HCI International 2020 -- Late breaking papers: virtual and augmented reality : 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings
معرفی کتاب «HCI International 2020 -- Late breaking papers: virtual and augmented reality : 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings» نوشتهٔ Constantine Stephanidis, Jessie Y. C. Chen, Gino Fragomeni، منتشرشده توسط نشر Springer International Publishing;Springer در سال 1242. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 34 late breaking papers presented in this volume were organized in two topical sections named: Virtual, Augmented and Mixed Reality Design and Implementation; and User Experience in Virtual, Augmented and Mixed Reality. Front Matter ....Pages i-xx Front Matter ....Pages 1-1 Haptic Helmet for Emergency Responses in Virtual and Live Environments (Florian Alber, Sean Hackett, Yang Cai)....Pages 3-11 eTher – An Assistive Virtual Agent for Acrophobia Therapy in Virtual Reality (Oana Bălan, Ștefania Cristea, Gabriela Moise, Livia Petrescu, Silviu Ivașcu, Alin Moldoveanu et al.)....Pages 12-25 A Color Design System in AR Guide Assembly (Xupeng Cai, Shuxia Wang, Guangyao Xu, Weiping He)....Pages 26-39 An Augmented Reality Command and Control Sand Table Visualization of the User Interface Prototyping Toolkit (UIPT) (Bryan Croft, Jeffrey D. Clarkson, Eric Voncolln, Alex Campos, Scott Patten, Richard Roots)....Pages 40-53 Exploring Augmented Reality as Craft Material (Lauren Edlin, Yuanyuan Liu, Nick Bryan-Kinns, Joshua Reiss)....Pages 54-69 The Application of Urban AR Technology in Cultural Communication and Innovation (Yueyun Fan, Yaqi Zheng)....Pages 70-79 Reporting Strategy for VR Design Reviews (Martin Gebert, Maximilian-Peter Dammann, Bernhard Saske, Wolfgang Steger, Ralph Stelzer)....Pages 80-90 Video Player Architecture for Virtual Reality on Mobile Devices (Adriano M. Gil, Afonso R. Costa Jr., Atacilio C. Cunha, Thiago S. Figueira, Antonio A. Silva)....Pages 91-100 A Shader-Based Architecture for Virtual Reality Applications on Mobile Devices (Adriano M. Gil, Thiago S. Figueira)....Pages 101-111 Emotions Synthesis Using Spatio-Temporal Geometric Mesh (Diego Addan Gonçalves, Eduardo Todt)....Pages 112-120 An Augmented Reality Approach to 3D Solid Modeling and Demonstration (Shu Han, Shuxia Wang, Peng Wang)....Pages 121-140 Quick Projection Mapping on Moving Object in the Manual Assembly Guidance (Weiping He, Bokai Zheng, Shuxia Wang, Shouxia Wang)....Pages 141-151 Design and Implementation of a Virtual Workstation for a Remote AFISO (Thomas Hofmann, Jörn Jakobi, Marcus Biella, Christian Blessmann, Fabian Reuschling, Tom Kamender)....Pages 152-163 A Scene Classification Approach for Augmented Reality Devices (Aasim Khurshid, Sergio Cleger, Ricardo Grunitzki)....Pages 164-177 Underwater Search and Discovery: From Serious Games to Virtual Reality (Fotis Liarokapis, Iveta Vidová, Selma Rizvić, Stella Demesticha, Dimitrios Skarlatos)....Pages 178-197 Emergent Behaviour of Therapists in Virtual Reality Rehabilitation of Acquired Brain Injury (Henrik Sæderup, Flaviu Vreme, Hans Pauli Arnoldson, Alexandru Diaconu, Michael Boelstoft Holte)....Pages 198-212 Improving Emergency Response Training and Decision Making Using a Collaborative Virtual Reality Environment for Building Evacuation (Sharad Sharma)....Pages 213-224 Text Entry in Virtual Reality: Implementation of FLIK Method and Text Entry Testbed (Eduardo Soto, Robert J. Teather)....Pages 225-244 Appropriately Representing Military Tasks for Human-Machine Teaming Research (Chad C. Tossell, Boyoung Kim, Bianca Donadio, Ewart J. de Visser, Ryan Holec, Elizabeth Phillips)....Pages 245-265 A Portable Measurement System for Spatially-Varying Reflectance Using Two Handheld Cameras (Zar Zar Tun, Seiji Tsunezaki, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura)....Pages 266-276 Influence of Visual Gap of Avatar Joint Angle on Sense of Embodiment in VR Space Adjusted via C/D Ratio (Takehiko Yamaguchi, Hiroaki Tama, Yuya Ota, Yukiko Watabe, Sakae Yamamoto, Tetsuya Harada)....Pages 277-287 Front Matter ....Pages 289-289 Analysis of Differences in the Manner to Move Object in Real Space and Virtual Space Using Haptic Device for Two Fingers and HMD (Yuki Aoki, Yuki Tasaka, Junji Odaka, Sakae Yamamoto, Makoto Sato, Takehiko Yamaguchi et al.)....Pages 291-301 A Study of Size Effects of Overview Interfaces on User Performance in Virtual Environments (Meng-Xi Chen, Chien-Hsiung Chen)....Pages 302-313 Text Input in Virtual Reality Using a Tracked Drawing Tablet (Seyed Amir Ahmad Didehkhorshid, Siju Philip, Elaheh Samimi, Robert J. Teather)....Pages 314-329 Behavioral Indicators of Interactions Between Humans, Virtual Agent Characters and Virtual Avatars (Tamara S. Griffith, Cali Fidopiastis, Patricia Bockelman-Morrow, Joan Johnston)....Pages 330-342 Perceived Speed, Frustration and Enjoyment of Interactive and Passive Loading Scenarios in Virtual Reality (David Heidrich, Annika Wohlan, Meike Schaller)....Pages 343-355 Augmented Riding: Multimodal Applications of AR, VR, and MR to Enhance Safety for Motorcyclists and Bicyclists (Caroline Kingsley, Elizabeth Thiry, Adrian Flowers, Michael Jenkins)....Pages 356-367 Virtual Environment Assessment for Tasks Based on Sense of Embodiment (Daiji Kobayashi, Yoshiki Ito, Ryo Nikaido, Hiroya Suzuki, Tetsuya Harada)....Pages 368-382 Camera-Based Selection with Cardboard Head-Mounted Displays (Siqi Luo, Robert J. Teather, Victoria McArthur)....Pages 383-402 Improving the Visual Perception and Spatial Awareness of Downhill Winter Athletes with Augmented Reality (Darren O’Neill, Mahmut Erdemli, Ali Arya, Stephen Field)....Pages 403-420 Desktop and Virtual-Reality Training Under Varying Degrees of Task Difficulty in a Complex Search-and-Shoot Scenario (Akash K. Rao, Sushil Chandra, Varun Dutt)....Pages 421-439 Computer-Based PTSD Assessment in VR Exposure Therapy (Leili Tavabi, Anna Poon, Albert Skip Rizzo, Mohammad Soleymani)....Pages 440-449 Text Entry in Virtual Reality: A Comparison of 2D and 3D Keyboard Layouts (Caglar Yildirim, Ethan Osborne)....Pages 450-460 Back Matter ....Pages 461-462
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