Human-Computer Interaction. Applications and Services : 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III
معرفی کتاب «Human-Computer Interaction. Applications and Services : 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III» نوشتهٔ Masaaki Kurosu; HCI International; CCD; SCSM; AC; HAS; HCIB; International Conference on Human-Computer Interaction; HCI International 2014; International Conference on Engineering Psychology and Cognitive Ergonomics، منتشرشده توسط نشر Springer International Publishing : Imprint : Springer. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. Front Matter....Pages - Front Matter....Pages 1-1 CORPUS: Next-Generation Online Platform for Research Collaborations in Humanities....Pages 3-12 B2C Websites’ Usability for Chinese Senior Citizens....Pages 13-20 Intelligent Interface for Web Information Retrieval with Document Understanding....Pages 21-31 Data Preloading Technique using Intention Prediction....Pages 32-41 Textual Emotion Communication with Non-verbal Symbols in Online Environments....Pages 42-48 A Preliminary Study of Relation Induction between HTML Tag Set and User Experience....Pages 49-56 Analysis of Demographical Factors’ Influence on Websites’ Credibility Evaluation....Pages 57-68 Drivers for the Actual Usage of Cloud Services: An Examination of Influencing Factors for Digital Natives....Pages 69-79 Proposals for an Assessment Method of Accessibility and Usability in Web Software....Pages 80-89 The Correlation between Visual Complexity and User Trust in On-line Shopping: Implications for Design....Pages 90-99 Front Matter....Pages 101-101 Digital Love Letter: A Handwriting Based Interface for Non-instant Digital Messenger....Pages 103-113 Evaluation Based Graphical Controls: A Contribution to Mobile User Interface Early Evaluation....Pages 114-123 Smartphone Input Using Its Integrated Projector and Built-In Camera....Pages 124-133 Touchscreen Mobile Phones Virtual Keyboarding for People with Visual Disabilities....Pages 134-145 Comparison Test of Website Use with Mobile Phone and Laptop Computer....Pages 146-154 A Study of Emoticon Use in Instant Messaging from Smartphone....Pages 155-165 Mobile Users Are More Vigilant Than Situated Users....Pages 166-177 Heuristic Evaluation of Mobile Usability: A Mapping Study....Pages 178-188 Where Is Mobile Projection Interaction Going? The Past, Present and Future of the Mobile Projected Interface....Pages 189-198 Do Gender and Age Matter? A User Study on Differences in Photo Collection Management....Pages 199-207 Front Matter....Pages 209-209 Tool to Help the Communication for Autists....Pages 211-220 An Exergame for Encouraging Martial Arts....Pages 221-232 Exploring B-Learning Scenarios Using Fuzzy Logic-Based Modeling of Users’ LMS Quality of Interaction in Ergonomics and Psychomotor Rehabilitation Academic Courses....Pages 233-243 User Interfaces of Mobile Exergames....Pages 244-255 AwareCycle: Application for Sports Visualization Using an Afterimage Display Attached to the Wheel of a Bicycle....Pages 256-264 Refreshing Quantification and other Ploys to Give Up the Habit....Pages 265-276 Eliciting Accessibility Requirements for People with Hearing Loss: A Semantic and Norm Analysis....Pages 277-288 Can a Theory-Informed Interactive Animation Increase Intentions to Engage in Physical Activity in Young People with Asthma?....Pages 289-300 Mapping Graceful Interaction Design from Dance Performance....Pages 301-311 Understanding the Interaction Support for Mobile Work in an Emergency Room....Pages 312-322 Sweat Sensing Technique for Wearable Device Using Infrared Transparency....Pages 323-331 Collaborative Digital Sports Systems That Encourage Exercise....Pages 332-340 Design Implications to Systems Supporting Informal Caregivers’ Daily Life....Pages 341-350 A Multi-disciplinary Approach in the Development of a Stroke Rehabilitation Tool....Pages 351-362 Snappy App: A Mobile Continuous Performance Test with Physical Activity Measurement for Assessing Attention Deficit Hyperactivity Disorder....Pages 