurrent programming required. About the author James Cutajar is a software developer with an interest in scalable, high-performance computing and distributed algorithms. He has worked in the field of technology in various industries for more than 20 years. During his career, he has been an open source contributor, blogger, tech evangelist, Udemy instructor, and author.
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