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Java 2D Graphics: Creating High Quality Graphics & Text (Java Series)

معرفی کتاب «Java 2D Graphics: Creating High Quality Graphics & Text (Java Series)» نوشتهٔ Jonathan Knudsen، منتشرشده توسط نشر O'Reilly Media در سال 1999. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Java 2D Graphics: Creating High Quality Graphics & Text (Java Series)» در دستهٔ بدون دسته‌بندی قرار دارد.

One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals a major improvement in Java's graphics capabilities. It covers many of the classes in Java 1.2 that address graphics handling and improves on many weaknesses that were present in the previous versions of Java. The 2D API allows you to produce high-quality, professional images on a screen or printer. Java 2D Graphics describes the 2D API from top to bottom, demonstrating how to set line styles and pattern fills as well as more advanced techniques of image processing and font handling. You'll see how to create and manipulate the three types of graphics objects: shapes, text, and images. Other topics include image data storage, color management, font glyphs, and printing. Java 2D Graphics assumes no prior knowledge of graphics. Chock full of detailed explanations and examples, this book provides beginning Java programmers with a solid foundation in 2D graphics and helps more advanced programmers create and use high-quality images in their applications. Topics covered in the book include: The rendering pipeline Shapes and paths Geometry Painting with solid colors, gradients, and textures Stroking paths, including dashed lines Transformations: translation, rotation, shearing, and scaling Alpha compositing Clipping Rasterizing and antialiasing Fonts and text Font metrics Glyphs Colors and color spaces sRGB and CIEXYZ ICC color profiles Images, image color models, and image data Image processing Image data storage Graphics devices Printing The 2d Api Is A Set Of Classes In The Core Java 2 Platform For Drawing And Manipulating Shapes, Text, And Images. Much More Than A Quick Fix For The Inadequacies Of Jdk 1.0 And Jdk 1.1. Graphics, The 2d Api Is An Elegant, Highly Capable Package For Developing Professional Quality Graphics. Created In Conjunction With Sun's Industry Partners, Adobe And Kodak, The 2d Api Contains Advanced Features In An Easy-to-use, Extensible Architecture. If You're New To Computer Graphics, The Concepts Are Clearly Explained. If You Already Have A Black Belt In Graphics, You Can Start Applying Your Knowledge With The 2d Api Right Away. This Book Gets You Up And Running With Numerous Code Examples And Useful Illustrations.--book Jacket. 2. The Big Picture 16 -- 3. Geometry 25 -- 4. Painting And Stroking 59 -- 5. Rendering 81 -- 6. Text 108 -- 7. Advanced Text Layout 140 -- 8. Color 165 -- 9. Images 179 -- 10. Image Processing 201 -- 11. Image Guts 227 -- 12. Devices 269 -- 13. Printing 275 -- 14. Animation And Performance 304. Jonathan Knudsen. Includes Index. This text describes the 2D API, demonstrating how to set line styles and pattern fills. It shows how to create and manipulate the three types of graphics objects - shapes, text and images - and covers image data storage, colour management, font glyphs and printing.
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