وبلاگ بلیان

شبیه‌سازی سیالات برای گرافیک کامپیوتری، ویرایش دوم

Fluid Simulation for Computer Graphics, Second Edition

معرفی کتاب «شبیه‌سازی سیالات برای گرافیک کامپیوتری، ویرایش دوم» (با عنوان لاتین Fluid Simulation for Computer Graphics, Second Edition) نوشتهٔ Stephenson، Neal و Bridson, Robert;، منتشرشده توسط نشر A K Peters/CRC Press در سال 2015. این کتاب در 5 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle–voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations. Cover 1 Contents 8 Preface 12 Part I: The Basics 14 Chapter 1: The Equations of Fluids 16 Chapter 2: Overview of Numerical Simulation 30 Chapter 3: Advection Algorithms 42 Chapter 4: Level Set Geometry 56 Chapter 5: Making Fluids Incompressible 80 Chapter 6: Smoke 112 Chapter 7: Particle Methods 120 Part II: More Types of Fluids 134 Chapter 8: Water 136 Chapter 9: Fire 146 Chapter 10: Viscous Fluids 152 Part III: More Algorithms 174 Chapter 11: Turbulence 176 Chapter 12: Shallow Water 188 Chapter 13: Ocean Modeling 198 Chapter 14: Vortex Methods 214 Chapter 15: Coupling Fluids and Solids 230 Appendix A: Background 244 Appendix B: Derivations 256 Bibliography 260 Back Cover 269 Content: Cover Contents Preface Part I: The Basics Chapter 1: The Equations of Fluids Chapter 2: Overview of Numerical Simulation Chapter 3: Advection Algorithms Chapter 4: Level Set Geometry Chapter 5: Making Fluids Incompressible Chapter 6: Smoke Chapter 7: Particle Methods Part II: More Types of Fluids Chapter 8: Water Chapter 9: Fire Chapter 10: Viscous Fluids Part III: More Algorithms Chapter 11: Turbulence Chapter 12: Shallow Water Chapter 13: Ocean Modeling Chapter 14: Vortex Methods Chapter 15: Coupling Fluids and Solids Appendix A: Background Appendix B: Derivations.
دانلود کتاب شبیه‌سازی سیالات برای گرافیک کامپیوتری، ویرایش دوم