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چگونه هنر فانتزی برای بازی‌های کامپیوتری خلق کنیم

How to Create Fantasy Art for Computer Games

معرفی کتاب «چگونه هنر فانتزی برای بازی‌های کامپیوتری خلق کنیم» (با عنوان لاتین How to Create Fantasy Art for Computer Games) نوشتهٔ Bill Stoneham; Bill Stoneham، منتشرشده توسط نشر A&C; Black; A&C Black در سال 2010. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

This book is a practical guide on how to create artwork for computer games - a burgeoning area in which thousands of artists are hired each year. The guide mostly focuses on fantasy art but the information it gives on media - both traditional and digital, doodling, light, mass and negative space creatures, game genre, working with models, composition, perspective, character development, interactive environments, and atmosphere is pertinent to all computer art. A gallery of fine art and illustration collections is also included making this book the ideal introduction to the world of producing computer art and encouraging turning a creative hobby into a career. Cover......Page 1 Contents......Page 5 About This Book......Page 7 Introducing the Game Industry......Page 9 01 CONCEPTS AND TECHNIQUES......Page 14 Gathering Information......Page 15 The Art of the Moment......Page 17 The Art of Storyboarding......Page 19 Doodling and Sketching......Page 23 Conceptualizing the Figure......Page 27 Posing the Figure......Page 29 Clothing the Figure......Page 31 Drawing Heads and Faces......Page 33 Compositional Dynamics......Page 39 Basic Principles of Perspective......Page 41 Lighting Effects......Page 43 Colour and Mood......Page 47 Creating a Believable Fantasy World......Page 51 02 MOVING BEYOND 2D CONCEPT ART......Page 60 Level Design......Page 61 Digital modelling......Page 63 3D Surface Textures......Page 69 03 BRINGING IT ALL TOGETHER......Page 76 From Concept to Digital Model......Page 77 04 THE GALLERY......Page 86 Warriors and Weaponry......Page 87 Fantasy Creatures......Page 95 Colour and Light......Page 103 Lost Cities......Page 106 05 DIGITAL TOOLKIT......Page 110 Sketching in the Field: The Pencil......Page 111 Preparing for Scanning: The Pen......Page 113 Digital Tools......Page 115 Software Options......Page 116 Adobe Photoshop in Detail......Page 117 Creating a Winning Portfolio......Page 125 H......Page 127 W......Page 128 Credits......Page 129 This title is a practical guide on how to create artwork for computer games, a burgeoning area in which thousands of artists are hired each year. It focuses on fantasy art but the information it gives on media, both traditional and digital, doodling, light and more is pertinent to all computer art A practical guide on how to create artwork for computer games, this book focuses on fantasy art. It is the ideal introduction to the world of producing computer art and includes an array of illustrations.
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