Human-computer interaction : theories, methods, and tools : 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings. Part I
معرفی کتاب «Human-computer interaction : theories, methods, and tools : 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings. Part I» نوشتهٔ Masaaki Kurosu (eds.)، منتشرشده توسط نشر Springer International Publishing : Imprint : Springer. این کتاب در 9 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.
The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. Front Matter....Pages - Front Matter....Pages 1-1 Psychological Personas for Universal User Modeling in Human-Computer Interaction....Pages 3-13 Immediacy in User Interfaces: An Activity Theoretical Approach....Pages 14-22 The Resilience of Analog Tools in Creative Work Practices: A Case Study of LEGO Future Lab’s Team in Billund....Pages 23-34 Using Cultural Probes to Inform the Design of Assistive Technologies....Pages 35-46 Is There HCI in IDTV?....Pages 47-57 A Knowledge-Construction Perspective on Human Computing, Collaborative Behavior and New Trends in System Interactions....Pages 58-68 A Revised Lexical Approach for Analyzing Online Reviews....Pages 69-76 Ergonomics in the Practice of Project Architect on Selected Examples....Pages 77-85 Color Saliency Research on Visual Perceptual Layering Method....Pages 86-97 Generating Human-Computer Micro-task Workflows from Domain Ontologies....Pages 98-109 Methodological Capabilities for Emergent Design....Pages 110-121 Value Pie: A Culturally Informed Conceptual Scheme for Understanding Values in Design....Pages 122-133 The Formulation and Visualization of 3D Avatar Design, Including Three Basic Theoretical Elements: Aesthetic, User Experience and Psychology....Pages 134-144 Augmentation and the Visual Mind....Pages 145-156 Scripting Interactive Art Installations in Public Spaces....Pages 157-166 Design-Neuroscience: Interactions between the Creative and Cognitive Processes of the Brain and Design....Pages 167-174 Front Matter....Pages 175-175 Charting the Landscape of HCI Education in Brazil....Pages 177-186 Human-Computer Interaction Education and Diversity....Pages 187-198 Tangible Disparity - Different Notions of the Material as Catalyst of Interdisciplinary Communication....Pages 199-206 Improvement of Novice Software Developers’ Understanding about Usability: The Role of Empathy Toward Users as a Case of Emotional Contagion....Pages 207-218 Front Matter....Pages 175-175 Fast and Not Furious....Pages 219-229 Teaching and Learning HCI Online....Pages 230-241 Comparison of Creativity Enhancement and Idea Generation Methods in Engineering Design Training....Pages 242-250 Studio-Based Learning as a Natural Fit to Teaching Human-Computer Interaction....Pages 251-258 Teaching Design for All Through Empathic Modeling: A Case Study in Tallinn University....Pages 259-269 Front Matter....Pages 271-271 HCI Prototyping and Modeling of Future Psychotherapy Technologies in Second Life....Pages 273-284 Combining Design of Models for Smart Environments with Pattern-Based Extraction....Pages 285-294 Evaluation of Model-Based User Interface Development Approaches....Pages 295-307 Engineering Variance: Software Techniques for Scalable, Customizable, and Reusable Multimodal Processing....Pages 308-319 HCI-Patterns for Developing Mobile Apps and Digital Video-Assist-Technology for the Film Set....Pages 320-330 IntNovate a Toolkit to Ease the Implementation of Every Interaction Paradigm on Every Device....Pages 331-339 One Interface, Many Views: A Case for Repeatable Patterns....Pages 340-349 Picture-Driven User Interface Development for Applications on Multi-platforms....Pages 350-360 PeNTa: Formal Modeling for Multi-touch Systems Using Petri Net....Pages 361-372 An Iterative and Incremental Process for Interaction Design through Automated GUI Generation....Pages 373-384 Front Matter....Pages 385-385 A Model and Guidelines for the Interface Design Process for Adaptive Web Applications (IDPAWA)....Pages 387-398 A Model to Promote Interaction between Humans and Data Fusion Intelligence to Enhance Situational Awareness....Pages 399-410 Visualization Adaptation Based on Environmental Influencing Factors....Pages 411-422 Intelligent Document User Interface Design Using MVC and UIML....Pages 423-432 Log-Based Personalization Tool as an Assistive Technology....Pages 433-444 Front Matter....Pages 385-385 A Practical Solution for the Automatic Generation of User Interfaces – What Are the Benefits of a Practical Solution for the Automatic Generation of User Interfaces?....Pages 445-456 Proposal of Collaborative Learning Support Method in Risk Communications....Pages 457-465 Front Matter....Pages 467-467 Towards Qualitative and Quantitative Data Integration Approach for Enhancing HCI Quality Evaluation....Pages 469-480 Efficiency in Performing Basic Tasks Using Word Processing Programs by the Elderly as a Measure of the Ergonomic Quality of Software....Pages 481-488 Guidelines for Usability Field Tests in the Dynamic Contexts of Public Transport....Pages 489-499 Integrating Usability Evaluations into Scrum: A Case Study Based on Remote Synchronous User Testing....Pages 500-509 Evaluating an Automatic Adaptive Delivery Method of English Words Learning Contents for University Students in Science and Technology....Pages 510-520 Can Users Speak for Themselves? Investigating Users Ability to Identify Their Own Interactive Breakdowns....Pages 521-532 Reflections on the Cross-Platform Semiotic Inspection Method....Pages 533-544 Evaluating Methods and Equipment for Usability Field Tests in Public Transport....Pages 545-553 ErgoSV: An Environment to Support Usability Evaluation Using Face and Speech Recognition....Pages 554-564 Identifying Intention and Perception Mismatches in Digitally Augmented Museum Settings....Pages 565-576 Heuristics for Assessing Emotional Response of Viewers during the Interaction with TV Programs....Pages 577-588 Evaluation of Industrial Touch Interfaces Using a Modular Software Architecture....Pages 589-600 Front Matter....Pages 601-601 3D Face-Aware Electronics with Low-Resolution Imaging....Pages 603-610 Timeline Localization....Pages 611-622 Design Criteria for Public Display User Interfaces....Pages 623-630 Recommender System to Support Chart Constructions with Statistical Data....Pages 631-642 Deterministic Local Layouts through High-Dimensional Layout Stitching....Pages 643-651 SyncBox - Synchronizer and Interface for High-Speed Macro Photography....Pages 652-661 Back Matter....Pages -
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