Game Programming All in One, Third Edition
معرفی کتاب «Game Programming All in One, Third Edition» نوشتهٔ ebrary, Inc.;Harbour, Jonathan S، منتشرشده توسط نشر Thomson Course Technology در سال 2007. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Game Programming All in One, Third Edition» در دستهٔ بدون دستهبندی قرار دارد.
Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2D-based games with C using the cross-platform, open-source Allegro game library. Artwork will be provided by real-world animators. Several high-quality sample games will be featured and developed. A focused and to-the-point book, it concentrates on the important tasks—building gameplay, not a graphics demo. It speaks to the aspiring game programmer who is looking to break into the game industry. By covering cross-platform tools, this book reaches out to a wide audience, covering the most important game programming topics. A new addition to this latest edition is the coverage of multiplayer programming using cross-platform libraries that work with Allegro.
This book gives aspiring game programmers the skills that are needed to create professional-quality games. Using the cross-platform Allegro game library, you'll learn how to write complete games that will run on almost any operating system.--[book cover].