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Fotografía digital de alta calidad : método de trabajo eficaz para guiar al fotógrafo en la transición digital : [Photoshop CS2

جلد کتاب Fotografía digital de alta calidad : método de trabajo eficaz para guiar al fotógrafo en la transición digital : [Photoshop CS2

معرفی کتاب «Fotografía digital de alta calidad : método de trabajo eficaz para guiar al fotógrafo en la transición digital : [Photoshop CS2» نوشتهٔ Ryo Sumiyoshi (墨佳 遼) و MELLADO MARTINEZ JOSE MARIA، منتشرشده توسط نشر Artual S.L. Ediciones در سال 2006. این کتاب در فرمت pdf، زبان es ارائه شده است.

Part human, part animal -- all fantastic! Veteran illustrator Ryo Sumiyoshi stretches the boundaries of fantasy human-animal hybrids in his new book--presenting not just the usual jungle beasties but a fascinating array of strange and unusual creatures found nowhere else! Sumiyoshi's extensive sketchbook ideas, drawing tips and full-color examples combine insights on body structures and movement with conceptual sketches and notes linking physical attributes to personality and behavior. The hundreds of drawings in this book show you how to create a rich menagerie of fantasy characters: Anthropomorphic furries based on the classic dog, cat, fox and werewolf-type characters Humans with animal features like a hunter with a bushy tail and the crafty face of a cat Animals with human features, for example a six-legged tiger with a human face Animal-to-animal hybrids including a snake-fox and a griffinesque chimera These creatures boast mix-and-match fangs, beaks, paws, claws, fur, fins, feathers, scales and plates paired with expressive human attributes. And they come from every branch of the animal kingdom--from mammals to birds, reptiles, fish and insects--and everything in between. This is the ultimate sourcebook for anyone interested in fantasy creature design! 生き物への豊富な知識と愛情が注ぎ込まれた人外技法書 「人馬」「鉄界の戦士」の作者が「人外」のデザインと描き方を解説! 一口に「人外」と言っても、人に寄せた「擬人化」「獣人」「ケモミミ」から獣に寄せた「クリーチャー」「モンスター」まで表現はさまざま。マンガ、アニメ、ゲームなど定着するメディアによっても求められる表現が変わり、これらの描き分けについても解説します。人外化する生物の外観だけでなく、身体構造や動き方、さらに生態までを理解してキャラクターの性格や行動に投影するとキャラが生き生きと表現できます。描く技術だけでなく、観察の仕方や考え方にまで踏み込んだ解説は、著者の生き物に対する敬愛の念と広範な知識に裏付けされています。 第1章 漫画・アニメ・ゲームのために描く基礎知識 第2章 哺乳類の擬人化 第3章 鳥類・爬虫類の擬人化 第4章 節足動物の擬人化 第5章 魚の擬人化 TIPS&インタビュー 著者について 漫画家/イラストレーター 2006年ゲーム制作会社カプコン入社、「モンスターハンター」シリーズをはじめゲームの3Dモデリング、キャラクターデザインなどを担当。2015年フリーとなり、マンガ執筆やゲーム、アニメのキャラクターデザイン等を手がける。マンガ作品に「人馬」、「トルソの僕ら」、「MADK」(硯遼名義)他。2020年より『月刊少年マガジン』にて「鉄界の戦士」を連載。 Frontcover Title Page Contents Why I Wrote This Book CHAPTER 1 Drawing Anthropomorphic Characters—The Basics Differences in Presentation According to Genre Key Points for Basic Sketching Drawing Real Animals Establish a Character’s Personality, Starting with the Facial Expressions Tips for Character Deformation Grasping the Basics of the Human Body Helpful Tips: Useful Categorizations Impression is the Key for Character Design Getting Ideas for Characters What Exactly is Anthropomorphism? More Human or More Animal? Balancing the Elements Adding Movement to Your Character Helpful Tips: A Unique Character Created with Keywords and Associations CHAPTER 2 Anthropomorphized Mammals Designing a Cat Character—Part I (Drawing Furries) Designing Dog Characters (Drawing Furries) Designing a Cat Character—Part II (Drawing Human-like Creatures) Designing Werewolf Characters (Drawing Human-like Creatures) Designing a Fox Character (Expressing Anthropomorphism) Designing a Centaur Character (My Process for the Manga Jinba) Establishing the Anthropomorphic Character’s Lifestyle and Culture (My Process for the Manga Jinba) Fictional Animals Based on Animal Characteristics (My Process for the Monster Ajai) Thinking About the Individuality and Characteristics of Horned Animals Sumiyoshi’s Sketch Notes (Mammals) CHAPTER 3 Anthropomorphized Birds and Reptiles Learning About Wing Structure and How Feathers Overlap Creating Bird Characters (Expressing Anthropomorphic and Nearly-human Traits) Differentiating Individual Characters Anthropomorphizing Birds—Part I (Drawing Human-like Creatures) Anthropomorphizing Birds—Part II (Drawing Creatures) Anthropomorphizing a Wolf-Bird Hybrid (Drawing Creatures) Sumiyoshi’s Sketch Notes (Birds) Helpful Tips: The Fascinating Dinosaur Connection Between Birds and Reptiles Learn the Structure and Emotional Expressions of Reptiles The Relationship Between Reptile Poses and Facial Expressions Making the Most of Reptilian Features in Character Designs Anthropomorphizing Reptiles (Drawing Human-like Creatures) Creating Snake Characters (Drawing Yokai) Anthropomorphizing Dino-taurs Think About the Size of Your Character Sumiyoshi’s Sketch Notes (Dinosaurs and Reptiles) CHAPTER 4 Anthropomorphized Arthropods Think About the Balance of Attributes Designing for Character Acceptance Anthropomorphizing Arthropods for Commercial Work—A Look at the Manga The Iron Hero Anthropomorphizing Arthropods (Drawing Monsters)—A Look at the Manga The Iron Hero Creating a Different Character by Changing the Theme Creating Arthropod Characters Anthropomorphizing Benefi cial and Detrimental Insects Creating Crustacean Characters (Drawing Non-human Entities) Thinking of Anthropomorphic Characters Based on Arthropods Anthropomorphizing Crustaceans (Drawing Monsters) Sumiyoshi’s Sketch Notes (Insects) Sumiyoshi’s Sketch Notes (Arthropods) Helpful Tips: Enjoy Anthropomorphizing Intangible Feelings and Concepts CHAPTER 5 Anthropomorphized Fish Creating Fish Characters—Part I (Drawing Human-faced Fish) Creating Fish Characters—Part II (Drawing Merfolk) Sumiyoshi’s Sketch Notes (Fish) Tips and Interview Tips Author Interview 137 In Closing Copyright
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