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GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)

معرفی کتاب «GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)» نوشتهٔ Daniel Weiskopf (auth.) در سال 2007. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)» در دستهٔ بدون دسته‌بندی قرار دارد.

Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines. This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and reproduce modern GPU-based visualization approaches. "Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines. This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and apply modern GPU-based visualization approaches."--Jacket This book presents efficient visualization techniques, a prerequisite for the interactive exploration of complex data sets. High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization. Focuses on efficient visualization techniques. Other aspects discussed in this book include parallelization on cluster computers with GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. This book provides a basis to understand modern GPU-based visualization approaches
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