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تفنگ‌ها، نارنجک‌ها و سربازان: بازی‌های تیراندازی اول‌شخص (رویکردها به مطالعات بازی‌های دیجیتال)

Guns, Grenades, and Grunts: First-Person Shooter Games (Approaches to Digital Game Studies)

معرفی کتاب «تفنگ‌ها، نارنجک‌ها و سربازان: بازی‌های تیراندازی اول‌شخص (رویکردها به مطالعات بازی‌های دیجیتال)» (با عنوان لاتین Guns, Grenades, and Grunts: First-Person Shooter Games (Approaches to Digital Game Studies)) نوشتهٔ Gerald A. Voorhees; Josh Call; Katie Whitlock (editors)، منتشرشده توسط نشر A Bloomsbury Company در سال 2012. این کتاب در 2 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.

"Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players. Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market."--Bloomsbury Publishing. Known For Their Visibility And Tendency To Generate Controversy, First-person Shooter (fps) Games Are Cultural Icons And Powder-kegs In American Society. Contributors Will Examine A Range Of Fps Games Such As The Doom, Half-life, System Shock, Deus Ex, Halo, Medal Of Honor And Call Of Duty Franchises. By Applying And Enriching A Broad Range Of Perspectives, This Volume Will Address The Cultural Relevance And Place Of The Genre In Game Studies, Game Theory And The Cultures Of Game Players. Guns, Grenades, And Grunts Gathers Scholars From All Disciplines To Bring The Weight Of Contemporary Society. Pt. I. Tutorial -- 1. Battlezone And The Origins Of First-person Shooting Games / Mark J.p. Wolf -- 2. Call To Action, Invitation To Play : The Immediacy Of The Caricature In Team Fortress 2 / James Manning -- 3. I Am A Gun : The Avatar And Avatarness In The Fps / Victor Navarro -- 4. Monsters, Nazis, And Tangos : The Normalization Of The First-person Shooter / Gerald Voorhees -- 5. The Shameful Trinity : Game Studies, Empire, And The Cognitariat / Toby Miller -- Pt. Ii. Campaign -- 6. Bigger, Better, Stronger, Faster : Disposable Bodies And Cyborg Construction / Josh Call -- 7. Hatched From The Veins In Your Arms : Movement, Ontology, And First-person Gameplay In Bioshock / Gwyneth Peaty -- 8. Meat Chunks In The Metro : The Apocalyptic Soul Of The Ukrainian Shooter / Dan Pinchbeck -- 9. More Bang For Your Buck: Hardware Hacking, Real Money Trade, And Transgressive Play Within Console-based First-person Shooters / Alan Meades -- 10. Tips And Tricks To Take Your Game To The Next Level : Expertise And Identity In Fps Games / Daniel Ashton And James Newman -- Pt. Iii. Multiplayer -- 11. A Silent Team Is A Dead Team : Communicative Norms In Competitive Fps Play / Nick Taylor -- 12. Challenging The Rules And Roles Of Gaming : Griefing As Rhetorical Tactic / Evan Snider, Tim Lockridge, And Dan Lawson -- 13. The Best Possible Story? Learning About Wwii From Fps Videogames / Stephanie Fisher -- 14. Taking Aim At Sexual Harassment : Feminized Performances Of Hegemonic Masculinity In The First-person Shooter Hey Baby / Jessy Ohl And Aaron Duncan -- 15. Invigorating Play : The Role Of Affect In Online Multiplayer Fps Games / Christopher Moore -- 16. Repelling The Invasion Of The Other : Post-apocalyptic Alien Shooter Videogames Addressing Contemporary Cultural Attitudes / Ryan Lizardi -- 17. Face To Face : Humanizing The Digital Display In Call Of Duty: Modern Warfare 2 / Timothy Welsh -- About The Contributors -- Index Of Authors -- Index Of Games -- General Index Edited By Joshua Call, Katie Whitlock And Gerald A. Voorhees. Includes Bibliographical References And Index. "Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players. Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary society."--Résumé de la notice dérivée "Guns, Grenades, and Grunts gathers scholars from multiple disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to comtemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content, and worldwide professional gaming leagues. The FPS has been, and will continue to be, a staple of the game market."--Back cover
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