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Human-computer interaction -- INTERACT 2017 : 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings. Part IV

معرفی کتاب «Human-computer interaction -- INTERACT 2017 : 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings. Part IV» نوشتهٔ Balkrishan, Devanuj K.; Bernhaupt, Regina; Dalvi, Girish; Joshi, Anirudha; O'Neill, Jacki; Winckler, Marco، منتشرشده توسط نشر Springer International Publishing AG در سال 1051. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

The four-volume set LNCS 10513—10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new interaction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. Part IV: security and trust; social media and design innovation; UX adoption in the organizations; virtual reality and feeling of immersion; case studies; courses; demonstrations; interactive posters; field trips. Front Matter ....Pages I-XXXIII Front Matter ....Pages 1-1 Coping with Accessibility Challenges for Security - A User Study with Blind Smartphone Users (Sylvan Lobo, Ulemba Hirom, V. S. Shyama, Mridul Basumatori, Pankaj Doke)....Pages 3-22 Effects of Uncertainty and Cognitive Load on User Trust in Predictive Decision Making (Jianlong Zhou, Syed Z. Arshad, Simon Luo, Fang Chen)....Pages 23-39 Modelling Trust: An Empirical Assessment (Siddharth Gulati, Sonia Sousa, David Lamas)....Pages 40-61 Towards Understanding the Influence of Personality on Mobile App Permission Settings (Frederic Raber, Antonio Krueger)....Pages 62-82 Front Matter ....Pages 83-83 10 Design Themes for Creating 3D Printed Physical Representations of Physical Activity Data (Rohit Ashok Khot, Simon Stusak, Andreas Butz, Florian ‘Floyd’ Mueller)....Pages 85-105 Breathing Friend: Tackling Stress Through Portable Tangible Breathing Artifact (Miroslav Macik, Katerina Prazakova, Anna Kutikova, Zdenek Mikovec, Jindrich Adolf, Jan Havlik et al.)....Pages 106-115 Citizen Tagger: Exploring Social Tagging of Conversational Audio (Delvin Varghese, Patrick Olivier, Madeline Balaam)....Pages 116-125 Exploring Offline Context and Consciousness in Everyday Social Media Use (Yubo Kou)....Pages 126-135 Special Digital Monies: The Design of Alipay and WeChat Wallet for Mobile Payment Practices in China (Yong Ming Kow, Xinning Gui, Waikuen Cheng)....Pages 136-155 Front Matter ....Pages 157-157 Active Involvement of Software Developers in Usability Engineering: Two Small-Scale Case Studies (Nis Bornoe, Jan Stage)....Pages 159-168 Adoption of UX Evaluation in Practice: An Action Research Study in a Software Organization (Kristine Bang, Martin Akto Kanstrup, Adam Kjems, Jan Stage)....Pages 169-188 Empowering Project Managers in Enterprises - A Design Thinking Approach to Manage Commercial Projects (Aparna Kongot, Monisha Pattanaik)....Pages 189-197 Learning HCI Across Institutions, Disciplines and Countries: A Field Study of Cognitive Styles in Analytical and Creative Tasks (José Abdelnour-Nocera, Torkil Clemmensen, Tatiane G. Guimaraes)....Pages 198-217 UX Professionals’ Definitions of Usability and UX – A Comparison Between Turkey, Finland, Denmark, France and Malaysia (Dorina Rajanen, Torkil Clemmensen, Netta Iivari, Yavuz Inal, Kerem Rızvanoğlu, Ashok Sivaji et al.)