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زیرزمین‌ها و دسکتاپ‌ها: تاریخچهٔ بازی‌های نقش‌آفرینی کامپیوتری (ویرایش دوم)

Dungeons and Desktops : The History of Computer Role-Playing Games 2e

معرفی کتاب «زیرزمین‌ها و دسکتاپ‌ها: تاریخچهٔ بازی‌های نقش‌آفرینی کامپیوتری (ویرایش دوم)» (با عنوان لاتین Dungeons and Desktops : The History of Computer Role-Playing Games 2e) نوشتهٔ Matt Barton، MATT STACKS و SHANE BARTON، منتشرشده توسط نشر A K Peters/CRC Press در سال 2019. این کتاب در 614 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است. «زیرزمین‌ها و دسکتاپ‌ها: تاریخچهٔ بازی‌های نقش‌آفرینی کامپیوتری (ویرایش دوم)» در دستهٔ برنامه‌نویسی قرار دارد.

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles s Computer Role-playing Games (crpgs) Are A Special Genre Of Computer Games That Bring The Tabletop Role-playing Experience Of Games Such As Dungeons & Dragons To The Computer Screen. This New Edition Includes Two New Chapters: The Modern Age, And A Chapter On Indies And Mobile Crpgs. The New Modern Age Chapter Will Cover, Among Other Topics, Kickstarter/fig Crowdfunded Projects Such As Torment: Tides Of Numenera And Pillars Of Eternity. It'll Also Bring The Book Up To Date With Major Games Such As Dragon Age, Witcher, Skyrim. Expanded Info In First Chapter About Educational Potential Of Crpgs. Color Figures Will Be Introduced For The First Time-- An Introduction To Computer Role-playing Games -- Origins -- The Dark Age -- The Bronze Age -- The Silver Age -- The Birth Of The Golden Age -- Ssi's Golden Age -- Origin's Golden Age -- The Golden Age Of Sir-tech, New World Computing, And Sierra -- Early Japanese Role-playing Games -- Dungeon Master And The Rise Of Real-time 3d -- Other Games Of The Golden Age -- The Epic Fails -- The Platinum Age -- Diablo And The Rise Of Action Rpgs -- Fallout And Baldur's Gate -- Other Treasures Of The Platinum Age -- The Birth Of The Modern Age -- Modern Jrpgs -- The Rise Of The Mmorpg -- The Late Modern Age -- The Renaissance, Kickstarted -- The Road Ever Ventures Forth -- Surprise Encounter -- Appendix I : The Crpg Bestiary Of The Extraordinary And The Obscure. Matt Barton, Shane Stacks. An A K Peters Book. Includes Bibliographical References And Index. Content: AcknowledgmentsChris Avellone's PrefaceAuthors' PrefaceChapter 1 Introduction to Computer Role-Playing GamesChapter 2 OriginsChapter 3 The Dark AgeChapter 4 The Bronze AgeChapter 5 The Silver AgeChapter 6 The Birth of the Golden AgeChapter 7 SSI's Golden AgeChapter 8 Origin's Golden AgeChapter 9 Sir-Tech, New World Computing, and SierraChapter 10 Early Japanese Role-Playing GamesChapter 11 Dungeon Master and the Rise of Real-Time 3DChapter 12 Other Games of the Golden AgeChapter 13 The Epic FailsChapter 14 The Platinum AgeChapter 15 Diablo and the Rise of Action RPGsChapter 16 Fallout and Baldur's GateChapter 17 Other Highlights of the Platinum AgeChapter 18 The Birth of the Modern AgeChapter 19 Modern JRPGsChapter 20 The Rise of the MMORPGChapter 21 The Late Modern AgeChapter 22 The Renaissance, KickstartedChapter 23 The Road Ever Ventures ForthShane's Afterword: Surprise EncounterAPPENDIX: THE CRPG BESTIARYINDEX Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition includes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles Computer role-playing games (CRPGs) are a genre of computer games that move "Dungeons & Dragons" and similar role-playing games from the tabletop to the desktop, but they're much more than the sum of their parts. For the first time in full color, the 2nd edition of "Dungeons and Desktops" includes new chapters on indie games such as "Undertale" and "Age of Decadence", as well as a whole new era: The Kickstarter Renaissance, which covers "Torment: Tides of Numenera", "Pillars of Eternity", and other crowdfunded projects. It brings the book up to date with major AAA-games such as "Dragon Age", "Witcher", and "Skyrim". It also goes more in-depth on the educational potential of CRPGs and features a Bestiary of obscure, unique, or just plain fun CRPGs you may not have heard of before. -- From publisher's description "Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This new edition includes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time"-- Provided by publisher
دانلود کتاب زیرزمین‌ها و دسکتاپ‌ها: تاریخچهٔ بازی‌های نقش‌آفرینی کامپیوتری (ویرایش دوم)