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In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics)

معرفی کتاب «In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics)» نوشتهٔ Jason Sharpe, Charles John Lumsden, Nicholas Woolridge، منتشرشده توسط نشر Morgan Kaufmann Publishers در سال 2008. این کتاب در فرمت djvu، زبان انگلیسی ارائه شده است.

**In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology nor 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies. The interior of the book contains generous Maya screen captures, tables, and flowcharts to compliment the instruction and tutorials. Full 4 color illustrations rendered from the authors' working files illustrate the capacity to produce striking pictures from the rendered models being created. Throughout the text, key words are set in bold type and subsequently defined in a glossary. Page margin tips and tricks compliment the adjacent copy, and icons direct the reader to specific references within the Maya Help library. The visualizations in the book are stunning examples of the state of the art. \*Teaches artists and scientists to create realistic digital images of humans and nature with popular CG program, Maya \*This self-contained study guide includes background, foundations, and practice \*Step-by-step example programs and end-result demonstrations help readers develop thie own portfolios \*Gorgeous four color screen shots throughout** In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.

*Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
*This self-contained study guide includes background, foundations, and practice
*Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
*Gorgeous four-color screen shots throughout In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies. Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya This self-contained study guide includes background, foundations, and practice Step-by-step example programs and end-result demonstrations help readers develop their own portfolios Gorgeous four-color screen shots throughout Cybercytology --this includes all the topics you have listed plus a term for a diagnostic cytology service which I helped to innovate with Bangladesh and a laptop anywhere on the planet; also includes the computer assisted recognition of cytological images for diagnosis of diseases ( eg Papnet, tuberculosis bugs etc and the transmission of the images through cyberspace for the immediate disgnosis and treatment of patients in remote areas of Africa, India , Bangladesh, China, Russia, or across huge traffic blocked cities ( e,g Mumbai. dhaka "This book, written for both scientists and digital media artists, is the very first handbook of biomedical 3D animation techniques. It is a catalyst and a roadmap, helping readers push their research and graphics forward into vibrant new worlds." "No programming experience or 3D animation background is needed. In Silico includes a complete guide to Maya, the world's most popular 3D animation program, and MEL, the scripting language that powers Maya animations."--Jacket Computers and the organism Animating biology MAYA basics Modeling geometry Animation Dynamics Shading Cameras Lighting Action! MAYA rendering MEL scripting Data input/output Building a protein Self-assembly Modeling a mobile cell Growing an ecm scaffold Scaffold invasions: modeling 3D populations of mobile cells Conclusion: a new kind of seeing. CD-ROM contains: Maya files, MEL scripts, and rendered animation from various chapters
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