....Pages 218-239 Front Matter ....Pages 241-241 Estimating Visual Discomfort in Head-Mounted Displays Using Electroencephalography (Christian Mai, Mariam Hassib, Rolf Königbauer)....Pages 243-252 Experience Probes: Immersion and Reflection Between Reality and Virtuality (Max Willis, Antonella De Angeli, Massimo Zancanaro)....Pages 253-262 Guidelines for Designing Interactive Omnidirectional Video Applications (Santeri Saarinen, Ville Mäkelä, Pekka Kallioniemi, Jaakko Hakulinen, Markku Turunen)....Pages 263-272 How Real Is Unreal? (Maria Matsangidou, Chee Siang Ang, Alexis R. Mauger, Boris Otkhmezuri, Luma Tabbaa)....Pages 273-288 Increasing Presence in Virtual Reality with a Vibrotactile Grid Around the Head (Oliver Beren Kaul, Kevin Meier, Michael Rohs)....Pages 289-298 User Experience and Immersion of Interactive Omnidirectional Videos in CAVE Systems and Head-Mounted Displays (Pekka Kallioniemi, Ville Mäkelä, Santeri Saarinen, Markku Turunen, York Winter, Andrei Istudor)....Pages 299-318 Front Matter ....Pages 319-319 A Digital Employability Marketplace (Ojas Vyas, Karan Rai Bahadur)....Pages 321-325 Ability-Based Optimization: Designing Smartphone Text Entry Interface for Older Adults (Sayan Sarcar, Jussi Jokinen, Antti Oulasvirta, Xiangshi Ren, Chaklam Silpasuwanchai, Zhenxin Wang)....Pages 326-331 Adoption of Structural Analysis Capabilities in an IOT Based Scenario for Connected Assets (Sparshad Kasote, Suvodeep Das, Santhosh Rao)....Pages 332-335 Augmenting the Textbook for Enaction: Designing Media for Participatory Learning in Classrooms (Priyanka Borar, Durgaprasad Karnam, Harshit Agrawal, Sanjay Chandrasekharan)....Pages 336-339 Connected by Design - Our Learnings from Designing Digital Profiler Journeys (Debasish Biswas, Nihal Pimpale, Konark Ashara)....Pages 340-343 Design and Development of a Location-Based Social Networking Mobile Application (Aditi Nettar, Nishita Chowdhari, Roxan Karanjia, Pallavi Rao Gadahad, Sneha Deshmukh)....Pages 344-347 Design Guidelines for Exploring Relationships in a Connected Big Data Environment (Jaison Jacob, Santhosh Rao)....Pages 348-351 Designing Interactive Spatiotemporal Visualizations to Enhance Movie Browsing (Ana Jorge, Nuno Correia, Teresa Chambel)....Pages 352-355 Enterprise Software Experience Design: Journey and Lessons (Bhuvana Sekar)....Pages 356-359 Expectation and Experience: Passenger Acceptance of Autonomous Public Transportation Vehicles (Grace Eden, Benjamin Nanchen, Randolf Ramseyer, Florian Evéquoz)....Pages 360-363 From Minutes of Meeting to ‘Memories of Meeting’ (Lakshmi Deshpande)....Pages 364-367 Leveraging Virtual Trips in Google Expeditions to Elevate Students’ Social Exploration (Antigoni Parmaxi, Kostas Stylianou, Panayiotis Zaphiris)....Pages 368-371 On the Design and Evaluation of Nippon Paint Color Visualizer Application – A Case Study (Kuldeep Kulshreshtha, Andreea I. Niculescu, Bimlesh Wadhwa)....Pages 372-376 Front Matter ....Pages 377-377 Design of Location-Based Mobile Games: Introduction (Christos Sintoris, Nikoleta Yiannoutsou, Nikolaos Avouris)....Pages 379-382 Designing and Assessing Interactive Systems Using Task Models (Philippe Palanque, Célia Martinie, Marco Winckler)....Pages 383-386 Designing for Accessibility (Helen Petrie, Gerhard Weber, Jenny Darzentas)....Pages 387-390 Designing Valuable Products with Design Sprint (Eunice Sari, Adi Tedjasaputra)....Pages 391-394 Introduction to Service Design for Digital Health (Ashley Colley, Henna Marttila)....Pages 395-398 The Science Behind User Experience Design (Asad Ali Junaid)....Pages 399-401 Front Matter ....Pages 403-403 Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation (Supraja Sankaran, Mieke Haesen, Paul Dendale, Kris Luyten, Karin Coninx)....Pages 405-409 Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People (Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono)....Pages 410-414 Little Bear – A Gaze Aware Learning Companion for Early Childhood Learners (Deepak Akkil, Prasenjit Dey, Nitendra Rajput)....Pages 415-419 ReRide (Naveen Bagalkot, Tomas Sokoler, Riyaj Shaikh, Gaurav Singh, Anders Edelbo Lillie, Pratiksha Dixit et al.)