Java game programming for dummies
معرفی کتاب «Java game programming for dummies» نوشتهٔ Bell, Doug; Holder, Wayne، منتشرشده توسط نشر John Wiley & Sons Inc (Computers) در سال 1998. این کتاب در 6 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است. «Java game programming for dummies» در دستهٔ بدون دستهبندی قرار دارد.
Java Game Programming For Dummies guides new and veteran game designers alike through the nuts and bolts of creating fun, user-friendly games that can be played across the World Wide Web. From your first basic Java applets to sophisticated techniques for advanced 3-D texture-mapping, animation, maze generation, and collision detection, this handy, plain-speaking reference book gives you the tools and tricks you need in order to write professional-quality Java-based games.
Plus, the valuable bonus CD-ROM includes the Java Development Kit (a bare-bones developing environment for creating Java programs); various sound utilities for creating, tweaking, and converting sounds to Java-supported formats; all the games, Java code, and applets found in the book (and several more exclusively on CD); and five bonus chapters on the fundamentals of programming with Java.
This reference guide provides information on how to create games, add graphics and sound and more using the properties of the programming language Java. As well as technical information, the book also describes the logic behind a game and the attached CD includes sample game codes, HTML Web pages and Java applets from the book Explains how to create computer games using Java code, including realistic fantasy worlds with texture mapping, advanced imaging, and seamless mapping techniques