363-373 Front Matter....Pages 375-375 TellEat: Sharing Experiences on the Move....Pages 377-388 The Youth of Today Designing the Smart City of Tomorrow....Pages 389-400 Evidence-Based Error Analysis: Supporting the Design of Error-Tolerant Systems....Pages 401-412 Authority and Level of Automation....Pages 413-424 Developing a Location-Aware Mobile Guide System for GLAMs Based on TAPIR Sound Tag: A Case Study of the Lee Ungno Museum....Pages 425-433 Front Matter....Pages 375-375 An Adaptive Semantic Mobile Application for Individual Touristic Exploration....Pages 434-443 Memory-Sharing Support Tool for Improving Local Interaction....Pages 444-453 Finding Directions to a Good GPS System....Pages 454-465 A Geo-collaborative Recommendation Tool to Help Urban Mobility....Pages 466-472 Influence of Cultural, Organizational and Automation Factors on Human-Automation Trust: A Case Study of Auto-GCAS Engineers and Developmental History....Pages 473-484 Adaptive Warning Strategies from Multiple Systems: A Simulator Study with Drivers with Different Reaction Times....Pages 485-493 Tourist Evacuation Guidance Support System for Use in Disasters....Pages 494-501 Evaluating Novel User Interfaces in (Safety Critical) Railway Environments....Pages 502-512 Identification of User Requirements for Mobile Applications to Support Door-to-Door Mobility in Public Transport....Pages 513-524 Fighting Technology Dumb Down: Our Cognitive Capacity for Effortful AR Navigation Tools....Pages 525-536 Model of Mobility Oriented Agenda Planning....Pages 537-544 The Challenges of Developing an Online Tool to Measure the Quality of the Passenger Experience in a PanEuropean Context....Pages 545-555 Front Matter....Pages 557-557 From Screens to Devices and Tangible Objects: A Framework Applied to Serious Games Characterization....Pages 559-570 Assembling the Collective Experience of a Serious Game Mediation as an Interactional Practice....Pages 571-580 Bet without Looking: Studying Eyes-Free Interaction during Live Sports....Pages 581-592 Interface Design Strategies and Disruptions of Gameplay: Notes from a Qualitative Study with First-Person Gamers....Pages 593-603 Proposal for a New Entertainment System That Connects Real Life and Net Excitement....Pages 604-613 Distance Effect: Where You Stand Determines How Promptly You Interact with Game....Pages 614-621 Narrative Control and Player Experience in Role Playing Games: Decision Points and Branching Narrative Feedback....Pages 622-633 Prototyping for Digital Sports Integrating Game, Simulation and Visualization....Pages 634-642 Front Matter....Pages 557-557 Improving In-game Gesture Learning with Visual Feedback....Pages 643-653 Haptic User Interface Integration for 3D Game Engines....Pages 654-662 Front Matter....Pages 663-663 Situating a Design Space for Sustainable Software Appropriation....Pages 665-673 A Model of Web-Based Follow-Up to Reduce Assistive Technology Abandonment....Pages 674-682 Designing for Online Collaborative Consumption: A Study of Sociotechnical Gaps and Social Capital....Pages 683-692 Getting the Most from CRM Systems: Data Mining in SugarCRM, Finding Important Patterns....Pages 693-699 Humanization of Work and Environmental Protection in Activity of Enterprise....Pages 700-709 The Gap between What a Service Provider Shows Off and What Users Really Watch....Pages 710-720 Design Artefacts as Business Decision Prompts: Tackling the Design and Business Values Gap....Pages 721-730 Home Networking: Smart but Complicated....Pages 731-741 A Systematic Review of Sustainability and Aspects of Human-Computer Interaction....Pages 742-753 Issues of ERP Upgrade in Public Sectors: A Case Study....Pages 754-763 The Willingness to Adopt Technologies: A Cross-Sectional Study on the Influence of Technical Self-efficacy on Acceptance....Pages 764-775 The Impact of Culture Differences on Cloud Computing Adoption....Pages 776-785 Just Rate It! Gamification as Part of Recommendation....Pages 786-796 Back Matter....Pages -
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