موتورهای بازی HTML5: توسعه و توزیع برنامه
HTML5 Game Engines. App Development and Distribution
معرفی کتاب «موتورهای بازی HTML5: توسعه و توزیع برنامه» (با عنوان لاتین HTML5 Game Engines. App Development and Distribution) نوشتهٔ Dan Nagle، منتشرشده توسط نشر A K Peters/CRC Press در سال 2014. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms. Get Hands-On Guidance through Practical Techniques and Examples. The book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook. "Build and Distribute Your Game Using an HTML5 Game EngineAs mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms. Get Hands-On Guidance through Practical Techniques and ExamplesThe book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook"-- Provided by publisher MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict MuPDF error: syntax error: invalid key in dict Front Cover 1 Contents 8 Preface 12 How to Use This Book 14 About the Author 16 Acknowledgments 18 Part I: HTML5 Game Development 20 Chapter 1: Introduction to HTML5 22 Chapter 2: HTML5 Development Strategies 40 Part II: HTML5 Game Engines 60 Chapter 3: Crafty 62 Chapter 4: EaselJS 76 Chapter 5: Impact 94 Chapter 6: Turbulenz 120 Part III: HTML5 App Distribution 140 Chapter 7: Chrome Web Store 142 Chapter 8: Apple iOS App Store 148 Chapter 9: Google Play Store 162 Chapter 10: Facebook App 170 Chapter 11: Windows and Mac Native 178 Chapter 12: Final Notes 190 Tools Appendix 194 Bibliography 204 Back Cover 212 This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example projects for each engine, and techniques on how to package and distribute the final app to all the major platforms.
دانلود کتاب موتورهای بازی HTML5: توسعه و توزیع برنامه