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Game play: therapeutic use of games with children and adolescents, 3rd Ed

معرفی کتاب «Game play: therapeutic use of games with children and adolescents, 3rd Ed» نوشتهٔ Charles E. Schaefer (editor); (Child psychologist) Jessica Stone (editor)، منتشرشده توسط نشر Wiley & Sons در سال 2020. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

The essential guide to game play therapy for mental health practitioners The revised and updated third edition of Game Play Therapy offers psychologists and psychiatrists a guide to game play therapy's theoretical foundations and contains the practical applications that are appropriate for children and adolescents. Game playing has proven to invoke more goal-directed behavior, has the benefit of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. With contributions from noted experts in the field, the third edition contains information on the time-tested, classic games and the most recent innovations and advances in game play approaches. Game Play Therapy's revised third edition (like the previous editions) continues to fill a gap in the literature by offering mental health practitioners the information needed to understand why and how to use this intervention effectively. The contributors offer advice for choosing the most useful games from the more than 700 now available and describe the fundamentals of administering the games. This important updated book: Contains material on the recent advances in the field including information on electronic games and disorder-specific games Includes illustrative case studies that explore the process of game therapy Reviews the basics of the underlying principles and applications of game therapy Offers a wide-range of games with empirical evidence of the effectiveness of game therapy Written for psychologists, psychiatrists, and other mental health clinicians, the revised third edition of Game Play Therapy offers a guide that shows how to apply game therapy techniques to promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety. Cover Title Page Copyright Contents About the Authors Part One Introduction Chapter 1 Game Play Therapy: Theory and Practice Historical Perspective Game Play in Psychotherapy Game Play Therapy: Basic Concepts Advances in the Practice of Game Play Therapy Summary and Conclusion References Chapter 2 Parent Involvement in Children's Game Play: Accelerating the Therapeutic Impact Introduction Parental Participation and Engagement in Game Play Therapy Therapeutic Powers of Game Play Specific to Parent‐Child Interaction Description of Two Games Clinical Applications of Intergenerational Game Play Limitations of Intergenerational Game Play Case Illustration Summary and Conclusion References Part Two Types of Games Used Forpsychotherapy Chapter 3 Games of Chance Introduction Games of Chance Versus Games of Skill History of Games of Chance Use of Games of Chance in Different Therapeutic Models Specific Games of Chance Clinical Applications of Games of Chance Case Illustrations Potential Limitations in the Therapeutic Use of Games of Chance Conclusion References Chapter 4 Cooperative Games Introduction Types of Games: Competitive versus Cooperative Games History of Cooperative Games Specific Cooperative Board Games Clinical Applications of Competitive Games Case Illustration Limitations of Cooperative Games Conclusion References Chapter 5 Strategy Games Introduction What Is Strategy? Basic Business Strategy Concepts Executive Functioning Application of the Business Concepts and Executive Functions to Therapy Cooperative Strategy Strategic Game Play Description of Specific Games Clinical Applications of Strategy Games Case Illustrations Limitations of Strategic Board Game Use Summary and Conclusions References Chapter 6 Physical Activity Games Introduction Categories of Physical Activity Games Therapeutic Benefits of Physical Activity Games Specific Physical Activity Games Clinical Application of Physical Activity Games Case Illustration Potential Limitations when Using Physical Activity Games Conclusion References Chapter 7 Digital Games Introduction Research Concerns About Addiction Positive Aspects of Digital Tool Use Technology in the Playroom Therapeutic Powers of Play The Importance of Competency Description of Specific Games Case Illustration Potential Limitations of Digital Tool Use Summary and Conclusions References Part Three Game Play Therapy Fortreating Specific Problembehaviors of Youth Chapter 8 Therapeutic Games for Control of Anger and Aggression in Children and Adolescents Introduction Developmental Expectations Research Regarding Aggression Using Games in Child Therapy Specific Games for Use With Anger and Aggression Using Games with Younger Children Case Illustrations Summary References Chapter 9 Game Play Interventions for Aggressive Children with Attention‐Deficit/Hyperactivity Disorder Introduction Game Play Therapy Case Illustration Summary And Conclusion References Chapter 10 Therapeutic Games to Treat Anxieties and Fears Introduction Description of Anxiety and Fear Rationale and Description of Specific Therapeutic Games Case Illustrations Empirical Support for the Use of Game Play to Address Anxiety Summary And Conclusions References Chapter 11 Therapeutic Games to Treat Grief and Loss in Children Introduction Resilience Research Games Case Illustration Summary References Chapter 12 Therapeutic Games for Social Skills Introduction Social Skills: Terms and Definitions Social Skills Development and Social Skills Deficits Everyone Needs Social Skills Specific Populations in Need of Support Social Skills Games Specific Games for Social Skills Conclusion: The Wide World of Games References Chapter 13 Therapeutic Games for Autism Spectrum Disorder Description of the Disorder Rationale for Game Play Example Game Intervention Case Illustration Empirical Support Conclusion References Chapter 14 Utilizing Games to Build Resilience in Children Impacted by Divorce Introduction Divorce Therapeutic Games for Use with Children of Divorce Adapted Commercial Games Therapeutic Games for Children of Divorce Case Illustrations Empirical Support for the Use of Games with Children Undergoing Divorce Summary and Conclusion References Chapter 15 Therapeutic Games for Sexually Abused Children Introduction Description of Child Sexual Abuse Rationale and Description of Specific Therapeutic Games for Child Sexual Abuse Case Illustration Empirical Support for the Use of Games with Children who Have Been Sexually Abused Summary and Conclusion References Chapter 16 The Therapeutic Use of Games to Foster Attachment in Parent‐Child Relationships Introduction The Importance of Fostering Attachment Rationale of Specific Therapeutic Games Case Illustration Empirical Support for the Use of Games to Foster Attachment Summary and Conclusion References Author Index Subject Index EULA "The purpose of this comprehensive, "state-of-the art" guidebook is to provide mental health practitioners with essential information about the field of Game Play Therapy, including its theoretical foundations, and practical applications to children and adolescents. It will describe both classic games that have stood the test of time as well as the latest innovations and advances in game play approaches, such as Electronic Games and Disorder-Specific Games. Not withstanding the wide spread and growing practice of Game Play Therapy across the globe, most child and adolescent practitioners have received little or no formal training about why and how to use this intervention most effectively. Thus, the chapter contributors in the volume will provide expert advice on how to select the most useful therapy games (over 700 that are now available), the "nuts-and-bolts" of administering and using these game effectively, case illustrations of the process of game therapy, and empirical evidence of its effectiveness. The contributors will all be credentialed play therapists with extensive experience practicing Game Play Therapy"-- Provided by publisher
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