Графика на JavaScript.
معرفی کتاب «Графика на JavaScript.» نوشتهٔ Рафаэлло Чекко; [пер. с англ. О. Сивченко]، منتشرشده توسط نشر Питер در سال 2013. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Графика на JavaScript.» در دستهٔ بدون دستهبندی قرار دارد.
В этой книге рассказывается, как, работая с JavaScript, jQuery, DHTM L и элементом Canvas (холст),появившимся в HTML5, создавать насыщенные веб-приложения для ПК и мобильных устройств. С появлением HTML5 и усовершенствованной браузерной поддержки язык JavaScript стал исключительноудобным для создания высокопроизводительной веб-графики.Опытный веб-разработчик, прочитав данное издание, на практических примерах изучит интересн^:еи полезные подходы к созданию аркадных игр, эффектов и т. д. Сложные темы представленыв книге в виде легких для усвоения фрагментов With HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for computers and mobile devices.By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML effects, business dashboards, and other applications. This book serves complex subjects in easily digestible pieces, and each topic acts as a foundation for the next.Tackle JavaScript optimization and understand how it impacts performanceCreate fast-moving graphics by combining old-school DHTML with jQueryLearn advanced UI techniques using the jQuery UI and Ext JS librariesBuild games with collision detection, object handling, and JavaScript scrolling techniquesMaster HTML5 Canvas basics for drawings, fills, bitmaps, animation, and moreCreate applications for the small screen with jQuery Mobile and PhoneGapUse Google’s data visualization tools to create interactive dashboards With HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for computers and mobile devices. By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML effects, business dashboards, and other applications. This book serves complex subjects in easily digestible pieces, and each topic acts as a foundation for the next. "This fast-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for desktop and mobile devices. By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML effects, business dashboards, and other applications"--P. [4] of cover. "This fast-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for desktop and mobile devices. By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML effects, business dashboards, and other applications"--Page 4 of cover Code reuse and optimization DHTML essentials Scrolling Advanced UI Introduction to JavaScript games HTML5 Canvas Vectors for games and simulations Google visualizations Reaching the small screen with jQuery mobile Creating Android apps with PhoneGap.
دانلود کتاب Графика на JavaScript.