....Pages 420-423 SoPhy: Smart Socks for Video Consultations of Physiotherapy (Deepti Aggarwal, Thuong Hoang, Weiyi Zhang, Bernd Ploderer, Frank Vetere, Mark Bradford)....Pages 424-428 Front Matter ....Pages 429-429 BendSwipe: One Handed Target Zooming for Flexible Handheld Display (Keyur Sorathia, Aditi Singh, Mayank Chhabra)....Pages 431-435 Crowdsourcing of Accessibility Attributes on Sidewalk-Based Geodatabase (Michaela Riganova, Jan Balata, Zdenek Mikovec)....Pages 436-440 Dual-Mode User Interfaces for Web Based Interactive 3D Virtual Environments Using Three.js (Matthew Stanton, Thomas Hartley, Fernando Loizides, Adam Worrallo)....Pages 441-444 Fine-Grained Privacy Setting Prediction Using a Privacy Attitude Questionnaire and Machine Learning (Frederic Raber, Felix Kosmalla, Antonio Krueger)....Pages 445-449 Interactive Reading Using Low Cost Brain Computer Interfaces (Fernando Loizides, Liam Naughton, Paul Wilson, Michael Loizou, Shufan Yang, Thomas Hartley et al.)....Pages 450-454 Investigating Control of Virtual Reality Snowboarding Simulator Using a Wii FiT Board (Rhiannon Wood, Fernando Loizides, Thomas Hartley, Adam Worrallo)....Pages 455-458 Pragati - A Mobile Based Virtual Reality (VR) Platform to Train and Educate Community Health Workers (Keyur Sorathia, Kshipra Sharma, Shimmila Bhowmick, Preetham Kamidi)....Pages 459-463 Shifting from the Children to the Teens’ Usability: Adapting a Gamified Experience of a Museum Tour (Vanessa Cesário, Marko Radeta, António Coelho, Valentina Nisi)....Pages 464-468 TTracker: Using Finger Detection to Improve Touch Typing Training (Elvin Kollie, Fernando Loizides, Thomas Hartley, Adam Worrallo)....Pages 469-472 URetail: Privacy User Interfaces for Intelligent Retail Stores (Frederic Raber, Nils Vossebein)....Pages 473-477 Versatile Classroom Management Solution for Teachers in Developing Countries (Muhammad Zahid Iqbal)....Pages 478-481 Front Matter ....Pages 483-483 ICT Based Interventions for Anganwadi Healthcare Workers in Mumbai (Biju Thankachan, Sumita Sharma, Markku Turunen, Juhani Linna, Heli Väätäjä, Reinier Kortekaas et al.)....Pages 485-487 Investigating Perceptions of Personalization and Privacy in India (Hanna Schneider, Ceenu George, Malin Eiband, Florian Lachner)....Pages 488-491 IVR Wizard of OZ Field Experiment with Less-Literate Telecom Customers (Deepak Ranjan Padhi, Rohit Gupta)....Pages 492-495 Modeling Less-Literate User’s Choices of Smartphone Authentication Modes (Pankaj Doke, Sylvan Lobo, V. S. Shyama, Ulemba Hirom, Mridul Basumotari)....Pages 496-500 Parental Perspectives Towards Education Technology in Low-Income Urban Households (Sumita Sharma, Juhani Linna, Biju Thankachan, Markku Turunen, Heli Väätäjä, Pekka Kallioniemi et al.)....Pages 501-503 Understanding Early Technology Adoption by the Emergent Older Adults in Dharavi (Shaon Sengupta, Sayan Sarcar, Anirudha Joshi)....Pages 504-508 Understanding the Informal Support Networks of Older Adults in India (Arne Berger)....Pages 509-512 Back Matter ....Pages 513-545 The four-volume set LNCS 10513 -- 10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new interaction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. Part IV: security and trust; social media and design innovation; UX adoption in the organizations; virtual reality and feeling of immersion; case studies; courses; demonstrations; interactive posters; field trips The four-volume set LNCS 10513--10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new int eraction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection
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