Interactive Storytelling: 6th International Conference, Icids 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings (lecture Notes In Computer Science)
معرفی کتاب «Interactive Storytelling: 6th International Conference, Icids 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings (lecture Notes In Computer Science)» نوشتهٔ Byung-Chull Bae, Yun-Gyung Cheong, Daniel Vella (auth.), Hartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, Güven C̨atak (eds.)، منتشرشده توسط نشر Springer International Publishing : Imprint : Springer. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
This book constitutes the refereed proceedings of the 6th International Conference on Interactive Storytelling, ICIDS 2013, Istanbul, Turkey, November 2013. The 14 revised full papers presented together with 10 short papers were carefully reviewed and selected from 51 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops. Front Matter....Pages - Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers....Pages 1-12 Narrative Intelligibility and Closure in Interactive Systems....Pages 13-24 On Games and Links: Extending the Vocabulary of Agency and Immersion in Interactive Narratives ....Pages 25-34 The Visual Construction of Narrative Space in Video Games....Pages 35-44 Video Game Mise-En-Scene Remediation of Cinematic Codes in Video Games ....Pages 45-54 Mapping the Evolving Space of Interactive Digital Narrative - From Artifacts to Categorizations....Pages 55-60 Conceptualizing Productive Interactivity in Emergent Narratives....Pages 61-64 Suitability of Modelling Context for Use within Emergent Narrative....Pages 65-70 Production and Delivery of Interactive Narratives Based on Video Snippets....Pages 71-82 Telling Stories on the Go: Lessons from a Mobile Thematic Storytelling System....Pages 83-94 Towards Automatic Story Clustering for Interactive Narrative Authoring....Pages 95-106 Breaking Points ― A Continuously Developing Interactive Digital Narrative....Pages 107-113 The Role of Gender and Age on User Preferences in Narrative Experiences....Pages 114-120 Constructing and Connecting Storylines to Tell Museum Stories....Pages 121-124 Night Shifts – An Interactive Documentary for the iPad....Pages 125-127 SimDate3D – Level Two....Pages 128-131 Acting, Playing, or Talking about the Story: An Annotation Scheme for Communication during Interactive Digital Storytelling....Pages 132-143 Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment....Pages 144-155 Player Perspectives to Unexplained Agency-Related Incoherence....Pages 156-167 Breaching Interactive Storytelling’s Implicit Agreement: A Content Analysis of Fac̨ade User Behaviors....Pages 168-173 Satire, Propaganda, Play, Storytelling. Notes on Critical Interactive Digital Narratives....Pages 174-179 Silent Hill 2 and the Curious Case of Invisible Agency....Pages 180-185 The Elements of a Narrative Environment....Pages 186-191 Generating Different Story Tellings from Semantic Representations of Narrative....Pages 192-204 Theoretical Considerations towards Authoring Emergent Narrative....Pages 205-216 Generating Stories with Morals....Pages 217-222 Metrics for Character Believability in Interactive Narrative....Pages 223-228 Fully-Automatic Interactive Story Design from Film Scripts....Pages 229-232 Storytelling and the Use of Social Media in Digital Art Installations....Pages 233-244 Faceless Patrons – An Augmented Installation Exploring 419-Fictional Narratives....Pages 245-248 Minun Helsinkini/My Helsinki/Wa Magaaleydi Helsinki – Finnish Somali Youth Speak for Themselves in Their Document Film....Pages 249-252 Re: Dakar Arts Festival - Exploring Transmedia Storytelling Methods to Document an Internet Scam....Pages 253-256 Building Narrative Connections among Media Objects in Cultural Heritage Repositories....Pages 257-260 StoryJam: Supporting Collective Storytelling with Game Mechanics....Pages 261-264 Back Matter....Pages -
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