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IOS 6 Application Development For Dummies

معرفی کتاب «IOS 6 Application Development For Dummies» نوشتهٔ Neal Goldstein; Dave Wilson، منتشرشده توسط نشر For Dummies در سال 2013. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «IOS 6 Application Development For Dummies» در دستهٔ بدون دسته‌بندی قرار دارد.

Create incredible apps for the iPhone and iPad using the latest features of iOS 6 You could be the one who creates the next super app - one that is universal, works for both the iPhone and iPad, and is a top seller. It's a great goal, and the road starts here, with this energizing guide. Whether you're a budding programming hobbyist or a serious developer looking to hit it big, the information in this book is what you need. Learn how to join Apple's developer program, understand key differences between iPad and iPhone apps, download the latest SDK, create great user experiences, an. Read more... IOS6 Application Development For Dummies; About the Authors; Dedication; Authors' Acknowledgments; Table of Contents; Introduction; A Bit of History; Our Plan for This Book; iOS and Xcode Game Changers; About This Book; Conventions Used in This Book; Foolish Assumptions; How This Book Is Organized; Icons Used in This Book; Where to Go from Here; Part I: Getting Started; Chapter 1: What Makes a Killer iOS App; Figuring Out What Makes a Great iOS Application; Exploiting the iOS Platform; Embracing Device Limitations; Why Develop iOS Applications?; Developing with Apple's Expectations in Mind. An Application EcosystemEnter the Cloud; Developing an App the Right Way Using the Example App in This Book; What's Next; Chapter 2: Getting to Know the SDK; Developing Using the SDK; Using Xcode to Develop an App; The Workspace Window; Chapter 3: The Nuts and Bolts of an Xcode Project; Creating Your Project; Exploring Your Project; Setting Your Xcode Preferences; Building and Running Your Application; Running in the Simulator; Adding the Image and Sound Resources and an Application Icon; Part II: Building Road Trip; Chapter 4: Storyboards and the User Experience; Introducing the Storyboard. Defining What You Want an Application to Do: The RoadTrip ApplicationCreating the Application Architecture; What You Add Where; Using Frameworks; Using Design Patterns; Working with Windows and Views; View Controllers -- the Main Storyboard Players; What About the Model?; It's Not That Neat; Taking a Look at Other Frameworks; Understanding the MVC in the Project; Chapter 5: Creating the RoadTrip User Interface; Creating Your User Interface in the iPad Storyboard; Working within the Utility Area; Understanding iPad Navigation; Adding a New View Controller; Adding the User Interface Objects. View LayoutBack to Adding User Interface Objects; Massaging the Template Code; Autosizing the Button; Creating the iPhone User Interface; A Quick Auto Layout Example.; Chapter 6: The Runtime, Managing Memory, and Using Properties; Stepping through the App Life Cycle; Working within the Managed Memory Model Design Pattern; Automatic Reference Counting (ARC); Observing Low-Memory Warnings; Customizing the Behavior of Framework Classes; Understanding Declared Properties; Hiding Instance Variables; Chapter 7: Working with the Source Editor; Navigating in the Xcode Source Editors. Using the Xcode Source EditorAccessing Documentation; Finding and Searching in Your Project; You're Finally Ready to Code!; Part III: Getting Your Feet Wet -- Basic Functionality; Chapter 8: It's (Finally) Time to Code; Checking for Network Availability; Sprucing Up the Main View; Understanding Autorotation; Writing Bug-Free Code; Chapter 9: Adding Outlets and Actions to Your RoadTrip Code; Using Custom View Controllers; Understanding Outlets; Adding Outlets; Working with the Target-Action Design Pattern; How Outlets and Actions Work; Chapter 10: Adding Animation and Sound to Your App.

Create incredible apps for the iPhone and iPad using the latest features of iOS 6

You could be the one who creates the next super app - one that is universal, works for both the iPhone and iPad, and is a top seller. It's a great goal, and the road starts here, with this energizing guide. Whether you're a budding programming hobbyist or a serious developer looking to hit it big, the information in this book is what you need. Learn how to join Apple's developer program, understand key differences between iPad and iPhone apps, download the latest SDK, create great user experiences, and build your very own app from the ground up. You'll gain the valuable hands-on experience you need to take your development skills to the next level by walking through the development process step-by-step and creating two applications.

  • Shows programming hobbyists and programming pros how to develop a universal app for the iPhone and iPad in iOS 6
  • Explains the process of creating interfaces for each target device and how to merge your designs to create a killer universal app
  • Walks you through the development of two applications, side by side
  • Covers nib files, views, view controllers, interface objects, gesture recognizers, and much more

iOS 6 Application Development For Dummies is your guide to bringing all your app ambitions to life!

What the book covers:Creating a killer universal iPhone and iPad application by creating a great user experience, becoming an Apple developer, downloading the iPad SDK, provisioning the iPhone and iPad, understanding how iPhone and iPad applications run and the differences between them, and going through the development of two applications step-by-step as a way to understand nib files, views, view controllers, interface objects, gesture recognizers, and much, much more!Series features:Information presented in the straightforward but fun language that has defined the Dummiesseries for more than fifteen years
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