Greek and Roman Painting and the Digital Humanities (Routledge Research in Art History)
معرفی کتاب «Greek and Roman Painting and the Digital Humanities (Routledge Research in Art History)» نوشتهٔ Marie-Claire Beaulieu (editor), Valérie Toillon (editor)، منتشرشده توسط نشر Routledge در سال 2021. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
"This volume is a groundbreaking discussion of the role of digital media in research on ancient painting, and a deep reflection on the effect of digital media in opening the field to new audiences. The study of classical art always oscillates between archaeology and classics, between the study of ancient texts and archaeological material. For this reason, it is often difficult to collect all the data, to have access to both types of information on an equal basis. The increasing development of digital collections and databases dedicated both to archaeological material and ancient texts is a direct response to this problem. The book's central theme is the role of the digital humanities, especially digital collections such as the "Digital Milliet", in the study of ancient Greek and Roman painting. Part one focuses on the transition between the original book version of the Recueil Milliet and its digital incarnation. Part two addresses the application of digital tools to the analysis of ancient art. Part three focuses on ancient wall painting. The book will be of interest to scholars working in art history, classics, archaeology, and digital humanities"-- Provided by publisher This volume is a groundbreaking discussion of the role of digital media in research on ancient painting, and a deep refection on the effectiveness of digital media in opening the feld to new audiences. The study of classical art always oscillates between archaeology and classics, between the study of ancient texts and archaeological material. For this reason, it is often diffcult to collect all the data, to have access to both types of information on an equal basis. The increasing development of digital collections and databases dedicated to both archaeological material and ancient texts is a direct response to this problem. The books central theme is the role of the digital humanities, especially digital collections, such as the Digital Milliet, in the study of ancient Greek and Roman painting. Part 1 focuses on the transition between the original print version of the Recueil Milliet and its digital incarnation. Part 2 addresses the application of digital tools to the analysis of ancient art. Part 3 focuses on ancient wall painting. The book will be of interest to scholars working in art history, classics, archaeology, and digital humanities. Cover Page 1 Half Title Page 2 Series Page 3 Title Page 4 Copyright Page 5 Contents Page 6 List of Illustrations Page 8 List of Contributors Page 10 Acknowledgements Page 13 1 Introduction: The Digital Milliet, Between Ancient Painting and Digital Technologies 14 PART 1 From the Recueil Milliet to the Digital Milliet 26 2 Adolphe Reinach and the Modernity of the Recueil Milliet 28 3 Commenting the Digital Milliet: From the Print to the Digital Version 48 4 The Digital Milliet: Development and Roadmap 69 5 Dire le Décor Antique (DDA): When Greek and Latin Texts meet Realia 79 PART 2 Applying Digital Tools to the Analysis of Ancient Art 90 6 Enhancing Digital Publications with Alpheios 92 7 Texts on Artifacts: How to Improve Epigraphic Publication in a Digital Ecosystem 102 8 Danaids at Rest: Images in Context, Images in Networks: New Keys for the Study of Italiote Funerary Eschatology: Methods, Tools and Initial Results 118 PART 3 Ancient Wall Painting 136 9 How Were Roman Wall Paintings Made? Material and Textual Evidence 138 10 Surface and Suggestion: The Materiality of Curtains in Roman Wall Painting 157 11 Adsere Caelo: Gladiators, Pictorial Space and Visual Culture in Pompeii 175 12 Conclusion 192 Index 196 digital,humanities;,ancient;,classical;,art,history;,Digital,Milliet;,Recueil,Milliet;,translations;,archaeology;,catalogue;,digital,media;,ancient,painting;,Greece;,Italy;,methodology;,aesthetics;,iconography;,3D;,database;,Alpheios;,vector;,Reinach digital humanities,ancient,classical,art history,Digital Milliet,Recueil Milliet,translations,archaeology,catalogue,digital media,ancient painting,Greece,Italy,methodology,aesthetics,iconography,3D,database,Alpheios,vector,Reinach This volume is a groundbreaking discussion of the role of digital media in research on ancient painting, and a deep reflection on the effectiveness of digital media in opening the field to new audiences. The study of classical art always oscillates between archaeology and classics, between the study of ancient texts and archaeological material. For this reason, it is often difficult to collect all the data, to have access to both types of information on an equal basis. The increasing development of digital collections and databases dedicated to both archaeological material and ancient texts is a direct response to this problem. The book's central theme is the role of the digital humanities, especially digital collection,s such as the Digital Milliet, in the study of ancient Greek and Roman painting. Part 1 focuses on the transition between the original print version of the Recueil Milliet and its digital incarnation. Part 2 addresses the application of digital tools to the analysis of ancient art. Part 3 focuses on ancient wall painting. The book will be of interest to scholars working in art history, classics, archaeology, and digital humanities.
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